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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Lunar Magic Version 1.63 Released! | | | |
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FuSoYa Defender of Relm Level: 26 Posts: 242/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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Well, there you go. One last minor release for Lunar Magic. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 144/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Yay! How have you been Fu? | |||
Bio Buster Beetle Level: 27 Posts: 344/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
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Nice, I notice that the reznor(sprite A9) graphics have been fixed Edit:the Chelsea bonus menu also been modified (edited by Bio on 09-24-05 06:39 PM) |
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TapTap Nipper Plant Level: 24 Posts: 66/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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Wow, cool. as soon as I read the help file, I'll post the updates. EDIT: Okay, here we go: Originally found in the LM help file (edited by Zachio on 09-24-05 06:43 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 7260/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Awesome. I was going to ask if you'd release a new version with SMA2 support if enough info was found, but I forgot. May as well do it here. Thanks again for even making LM in the first place. (At least, I hope it's again. ) |
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TapTap Nipper Plant Level: 24 Posts: 67/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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I uploaded it to commons. | |||
Kirby Mario Goomba Level: 7 Posts: 12/22 EXP: 929 For next: 519 Since: 08-13-05 Since last post: 4 days Last activity: 3 hours |
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Cool!!! I've been waiting for a new release for a loooooooooooooog time!!! | |||
asdf Cukeman Level: 28 Posts: 271/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Very nice! Good job. By the way, you have yet to add support for the "labeling" of ExGFX files. I, along with many others, have around a hundred ExGFX files, and it's hard to keep track of what is in which file. And it can be a royal pain in the ass to find a particular ExGFX. Another thing I'd like to see is the tile you are hovering over being highlighted in the 16x16 map tile editor. It can be annoying to tell where you're pasting things at times. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 1012/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Originally posted by asdfThe first one: ain't never gonna happen. Just keep a textfile and pull it up if you forget. The second one: I could see where that would be a useful feature, but to be honest, I've never once (okay, maybe once or twice) screwed up a tile paste like that. To Fu: Hey man, the only thing that I found annoying without a good cause has been fixed, so thanks for that. I'll be sure to keep you abreast of all the little things that I find wrong with LM in hopes that if there ever is a new version (unlikely I know, but always be prepared), they can be fixed. |
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asdf Cukeman Level: 28 Posts: 272/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Originally posted by Juggling Joker The problem is that that method is cumbersome and isn't exactly convinent. Why don't we get rid of the music, block and sprite data files while we're at it, because you can just use a textfile with them as well? |
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Bio Buster Beetle Level: 27 Posts: 346/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
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asdf: this method is conveniant since LM just look at the name of the ExGFX and with this he know where to save it AND THAT WON'T CHANGE SO LIVE WITH IT Fu:the link don't work anymore, I just hope your homepage aren't down (edited by Bio on 09-25-05 03:16 AM) |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 1043/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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Thanks Fu. PS: For those who want to get LM 1.63, I uploaded it to my host. I hope you don't mind, Fusoya. |
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Bio Buster Beetle Level: 27 Posts: 347/458 EXP: 107144 For next: 9015 Since: 07-06-05 From: a laboratory somewhere... Waiting to be completed Since last post: 8 hours Last activity: 5 hours |
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Ice man: Zachio has previousely uploaded it to commons so you don't need to host it here the link: http://board.acmlm.org/commons/file.php?id=58 (edited by Bio on 09-25-05 04:08 AM) (edited by Bio on 09-25-05 04:10 AM) (edited by Bio on 09-25-05 04:10 AM) |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 1044/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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The download at the commons doesn't work for me, it just redirects me to the index page when clicking on Download. | |||
JRK Red Goomba Level: 9 Posts: 18/49 EXP: 2566 For next: 596 Since: 09-07-05 From: Austria Since last post: 4 days Last activity: 13 hours |
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WOW!!! A new version released, I never thought about that! Thanks very much!!! EDIT: Just IF there would be a new version of Lunar Magic, there could be a "Turn 90°" feature in the Map16 Editor. EDIT2: And maybe in the overworld Editor two Mario paths which could cross themselves. (edited by JRK on 09-25-05 05:54 AM) (edited by JRK on 09-25-05 10:13 AM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 2110/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by JRK I doubt that would ever happen, since the Snes haven't got a built in "Rotate Tiles 90 degrees" function. Anyway... Wait... WHAT?! A- a- a new version of LM? WHO ARE YOU AND WHAT HAVE YOU DONE TO FUSOYA? |
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ExKeeper Bullet Bill Level: 31 Posts: 491/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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Finally I can load a palette from a file with the save button coming up! | |||
TapTap Nipper Plant Level: 24 Posts: 68/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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Originally posted by Bio Thanks, I thought I already posted about it. (edited by Zachio on 09-25-05 11:36 AM) |
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Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 1659/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
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woooow, another lm release, never thought I would see the day. | |||
Tatrion Red Cheep-cheep Level: 18 Posts: 67/215 EXP: 27181 For next: 2716 Since: 08-20-05 Since last post: 8 hours Last activity: 7 hours |
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Title screen stuff is a default option now? What will become of the Chelsea code? |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Lunar Magic Version 1.63 Released! | | | |