Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Last information on Bowser's Return | |
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
ExKay
Somebody set up us the bomb!
Level: 50

Posts: 1022/1114
EXP: 908268
For next: 39049

Since: 03-15-04
From: Hannover, Germany

Since last post: 14 hours
Last activity: 1 hour
Posted on 09-15-05 03:46 PM Link | Quote
All known bugs SHOULD be fixed by now, thanks to all the people who mentioned them.
I also re-worked on some levels and removed the long paratroopa chains and added new HDMA effects + some other nice things.
Here ya go:

Outside Part of Yoshi's House




Inside Part of Yoshi's House




New Text for the whole game




Fog added to some levels












Neat lava effect in castle #3




Multiscrolling DKC2 Background in Mountain Valley 3




New Background in House Of Death



And a new OW for the Hot Desert



Comments would be nice.








(edited by Ice Man on 09-15-05 06:46 AM)
ExKeeper

Bullet Bill
Level: 31

Posts: 487/512
EXP: 180084
For next: 5279

Since: 03-05-05
From: Riiight ^

Since last post: 1 day
Last activity: 6 hours
Posted on 09-15-05 03:59 PM Link | Quote
when I release my coral capers effect, why not use it in your level called aquatic ambiance?
ExKay
Somebody set up us the bomb!
Level: 50

Posts: 1024/1114
EXP: 908268
For next: 39049

Since: 03-15-04
From: Hannover, Germany

Since last post: 14 hours
Last activity: 1 hour
Posted on 09-15-05 04:03 PM Link | Quote
If the effect is good enough, I will use it.
d4s

Panser
Level: 29

Posts: 310/325
EXP: 142151
For next: 5734

Since: 03-23-04

Since last post: 13 days
Last activity: 1 day
Posted on 09-15-05 04:48 PM Link | Quote
looks great!
keep it up. =)
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 1320/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 09-15-05 04:51 PM Link | Quote
That's looking really sweet. Keep up the good work.
Peardian

Lava Lotus
The Uncanny Mario Art Master
KvSG #87 is up!
No Trouter yet...

Halloween's over... Turkey time!
Level: 58

Posts: 1343/1696
EXP: 1545376
For next: 32170

Since: 07-01-04
From: before 3:00 - school, after 3:00 - Pearl Island

Since last post: 7 hours
Last activity: 6 hours
Posted on 09-15-05 04:51 PM Link | Quote
Those look awesome, Ice Man. The backgrounds rock. I can't wait!
ExKay
Somebody set up us the bomb!
Level: 50

Posts: 1026/1114
EXP: 908268
For next: 39049

Since: 03-15-04
From: Hannover, Germany

Since last post: 14 hours
Last activity: 1 hour
Posted on 09-15-05 07:44 PM Link | Quote
Thanks for the comments, you can except the reworked full version soon.
Golden Yoshi

Pokey
Level: 41

Posts: 639/693
EXP: 445575
For next: 34570

Since: 03-15-04
From: Edison, NJ

Since last post: 17 hours
Last activity: 8 hours
Posted on 09-15-05 09:40 PM Link | Quote
The screens are looking better than before! I love the new HDMA effects. Plus, the rips are still great. You are the best ripper I know here. I'm sure that now that you've cleared out the bugs and parakoopa chains that it will be great!
Xkeeper 2.0

Hammer Brother
Local ModeratorAdministratorLocal Moderator
Again... :P
Level: 49

Posts: 691/1091
EXP: 880818
For next: 3065

Since: 03-15-04

Since last post: 5 hours
Last activity: 3 hours
Posted on 09-16-05 12:42 AM Link | Quote
You win.

But a shot of the House of Death's old BG?
Tatrion

Red Cheep-cheep
Level: 18

Posts: 53/215
EXP: 27181
For next: 2716

Since: 08-20-05

Since last post: 8 hours
Last activity: 7 hours
Posted on 09-16-05 01:25 AM Link | Quote
It looked like this -



I used this pic for a bug report, conviniently it also answers your question.
AP

Panser
Level: 22

Posts: 244/333
EXP: 56817
For next: 1533

Since: 08-07-05

Since last post: 6 hours
Last activity: 6 hours
Posted on 09-16-05 01:52 AM Link | Quote
You've done a great job, Ice! I'm really sure that this time it WILL be the best SMW hack. You've just took your hack to a higher level! Remember to playtest to look for layer priority errors so that you can fix them.
TyBO

Goomba
Level: 6

Posts: 8/25
EXP: 868
For next: 39

Since: 09-15-05

Since last post: 3 days
Last activity: 4 hours
Posted on 09-16-05 01:52 AM Link | Quote
WOW... those screens are absolutely incredible! I especially like the background in the 3rd to last screenshot. Can you really pull that off on SNES?

Anywho, keep up the good work... I look forward to seeing this!
fabio

Chuck
Level: 45

Posts: 1209/1479
EXP: 629903
For next: 30261

Since: 07-02-05
From: Somewhere in Texas

Since last post: 7 hours
Last activity: 7 hours
Posted on 09-16-05 03:04 AM Link | Quote
Wow, adding HMDA made the hack even cooler. The screenshots with HMDA are my favorite screenshots. Do you have a date for a release?
asdf

Cukeman
Level: 28

Posts: 259/303
EXP: 128796
For next: 2542

Since: 03-16-04

Since last post: 5 hours
Last activity: 54 min.
Posted on 09-16-05 03:48 AM Link | Quote
Originally posted by fabio
Wow, adding HMDA made the hack even cooler. The screenshots with HMDA are my favorite screenshots. Do you have a date for a release?


It already had HDMA.

Oh yeah, shove the old Mountain Valley 3 HDMA back in there somewhere (fix up the warp-speed water, though), I liked that effect. By the way, the mist effect in the castle looks...odd.
Dylan Yoshi

Paragoomba
Level: 11

Posts: 37/79
EXP: 5598
For next: 387

Since: 08-31-05

Since last post: 13 hours
Last activity: 9 hours
Posted on 09-16-05 06:35 AM Link | Quote
I am looking forward to this, but I think you should wait for Solar Soundtrack to come out before you release this.
fabio

Chuck
Level: 45

Posts: 1217/1479
EXP: 629903
For next: 30261

Since: 07-02-05
From: Somewhere in Texas

Since last post: 7 hours
Last activity: 7 hours
Posted on 09-16-05 07:52 AM Link | Quote
Originally posted by asdf
Originally posted by fabio
Wow, adding HMDA made the hack even cooler. The screenshots with HMDA are my favorite screenshots. Do you have a date for a release?


It already had HDMA.

Oh yeah, shove the old Mountain Valley 3 HDMA back in there somewhere (fix up the warp-speed water, though), I liked that effect. By the way, the mist effect in the castle looks...odd.


It does? I don't remember any levels that I played that had HDMA. I've played up to Crystal Mines 3 on the old one. I doubt I'll play it again but the newer version is coming out soon.
Yoshi Master

Red Koopa
Level: 17

Posts: 111/138
EXP: 23333
For next: 1410

Since: 04-09-05
From: I don't know...

Since last post: 2 days
Last activity: 3 hours
Posted on 09-16-05 08:00 AM Link | Quote
Nice job, but I feel my eyes aren't worthy I should not have looked. Since I did look, however you did freakin awesome!
cpubasic13
17 years old now. Time to buy some M rated games by myself!
Level: 54

Posts: 1334/1346
EXP: 1206934
For next: 26936

Since: 03-15-04
From: Blame my parents, Eddy

Since last post: 2 days
Last activity: 1 day
Posted on 09-16-05 08:26 AM Link | Quote
Originally posted by Ice Man
I also re-worked on some levels and removed the long paratroopa chains...



Really? That was the reason I hated this hack. Too many of those, and that one in Crystal Mines 2 was too much. I went through it with the key and now I can't do it again...

Well, then, there better be a bit more level design in place of those. The HDMA effects are a nice touch, although they don't add to the level itself. They add a nice feel, though.

Hopefully, this will now be a very decent hack. I hope so...


Originally posted by Dylan Yoshi
...but I think you should wait for Solar Soundtrack to come out before you release this.


Then I guess it won't be released until... next year?
asdf

Cukeman
Level: 28

Posts: 260/303
EXP: 128796
For next: 2542

Since: 03-16-04

Since last post: 5 hours
Last activity: 54 min.
Posted on 09-16-05 09:26 AM Link | Quote
Originally posted by fabio

It does? I don't remember any levels that I played that had HDMA. I've played up to Crystal Mines 3 on the old one. I doubt I'll play it again but the newer version is coming out soon.


Of course it did! The sky in many levels is an example of HDMA. The first big HDMA example was in Mountain Valley 3 (or Aquatic Ambience, depending on the paths you take)
ExKay
Somebody set up us the bomb!
Level: 50

Posts: 1027/1114
EXP: 908268
For next: 39049

Since: 03-15-04
From: Hannover, Germany

Since last post: 14 hours
Last activity: 1 hour
Posted on 09-16-05 02:59 PM Link | Quote
Thanks for all your comments. I hope to release the new version within the next week.
Pages: 1 2Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - Last information on Bowser's Return | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.010 seconds.