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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Last Preview of Bowser's Return | | | |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 960/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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I finally managed to finish this hack and that means, it'll be released within the next 2 days. But before I release it, Keikonium (my beta tester) has to test the hack first, because I don't want to release anything buggy. Anyway, some with HDMA effects now, but I need to say, that those screens mainly contain the gradients and the water effect, because the lava effect and the desert effect can only be best viewed while playing the hack. Somewhat new intro. New title screen. Gradient backgrounds: And two underwater screenies: Comments are appreciated. |
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Link2004 Bit Level: 25 Posts: 198/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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Looks great. I notice some HDMA effects too. Can't wait to playit. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6815/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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All quite awesome, especially the title background. (Though I would have expected a title screen that's at least a little bit different than the original. ) Are you going to fix that piranha plant priority bug shown in the second-last image? | |||
ExKay Somebody set up us the bomb! Level: 50 Posts: 961/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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Crap, lol. It's fixed now. | |||
Dylan Yoshi Paragoomba Level: 11 Posts: 20/79 EXP: 5598 For next: 387 Since: 08-31-05 Since last post: 13 hours Last activity: 9 hours |
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Wow. Your rips are awesome. This is something I'm really looking foward to. Edit: Wait...in that underwater screen, why is the Piranha Plant in front of the pipe? (edited by Dylan Yoshi on 09-03-05 03:01 PM) |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 962/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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It's a bug that comes with the HDMA kit, you have to enable the layer priority for the pipes. | |||
Dylan Yoshi Paragoomba Level: 11 Posts: 21/79 EXP: 5598 For next: 387 Since: 08-31-05 Since last post: 13 hours Last activity: 9 hours |
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I figured that, but I wasn't sure. | |||
Golden Yoshi Pokey Level: 41 Posts: 621/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Looking awesome once again Ice Man! I love the HDMA effects (heh heh I'm so proud of myself now that I know what that is ), especially the underwater waves. It all looks superb and your rips are top-notch of course. A couple things that are a bit off include that one jungle level. It's really a lot of clashing things jumbled together, ghosts, a jungle and snow . Plus it looks pretty sunny and bright in the BG to be snowing. And as Dylan Yoshi mentioned, the Pirhana Plant in front of the pipe is really weird. I know there's nothing you could do about it, but it's too weird. Maybe you oughta get rid of the pirhanas for that level, or maybe make some kind of clear pipe instead, like a "glass" pipe that the player can see through and thus see the pirhana. Anyway, exceptional job, looking forward to the final product. |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 963/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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If you'd read my 2nd last post before this one, you'd know that this bug is already fixed. About the jungle level or how I should call it , I will change the gradient palette, so it looks like it's night or afternoon, but definetely darker. |
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Golden Yoshi Pokey Level: 41 Posts: 622/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Originally posted by Ice Man Sorry... Anyway a jungle level with snow is still a bit strange. But whatever style you feel is best, go ahead, just trying to offer some advice. |
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TapTap Nipper Plant Level: 24 Posts: 41/405 EXP: 68995 For next: 9130 Since: 08-22-05 From: Yoshi's Island Current Posting Mode: Spree Since last post: 7 hours Last activity: 6 hours |
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Originally posted by Ice Man No, it's not. |
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AP Panser Level: 22 Posts: 144/333 EXP: 56817 For next: 1533 Since: 08-07-05 Since last post: 6 hours Last activity: 6 hours |
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Originally posted by ZachioOriginally posted by Ice Man He may have fixed it for his hack's ROM, but didn't post a screenshot showing the fix. Anyway, this looks really cool, Ice Man! The HDMA effects adds more spice, quality, and life to the water levels. Keep it up! I would be glad to play the final product/hack/game. (edited by AP on 09-03-05 04:18 PM) |
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Luigi-San Melon Bug Level: 42 Posts: 620/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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Lookin' Good, Ice Man! Can't wait for the release! | |||
AsukaFan2K6 Banned Level: 18 Posts: 155/183 EXP: 26587 For next: 3310 Since: 07-10-05 From: Albany, NY Since last post: 52 days Last activity: 5 days |
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Your hack is awesome, Ice Man! I can't wait to play it! | |||
XPeter Fuzz Ball Level: 42 Posts: 827/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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...And I was hoping to win the Hack of the Year award. Once this comes out I won't stand a chance. It all looks excellent, Ice Man! Really nice work! | |||
fabio Chuck Level: 45 Posts: 1124/1479 EXP: 629903 For next: 30261 Since: 07-02-05 From: Somewhere in Texas Since last post: 7 hours Last activity: 7 hours |
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Those are pretty good screenshots. My least favorite though is this one because it's kind of hard to see the Spinys in there. I didn't even know there were 2 spinys when I first saw the picture. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6833/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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HEY EVERYONEOriginally posted by HyperHacker Originally posted by Ice Man |
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Totakeke Red Tektite Level: 13 Posts: 65/73 EXP: 10241 For next: 26 Since: 02-05-05 From: California Since last post: 6 days Last activity: 2 hours |
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That looks great! I especially like the background of the last screenshot. | |||
Rip The Jacker Micro-Goomba Level: 4 Posts: 7/10 EXP: 264 For next: 15 Since: 08-24-05 Since last post: 40 days Last activity: 15 days |
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Great hack. Great graphics. One tiny little problem though.... Crystal Mines 2... if you don't know what I'm talking about by now, see this post: http://board.acmlm.org/thread.php?id=18446&pl=308273 What an annoying level. Seriously. Who the hell actually thought of this? An impossible series of jumps, you'd have to do the whole thing ---flawlessly--- to make it. I tried it about 38 times or so, became annoyed, then trashed the rom. Well, it was great up until then. Nice work. |
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AtmaDragonXT Rat Level: 16 Posts: 82/84 EXP: 16753 For next: 3503 Since: 07-17-04 Since last post: 54 days Last activity: 20 days |
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If you think THAT was fun... Spoiler: Look forward to doing it AGAIN to get the secret exit. Beyond that, though, I think it's a pretty cool game so far...not without its problems, of course, but they don't bug me. Other than some things that have been brought up, like the identical-but-different small pipe piranha plants. Still, I've played everything up to the Power Balloon level...where even when I do make it to the box I assume should have the third balloon, nothing comes out of it |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Last Preview of Bowser's Return | | | |