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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario Bros. DX v1.1 Released! | |
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XPeter

Fuzz Ball
Level: 42

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Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 08-29-05 12:41 PM Link | Quote


Right Click and Save Target As.

Screenshots

EDIT: fixed a tiny bug involving M1 w1-4, please re-download.

EDIT2: updated README plus fixed 2 tiny graphical glitches.

Enjoy.


(edited by peter_ac on 08-29-05 04:00 AM)
(edited by peter_ac on 08-29-05 04:00 AM)
(edited by peter_ac on 08-29-05 04:11 AM)
(edited by peter_ac on 08-29-05 04:24 AM)
(edited by peter_ac on 08-30-05 03:51 AM)
(edited by peter_ac on 08-30-05 05:48 AM)
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 2046/2082
EXP: 2321379
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Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
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Posted on 08-29-05 01:51 PM Link | Quote
Only thing I saw wrong with this one is the cave BG, its off a bit. I will post a screen if you dont know what I am talking about.
XPeter

Fuzz Ball
Level: 42

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Since: 01-24-05
From: South Ireland

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Posted on 08-29-05 01:54 PM Link | Quote
i think i know what you're talking about, the way one line of 16s repeats itself on the bottom? that's not a glitch, i copied it from SMA4.
Kario

In Possession of a Stolen Shovel

Level: 65

Posts: 2047/2082
EXP: 2321379
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Since: 03-15-04
From: Texas... Yeehaw!

Since last post: 2 days
Last activity: 17 hours
Posted on 08-29-05 02:04 PM Link | Quote
Well, even if that is how it looks on SMA4, I would fix it and make it look better. When it repeates itself, its shifted over one pixel every line of 16s. It looks bad, I am sure it wouldnt be too hard to fix it.

I dunno, maybe its just me.


(edited by Kario on 08-29-05 05:04 AM)
Sgraff87

Red Goomba
Level: 10

Posts: 9/39
EXP: 3845
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Since: 02-26-05

Since last post: 19 days
Last activity: 12 hours
Posted on 08-29-05 03:47 PM Link | Quote
Good job man. I like the original smb mixed with smb3.

BTW. Yeah that cave backround should have been fixed. Even if it was taken straight from SMA4. But it is not that bad. Nothing to create that much fuss over it.
Untitled
Newcomer
Level: 3

Posts: 4/6
EXP: 119
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Since: 08-28-05

Since last post: 64 days
Last activity: 3 days
Posted on 08-29-05 04:04 PM Link | Quote
Great hack, just one problem - theres no challenge!

All the levels are already unlocked (unless it has messed up while patching).
Other than that, its great! (<3 the overworld)
High Flyin' Ryan

Red Koopa
Level: 19

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Since: 08-14-04
From: Ry-Cave

Since last post: 2 days
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Posted on 08-29-05 04:34 PM Link | Quote
Like Untitled said, no challenge with all of the levels unlocked. It is a fun hack to play though . The graphics and overworld are amazing. Good work.
ultimate-koopa

Red Goomba
Level: 9

Posts: 34/47
EXP: 3070
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Since: 08-03-05
From: UK

Since last post: 4 days
Last activity: 18 hours
Posted on 08-29-05 04:49 PM Link | Quote
Every time I download a hack from a thread peter_ac started, the zip file seems to be corrupted. If I unzip with WinRAR, I just get: ! C:\...\smbdx.zip: The archive is either in unknown format or damaged
Untitled
Newcomer
Level: 3

Posts: 6/6
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Since: 08-28-05

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Posted on 08-29-05 04:53 PM Link | Quote
Yeah I got that the first time, ultimate-koopa. Try pasting the URL into the address bar and re-download, should do the job.
XPeter

Fuzz Ball
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Since: 01-24-05
From: South Ireland

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Posted on 08-29-05 04:53 PM Link | Quote
I could explain that by stating that freewebs sucks.
ultimate-koopa

Red Goomba
Level: 9

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Since: 08-03-05
From: UK

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Posted on 08-29-05 05:02 PM Link | Quote
Originally posted by Untitled
Yeah I got that the first time, ultimate-koopa. Try pasting the URL into the address bar and re-download, should do the job.


Thanks for that. At first, it was downloading about 20kb, and I thought, that's a bit too small for an ips file. But it's really over 500kb. I must remember that tip. Thanks again.
BookReader

Ninji
Level: 25

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Since: 03-15-04
From: Albuquerque, New Mexico (Land of Disenchantment)

Since last post: 22 days
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Posted on 08-29-05 05:11 PM Link | Quote
All right! I was waiting for this.
Ikuzou

Cheep-cheep
Level: 19

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Since: 05-24-05
From: Japan

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Posted on 08-29-05 06:27 PM Link | Quote
One thing.

You should go to Nintendo.


Well, the GFX are so great, it fits, no palette probs, ...


I love your hack! Gotta play it right away after I finish my homework.
AsukaFan2K6
Banned
Level: 18

Posts: 122/183
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Since: 07-10-05
From: Albany, NY

Since last post: 52 days
Last activity: 5 days
Posted on 08-29-05 06:40 PM Link | Quote
Excellent work, peter!

Your hack gets a 10/10 rating
AP

Panser
Level: 22

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Since: 08-07-05

Since last post: 6 hours
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Posted on 08-29-05 07:12 PM Link | Quote
I have a few suggestions for next updates of SMBDX:
1. Try to make the Koopas like the ones in SMB/SMB3. As in when the Koopas are stomped on, they come back from their shells like in SMB/SMB3. Maybe you could do this by making the Koopas like Buzzy Beetles, except they use Koopa graphics and can be killed by fireballs (and the red ones turn back when they reach an end).
2. Change the stopped Koopa shells (and probably Buzzy Beetle shells) to be like in SMB3.

Besides those things and Lakitu's cloud, this is a true masterpiece! You did a really great job with this! I'll play more of the hack later.


(edited by AP on 08-29-05 12:09 PM)
XPeter

Fuzz Ball
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Since: 01-24-05
From: South Ireland

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Posted on 08-29-05 07:24 PM Link | Quote
I'm glad so many people like this! But there isn't gonna be another version. SMB2 is next!
Link2004

Bit
Level: 25

Posts: 164/254
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Since: 08-11-04
From: Lost Woods

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Posted on 08-29-05 07:31 PM Link | Quote
I just downloaded it and I'll be playing it soon, but as usual, great job, pete.
TapTap

Nipper Plant
Level: 24

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Since: 08-22-05
From: Yoshi's Island
Current Posting Mode: Spree

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Posted on 08-29-05 08:06 PM Link | Quote
Like Untitled said, there's not much of a challenge. I'll try making an IPS that only lets you move ahead if you beat the level before it. Otherwise, 10/10

Edit: Nevermind then.


(edited by Zachio on 08-29-05 11:30 AM)
(edited by Zachio on 08-29-05 11:30 AM)
XPeter

Fuzz Ball
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Since: 01-24-05
From: South Ireland

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Posted on 08-29-05 08:15 PM Link | Quote
Please, don't do that Zachio. If you're going to hack this, make your own levels.
Golden Yoshi

Pokey
Level: 41

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Since: 03-15-04
From: Edison, NJ

Since last post: 17 hours
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Posted on 08-29-05 08:43 PM Link | Quote
I particularly don't mind the freedom to choose whatever level you want. I've played the old SMB and SMBLL levels so many times, through the actual games and Peter's remakes that it gets boring with the same predictability of the same sequence of levels. So my point being I don't mind it.

Anyway, I'll play it later, once I find a Super Mario World ROM, for some reason I can't find one anywhere .
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