Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Question or Sugestion | | | |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
Schnauzer Paratroopa Level: 21 Posts: 19/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
| ||
Is possible to edit with Lunar Magic the text who said "GAME OVER" when Mario dies and the message who appears when the princess is rescued? If not I hope Fusoya try to add the option to do this in the next version of LM. |
|||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 484/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
There won't be any more Lunar Magics, it's done. The only thing left coming out are small bugfixes. | |||
Schnauzer Paratroopa Level: 21 Posts: 20/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
| ||
Then Lunar Magic has been discontinued? | |||
Jesper Busy, busy, busy. Level: 69 Posts: 274/2390 EXP: 2856000 For next: 13743 Since: 03-15-04 From: Sweden. Since last post: 176 days Last activity: 79 days |
| ||
Originally posted by SchnauzerNo, just pretty much finalized. If it was to be discontinued, it wouldn't be available for download. Only very small changes or bug fixes will get in now. Only bug fixes will warrant a new release, and only then when a few bugs have added up, unless it's a critical bug (corrupting data or something like that). |
|||
Weasel Missionary in Peru Level: 34 Posts: 168/454 EXP: 236444 For next: 17207 Since: 03-15-04 From: Washington Since last post: 467 days Last activity: 339 days |
| ||
But ono! U CAN'T EDIT GAME OVER TEXT!!!!!!!!!!!!!!!!!!!!!!!111111111 Why hath FuSoYa forsaken us?! Who cares? FuSoYa put in so much crap already. Be happy with what you got |
|||
Schnauzer Paratroopa Level: 21 Posts: 21/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
| ||
Sad but True! Is incredible that Lunar Magic is completed and Fusoya is now without new ideas. I hope he continue working with SMW 2 - Yoshi's Island or another great game. |
|||
Atma X Bandit Level: 43 Posts: 117/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
| ||
There are a lot of things that can be made with Lunar Magic, it is the best Game Editor that I have ever seen, but I still do see some things that it lacks that will keep me from finishing my hack, but it'll be a while before I will be finished, so maybe some more updates to LM will be made over time, .... I hope. I think that someone like BMF or another ASM Programmer should continue the project and add some more things to Lunar Magic over time. If someone does, I'm not saying that they should constantly work on it all the time, but they should make some updates every once in a while. If I knew ASM, I would be glad to continue the project, but I can't for obvious reasons. If some kind ASM Programmer out there would help me learn a little ASM, I would go much further with learning it on my own after that, and would definately continue Lunar Magic. |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 379/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
Good idea, we should all bug Fu to add all these other features. Because as you know, the existance of LM makes it absolutely impossible to make your own program to do these things. | |||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 79/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
| ||
I've been considering whether I should make an ending editor, but I don't know if I would have the time. Maybe over the summer, when I'm not in school. | |||
HabsoluteFate Red Paratroopa Level: 23 Posts: 39/179 EXP: 58525 For next: 9198 Since: 03-15-04 From: Ottawa, Ontario, Canada Since last post: 10 days Last activity: 2 days |
| ||
Originally posted by Atma X jSmwDev will eventually have that sort of thing just so you know ...but one step at a time If someone lets me know where i can find that text ill add the feature at some point in time as well... |
|||
Atma X Bandit Level: 43 Posts: 119/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
| ||
Is jSmwDev a program that converts SMW's code to a friendlier language such as C++, or is it more like a list of known locations in the Rom? | |||
HabsoluteFate Red Paratroopa Level: 23 Posts: 42/179 EXP: 58525 For next: 9198 Since: 03-15-04 From: Ottawa, Ontario, Canada Since last post: 10 days Last activity: 2 days |
| ||
Originally posted by Atma X jSmwDev is a development environment. right now it can only decompile the code in a friendlier way by commenting the decompiled code with known locations in the rom. at some point in time it will be able to edit the rom without having to compile/decompile. for those who arent asm hackers it will also eventually be able to do such things as sprite editing and whatever i have time to implement...im up for anything that will help...so i guess in a way since Lunar Magic's development is pretty much over other than bug fixes im willing to take note of features people wanted for it...as long as i learn where the things are im willing to add the features eventually to jSmwDev... |
|||
Jesper Busy, busy, busy. Level: 69 Posts: 279/2390 EXP: 2856000 For next: 13743 Since: 03-15-04 From: Sweden. Since last post: 176 days Last activity: 79 days |
| ||
Originally posted by SchnauzerHe's not out of new ideas. He's got too many of them. What he has now took him three years. What we want him to add will take atleast one more year and probably two more years, provided his research rate matches that of the first year (see the LM home page). But he just doesn't want to keep doing it anymore. It's pretty complete, Fu is pretty exhausted just doing ROM hacks on the side, working, and keeping on top of this forum and issues that arises, and so he neither wants nor needs to add new stuff. |
|||
Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 1091/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
| ||
Originally posted by HyperHacker Good point, in other hacking communities you have to use 10 diffrent seperate programs. Lunar magic is almost all-in-one editor... Nothing stops other people from creating their own programs. Must everything really be added into Lunar magic? |
|||
hhallahh Bob-Omb Level: 38 Posts: 83/607 EXP: 365476 For next: 4971 Since: 03-15-04 From: Portland, OR Since last post: 73 days Last activity: 60 days |
| ||
I wonder if Fu ever plans on releasing the LM source code in the future, then, so that people could add features into it. It's nice that there are people now who can figure all these things out themselves (and hence save Fu the work) and maybe even make editors for them, but it's also silly to have 10-12 different editors for one hack. | |||
dan Snap Dragon Level: 43 Posts: 49/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
| ||
I highly doubt that: a) People would add more features onto Lunar Magic if it became open source. b) FuSoYa would open source Lunar Magic. You might as well not bother locking your hacks if he did. Any Tom, Dick or Harry could remove the protection if he did. And there's absolutely nothing wrong with having more than one program for editing a ROM. Having choice is a good thing. |
|||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 132/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
| ||
Originally posted by danYES. I don't understand why everything has to be integrated into LM...nobody seems to have a problem with the fact that jonwil's Block Inserter is a separate program. |
|||
Cellar Dweller Flurry !!! Level: 27 Posts: 40/269 EXP: 107817 For next: 8342 Since: 03-15-04 From: Arkansas Since last post: 16 days Last activity: 34 min. |
| ||
I wonder if anyone will end up patching the LM binary to add new features.Originally posted by dan I'm sure that if protecting the lockout feature becomes the main reason for not releasing the source, the creation and distribution of a lock removal tool could be arranged. |
|||
HabsoluteFate Red Paratroopa Level: 23 Posts: 43/179 EXP: 58525 For next: 9198 Since: 03-15-04 From: Ottawa, Ontario, Canada Since last post: 10 days Last activity: 2 days |
| ||
Originally posted by Cellar Dweller plus figuring out how to unlock a rom is rather easy as it is....the only sure fire way of locking a rom would be to randomly move stuff around beyond recognition for most editors and in order to do that with confidence you would have to make sure you know quite a lot about the rom as it is |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 389/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
He could always move the lock code to a separate DLL and not distribute its code; hence you'd have the source for everything but that. But I sincerly doubt there'll be any source code released.Originally posted by Cellar Dweller Way ahead of y... oh dear, I've said too much. |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Super Mario World hacking - Question or Sugestion | | | |