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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - SMW: Super Mario Land 2, 6 Golden Coins | | | Thread closed |
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Sketchie Mole Level: 28 Posts: 326/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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The hack looks interesting, and I'm looking forward to a demo/finished version of it. One thing irks me though - the Tree Zone map you have up there looks terribly odd. But then again, maybe it's just me. Maybe add a background behind the tree? You could always make/pick an inactive water tile or anything that is blue and put it there. Maybe add some clouds? I'm not an expert on hacking, so if I'm not making any sense with the water/cloud tiles, forgive me. |
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ultimate-koopa Red Goomba Level: 9 Posts: 16/47 EXP: 3070 For next: 92 Since: 08-03-05 From: UK Since last post: 4 days Last activity: 18 hours |
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Er.. I know music can't be implemented. I said it would be cool if... Like, it would be cool if the sun was blue and my computer also combined as a TV, DVD player, Video player, Toothpaste, Toothbrush etc..., but I know it won't happen. (edited by ultimate-koopa on 08-17-05 09:54 AM) |
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KawaiiImoto-e Hammer Brother Level: 49 Posts: 959/1068 EXP: 852917 For next: 30966 Since: 03-15-04 From: In my own little complicated dreamworld Since last post: 16 days Last activity: 4 days |
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Link, it's possible to use ExGFX for the overworld, so, it shouldn't be a problem to recreate the overworlds, it's just sad that then the castle wouldn't be one. | |||
mikepjr Ninji Level: 26 Posts: 222/242 EXP: 92006 For next: 10269 Since: 03-15-04 From: houston texas Since last post: 4 days Last activity: 1 hour |
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You know, i could take all the graphics and i do mean all the graphics from the actual Mario land 2 game and update them to 16bit quality for you if you want, rather then using all stars and YI graphics. Tis just an offer. |
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insectduel Red Cheep-cheep Level: 19 Posts: 25/203 EXP: 30702 For next: 5075 Since: 07-12-05 From: ilex forest Since last post: 17 hours Last activity: 17 hours |
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I love your hacks and SML2 Link2004. But I have a question. Do you use Lunar Compress to import the GFX cause I barely do not understand how to use FuSoYa's utility and the Readme.txt is also misunderstanding as well. I need something easier to give me some tutorial tips so I could use it. (edited by insectduel on 08-17-05 02:52 PM) |
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GeckoYamori Paratroopa Level: 18 Posts: 109/153 EXP: 25084 For next: 4813 Since: 05-10-05 Since last post: 1 day Last activity: 7 hours |
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Yes, it really needs the Mario Land 2 level tiles to be complete... | |||
insectduel Red Cheep-cheep Level: 19 Posts: 27/203 EXP: 30702 For next: 5075 Since: 07-12-05 From: ilex forest Since last post: 17 hours Last activity: 17 hours |
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Originally posted by insectduel Sorry Never Mind, My brother knows how to do it without the compress by the time I got home. |
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ultimate-koopa Red Goomba Level: 9 Posts: 18/47 EXP: 3070 For next: 92 Since: 08-03-05 From: UK Since last post: 4 days Last activity: 18 hours |
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Originally posted by mikepjr Yes, that would be nice. It would then look more like 'Super Mario Land 2' than 'Super Mario All-Stars/Yoshi's Island with Super Mario Land 2 Level Layouts'. Can't wait to play the demo which should be released either today or tomorrow Link2004 said, or sometime not long from now. (edited by ultimate-koopa on 08-19-05 07:33 AM) |
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insectduel Red Cheep-cheep Level: 19 Posts: 29/203 EXP: 30702 For next: 5075 Since: 07-12-05 From: ilex forest Since last post: 17 hours Last activity: 17 hours |
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Yes, that would be nice. It would then look more like 'Super Mario Land 2' than 'Super Mario All-Stars/Yoshi's Island with Super Mario Land 2 Level Layouts'. Can't wait to play the demo which should be released either today or tomorrow Link2004 said, or sometime not long from now. Oh Yeah!!! So do I. I really cant wait but I wont be here tomorrow cause I have plans. Instead I have to get it on Monday if possible. My brother Knows how to use Lunar Expand since He also has Recovery Lunar Magic yesterday. It is a bad editor choice for me. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 124/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by Clockworkz It would not, it would take asm yes, but nothing difficult. A clever enough person can do it easily I bet someone could volunteer to do that part for him. |
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anonymous28 Newcomer Level: 4 Posts: 7/7 EXP: 170 For next: 109 Since: 08-09-05 From: NYC Since last post: 74 days Last activity: 64 days |
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awesome idea to revamp 6 golden coins. looks great so far. it was always one of my favorite games, cant wait to beat it again. | |||
ultimate-koopa Red Goomba Level: 9 Posts: 19/47 EXP: 3070 For next: 92 Since: 08-03-05 From: UK Since last post: 4 days Last activity: 18 hours |
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I'm not sure about anyone else but, I really need to play the demo when/if it comes out, so, Link2004, can you release the demo or even the full, soon? | |||
Link2004 Bit Level: 25 Posts: 147/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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Here are the last screens before I release the demo: \ I'm wating for that patch that peter is supposed to give me,and some people that said they would rip some GFX's for me, then I'll release the demo. Keep in mind that all of this is a work in progress, and some of the colors and GFX's may/will change. (edited by Link2004 on 08-20-05 05:46 PM) |
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fabio Chuck Level: 45 Posts: 825/1479 EXP: 629903 For next: 30261 Since: 07-02-05 From: Somewhere in Texas Since last post: 7 hours Last activity: 7 hours |
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Awesome, now it's starting to look like SML2. Good job on putting the bunny ears and adding the bees in the game. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6444/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Yay, real bunny ears! | |||
ultimate-koopa Red Goomba Level: 9 Posts: 20/47 EXP: 3070 For next: 92 Since: 08-03-05 From: UK Since last post: 4 days Last activity: 18 hours |
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Are you going to have hearts for 1-ups just like SML2 had? And, shouldn't the 'used' blocks (the blocks after you hit a ?-blocks) be a bit darker? And what exactly is this patch that peter is supposed to give you? | |||
Link2004 Bit Level: 25 Posts: 148/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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The patch helps my bunny Mario.You'll see when you play the demo..Unless you want the heart to also act like the mushroom. I can't sepreate them like that,and I'll look into the darker block thing. | |||
High Flyin' Ryan Red Koopa Level: 19 Posts: 118/136 EXP: 33467 For next: 2310 Since: 08-14-04 From: Ry-Cave Since last post: 2 days Last activity: 10 hours |
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Wow, the screenshots are simply amazing. I can not believe my eyes. This is incredible I can't wait to play the demo. | |||
SoNotNormal Fuzzy Level: 34 Posts: 239/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Now I really like that OW. And the background. It actually looks like a tree. And does the goo actually work? The stuff that you use in the original? If it did, then awesome! If not, you should try to make it work But awesome job so far, can't wait for a demo. | |||
Golden Yoshi Pokey Level: 41 Posts: 534/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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The new screens look really great! I really like the new bee-hive BG in the 4th and 5th screens, looks really good. What game is that BG from? Another question, what enemy does the little egg guy in screen 5 replace? I remember in SML2 it just floated up and down, I believe. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - SMW: Super Mario Land 2, 6 Golden Coins | | | Thread closed |