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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - SMW: Super Mario Land 2, 6 Golden Coins | | | Thread closed |
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Link2004 Bit Level: 25 Posts: 138/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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Since this is one of my favorate GB games, I thought why not recreate the whole game in a SNES version with color.(not Super GB colors....yuck) These screenshots are just betas on how I'm going to constuct this hack: It would be really helpful if a good hacker could show me how to add the bunny ears to Mario when he collects the carrot (simular to the racoon Mario hacks without the tail). Since there's no possible way to have the same freedom to visit any world like the original (because people would go right to the last boss,ignoring collecting the 6 golden coins), I will link all the the levels together like in SMW. Let the ideas (and coments) begin !!! |
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Cruel Justice XD Level: 55 Posts: 1115/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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Not bad but it lacks the same feeling 6GC had. I think it would be MUCH better if you revamped the original graphics from that game. A glorified version of a black and white game deserves kudos. Otherwise, it's just another crappy All-star hack. | |||
High Flyin' Ryan Red Koopa Level: 19 Posts: 116/136 EXP: 33467 For next: 2310 Since: 08-14-04 From: Ry-Cave Since last post: 2 days Last activity: 10 hours |
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Wow this is very cool. I love Super Mario Land 2, I'm glad you are making this The screenshots are good | |||
XPeter Fuzz Ball Level: 42 Posts: 715/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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What the hell is this? Link, I'm making a SML2 remake, and I made that perfectly clear in another thread. Don't try to compete with me, because you'll definitely lose. You can't win, I'm obviously going to make it better than yours. Whoa whoa wait a minute! You're also using my GFX hack to make it? OMG WTF? This a disgrace! I strongly advise you cancel it now! | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1963/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by peter_ac You know, you haven't got copyright on remaking games in SMW. If he wants to do it, he should. Also, your screenshots shows nothing but SMAS graphics. These shots have actually got some colorized SML2 blocks. If I had to choose between those, I'd pick the latter one. "because people would go right to the last boss,ignoring collecting the 6 golden coins" It's possible to make a block only passable if six levels have been beaten. (These six levels would be the boss levels.) |
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SoNotNormal Fuzzy Level: 34 Posts: 151/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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It looks nice, but yeah . . . just doesn't feel like 6 Golden Coins - you're going to put each zone in it, right? And if you're trying to remake the levels, you might have problems. The gears in Mario Zone might be a bit hard, you can make them act like conveyors, but it would still be kinda tough. I dunno . . keep working on it, but I doubt it will be as good as the original | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1606/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Link2004, go for it. Just because someone doesn't like the fact that there may be someone more suited to this job doesn't mean youhave to quit. If you need any help, ASM-wise, Just ask me. | |||
Snika Boo Level: 44 Posts: 383/916 EXP: 600678 For next: 10607 Since: 07-21-04 From: Freezing Cold Alaska! Since last post: 2 days Last activity: 2 days |
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Cool! Its about time that one of those Super Mario Land games was revamped! I'm lookin' forward to playing this, Link2004. (edited by Snika on 08-11-05 02:07 PM) |
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fabio Chuck Level: 45 Posts: 651/1479 EXP: 629903 For next: 30261 Since: 07-02-05 From: Somewhere in Texas Since last post: 7 hours Last activity: 7 hours |
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I don't mind if it's the hack is not like the original SML2 in every way, I'll still play it. One question though, the bell is going to be the checkpoint like in the original game, right? | |||
Ikuzou Cheep-cheep Level: 19 Posts: 160/181 EXP: 30977 For next: 4800 Since: 05-24-05 From: Japan Since last post: 64 days Last activity: 3 days |
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It seems pretty good to me, but like the others it still doesn't seem like SML2. I think it's the status bar. If you can make it lower, it would seem like SML2 more. Make sure to insert an ASM hack, which in Space Zone the gravity changes. I like it. Keep it up Originally posted by peter_acI thought and believed you weren't this type of guy. Smallhacker is too right. |
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XPeter Fuzz Ball Level: 42 Posts: 716/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Fine then, just do it. The thing that really pushed me into saying that, is that you didn't even credit me for you using my GFX hack. Honestly like, that hack was no joke to make, and you didn't even mention my name. | |||
Link2004 Bit Level: 25 Posts: 139/254 EXP: 85703 For next: 3917 Since: 08-11-04 From: Lost Woods Since last post: 7 hours Last activity: 4 hours |
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Originally posted by peter_ac Well I didn't read or know that you were going to make a SML2 remake. I already have made too many levels to stop. Instead, why don't you make a SML 1 remake while I take care of SML 2 since i'm already deep in this. We could really use that hack with updated graphics and such,too. No need for competition.These were great games on the GB, and they deserve to be recreated with todays SNES Mario hack remakes. Smallhacker: it's possible to make a block only passable if six levels have been beaten. (These six levels would be the boss levels.) If you, or anyone, can create this block for me, it will be well appricated(spell check) SoNotNormal: keep working on it, but I doubt it will be as good as the original It can never be as good as the orginal with all the things I'll have to subsitute for; the hippo bubble, the space zone, the unique bosses, the bonus rounds, bunny Mario, and the unique enemies SMW dosen't have, ants, frogs, the little vampire in the pumpkin zone, the pigs in the Mario Zone. All that alone is hell of ASM hacking (something I have NO idea/time of learning), But despite all of that, I'm going to try my hardest to complete this. EDIT: I'm was still going to give you credit for your graphics peter. I'm giving credit to all the people that helps me in my hacks. (edited by Link2004 on 08-11-05 03:59 PM) |
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SoNotNormal Fuzzy Level: 34 Posts: 152/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Well, if you put a lot of time into it, and really dedicate yourself to finish it, it might actually be pretty good - Ill try it if you release a demo soon - I really liked your other one - I believe it was the super mario sunshine demo - so I'll give this a go. | |||
XPeter Fuzz Ball Level: 42 Posts: 717/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Okay okay, I'm sorry how I acted, I'm just having a bad day (really bad), anyway, sorry again. | |||
Chris Boo Level: 46 Posts: 713/922 EXP: 663200 For next: 48574 Since: 04-20-04 Since last post: 7 hours Last activity: 4 hours |
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The screenshots look pretty nice. The hack also seems to be comming along well too. I wish you luck with things. Don't give up. Very well on your progress so far. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1966/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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This block will be solid until the 6 given levels are beaten... Unless I screwed up somehow... DAA980A2..1FA21E7EA2..1FA21E7EA2..1FA21E7EA2..1FA21E7E A2..1FA21E7EA2..1FA21E7EC980F002FA60A0308C9316A001FA60 Copy and paste it into a hex editor after replacing the ..s with the 6 level numbers. (Note that the level numbers should be the number of the level you enter from the overworld. Also, if the number is larger than $24, you have to subtract $DC from it) When you add the block to Block Tool, set the reloc offset to -1 and the rest of the offsets to 0. The "Make this block act like" setting in LM should be set to 25. (edited by Smallhacker on 08-11-05 05:29 PM) |
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HabsoluteFate Red Paratroopa Level: 23 Posts: 160/179 EXP: 58525 For next: 9198 Since: 03-15-04 From: Ottawa, Ontario, Canada Since last post: 10 days Last activity: 2 days |
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If i were you I would make everything except for Power-Ups, Mario & Enemies Black & White...I think it would look cool | |||
Forte.EXE Buzzy Beetle Level: 31 Posts: 216/396 EXP: 170237 For next: 15126 Since: 07-23-04 From: DenTech City - Maverick Hunter HQ Since last post: 1 hour Last activity: 1 hour |
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Nah... that would take away the cool color feel out. Other than that, the SS's look great... keep the BGs, replace the FG with the tilesets from the actual game for each zone and the levels... just a sugesstion... |
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Chris Boo Level: 46 Posts: 715/922 EXP: 663200 For next: 48574 Since: 04-20-04 Since last post: 7 hours Last activity: 4 hours |
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About the floors... I'm sure know one noticed this. So, I'll be the first to point it out. From looking at the first screen. The bottom floor tiles (dark and lightgreen squares) are placed correctly -- third screen doesn't display the tiles correctly like they do on the first screen. I'm guessing it's some X/Y problem there. You should fix that... (edited by Chris on 08-11-05 06:57 PM) (edited by Chris on 08-11-05 06:58 PM) (edited by Chris on 08-11-05 07:00 PM) (edited by Chris on 08-11-05 07:02 PM) (edited by Chris on 08-11-05 07:03 PM) |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 969/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Hmm, Super Mario Land 2 graphics. Maybe one of these days when I have some spare time between projects I'll port some sets over like I did for those Wario sets. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - SMW: Super Mario Land 2, 6 Golden Coins | | | Thread closed |