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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Super Metroid Redesign MOVIE (mp4 codec) | | | |
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Drewseph Red Goomba Level: 10 Posts: 34/48 EXP: 3866 For next: 548 Since: 06-20-05 Since last post: 34 days Last activity: 7 hours |
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Alright, as long as this is on the ftp I might as well show it off. New Physics, and Bomb Jumping Small quality vid of bomb jumping. This vid shows a major flaw in the performence of BombJumping that needs to be fixed. As you can see , in a frame by frame analysis. 1) Samus doesn't always get thrown into the air when on level with a bomb 2) Samus is actually thrown upward a few frames before the bomb explodes, instead of right when the animation starts for the explosion 3)the radius of where samus should be when thrown upward seems to start in the center of the blast radius, through the lower part of the blast radius, sending her upward after she has fallen past it, rather then propell her downward 4)Only The uppper radius to center of the explosion diameter should be sending samus up, if she's past it, she should fall. These things should hopefully be fixed for my hack. (edited by Drewseph on 08-10-05 05:13 PM) (edited by Drewseph on 08-10-05 05:13 PM) (edited by Drewseph on 08-10-05 05:14 PM) (edited by Drewseph on 08-10-05 05:15 PM) (edited by Drewseph on 08-11-05 09:10 AM) |
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Dart Zaidyer Red Tektite Level: 15 Posts: 70/72 EXP: 13571 For next: 2813 Since: 06-27-04 Since last post: 8 days Last activity: 2 hours |
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Wow. Looks like you've made it more like Zero Mission with the high gravity and bomb timing. How's it work for regular maneuvering? |
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Drewseph Red Goomba Level: 10 Posts: 35/48 EXP: 3866 For next: 548 Since: 06-20-05 Since last post: 34 days Last activity: 7 hours |
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samus still jumps the same height as before, bombs still wok the same way, I just had to modify the jump values and bomb jump values to compensate for the enormous change in gravity, normaly 1C default, made it 46, jumping without hj was 04, now it's 07, etc etc. trouble is that the way bombs worked before always bothered me, you know, sending samu upward after she passses them? not realistic at all. I have been thinking about changing the animation of the bomb to blink like large energy refill ball, but have the colors of the exploding bomb, don't know how to do that (makes it look like the bombs in prime mb) (edited by Drewseph on 08-10-05 10:21 PM) |
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Klonoa Newcomer Level: 3 Posts: 3/4 EXP: 95 For next: 33 Since: 06-14-05 Since last post: 83 days Last activity: 83 days |
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Wow that's so awesome. Great job man! | |||
hhallahh Bob-Omb Level: 38 Posts: 599/607 EXP: 365476 For next: 4971 Since: 03-15-04 From: Portland, OR Since last post: 73 days Last activity: 60 days |
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Originally posted by Drewseph I tell this to girls all the time, and they just get mad. Good luck if you can actually make progress like this. *rimshot* |
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Jathys Red Goomba Level: 11 Posts: 39/48 EXP: 5916 For next: 69 Since: 12-21-04 Since last post: 8 days Last activity: 8 days |
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LOL That is just precious right there:-D |
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Acmlm's Board - I2 Archive - Rom Hacking - Super Metroid Redesign MOVIE (mp4 codec) | | | |