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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Question about inserting ExGFX | | | |
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AtmaDragonXT Rat Level: 16 Posts: 72/84 EXP: 16753 For next: 3503 Since: 07-17-04 Since last post: 54 days Last activity: 20 days |
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All the ExGFX files I've tried inserting previously were made by others, but right now I'm trying to work with drawing new stuff myself...which has led to a new problem. The ExGFX file (which isn't even the full set of stuff - not that it's a ton or anything - I was just trying to see if I could get it loaded correctly) is too large for that 4KB limit, and I'm not quite sure what I can do to fix that. I'm hoping there's something obvious I missed... | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1923/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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The ExGFX file has to be exactly 4kb (128 SNES 4bpp tiles). Not more, not less. If you can't make the tiles fit within one file, you have to use two or more. | |||
fabio Chuck Level: 45 Posts: 382/1479 EXP: 629903 For next: 30261 Since: 07-02-05 From: Somewhere in Texas Since last post: 7 hours Last activity: 7 hours |
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Originally posted by Smallhacker I don't feel like making another thread for this but it has to be exactly 4kb? What if it's 3.99kb, will that work too because I have some ExGFX files that are 3.99kb. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 834/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Yes, exactly 4 kb. Also, it needs to be in a special format (it's not like you could take any 4 KB sized LOLJPEG file). YY-CHR (having a link in my useful ROM hacking tools over at the Romhacking section) is a good tool for hand drawing SNES tiles. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 6229/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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If it's too small, just open it in your favourite hex editor and pad it to address 0x1000. | |||
AtmaDragonXT Rat Level: 16 Posts: 73/84 EXP: 16753 For next: 3503 Since: 07-17-04 Since last post: 54 days Last activity: 20 days |
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Alright, I've managed to work around that just by changing the way I was doing things in yy-chr. Now, just the fun task of assembling the tiles in LM |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Question about inserting ExGFX | | | |