Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Switch block question | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
Cirvante Shyguy Level: 14 Posts: 48/80 EXP: 10353 For next: 2718 Since: 04-07-05 From: The boulevard of broken dreams Since last post: 8 hours Last activity: 7 hours |
| ||
How can I make the switch blocks, and their respective switches, use different graphics for each one (for example, the yellow blocks have a lightnig symbol, the green ones have a tree symbol, etc.)? I'm trying to create an elemental theme for the switch palaces and their respective blocks. |
|||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1906/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
| ||
Use the 16x16 tile editor. However, since the used switch uses a sprite, you'll have to use ExGFX and SGFX Bypass. | |||
Keikonium Banned Level: NAN Posts: 2061/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
| ||
You would actually just need to use ExGFX. The used switch may be a sprite, but you can't see the original ! symbol on it when it's pressed. So a color change works just fine. By the way, I LOVE your idea here!! |
|||
Cirvante Shyguy Level: 14 Posts: 50/80 EXP: 10353 For next: 2718 Since: 04-07-05 From: The boulevard of broken dreams Since last post: 8 hours Last activity: 7 hours |
| ||
So it's that simple then? I actually thought of trying that, but didn't know it would work But don't expect a demo for a LONG time. School here starts on August 3rd, and I'll be from 12:30 to 5:30 pm (interlocking), so I won't be able to touch my comp until around 8 pm, after homework and stuff. @Keikonium: Thanks for your thoughts. I'm going to put a lot of interesting ideas in my hack, hopefully it won't take as long as Odyssey. I'm going to show everyone "The 1001 lost uses for Blocktool" (edited by Cirvante on 07-28-05 10:10 PM) |
|||
Spel werdz rite Koopa Level: 14 Posts: 26/108 EXP: 11151 For next: 1920 Since: 07-26-05 From: Murrieta CA Since last post: 8 hours Last activity: 8 hours |
| ||
On the topic of Switch Palaces and BlockTool, is there a block that has a flower in it and will be solid after a switch palace? Same question with a Star. This would be VERY beneficial to my hack... sort of. |
|||
Keikonium Banned Level: NAN Posts: 2196/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
| ||
There isn't one (that I know of) in BT or in the game originally. However, block code seems to be fairly easy. I can't do it, but perhaps you can figure it out by asking around. I know someone on this board has a block workshop, so there might be one in there. I think it's a single byte change for a block to release something different. Wish I could be of more help. |
|||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1536/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
| ||
Actually, pick which block to solidify after the corresponding switch palace is hit, then change the filled-in block for it to your flower block. | |||
Spel werdz rite Koopa Level: 14 Posts: 31/108 EXP: 11151 For next: 1920 Since: 07-26-05 From: Murrieta CA Since last post: 8 hours Last activity: 8 hours |
| ||
I was thinking about doing that. I'll try it right now. *Kicks himself in the groin for not thinking of that sooner* |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Super Mario World hacking - Switch block question | | | |