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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - Is there a Samus Editor For Super Metroid? | |
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GimpyEd

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Posted on 07-26-05 04:01 AM Link | Quote
I need a Samus Editor For Super Metroid...SABS Doesent really edit her suit that well.....I need an editor that is good for editing her suit and not just parts of it......Also is there a graphics Editor For Super Metroid? Smile I think doesent have it..

DukeNukem007

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Posted on 07-26-05 04:10 AM Link | Quote
A standard tile editor should do the trick--basically all sprites in Super Metroid are uncompressed, and even the graphics that are compressed are easy to crack.

All of Samus's sprites are spread across addresses $DCE00h to $100200h, except the dying sprites (D8200-D9600.) You can also edit the pause/weapon select Samus in basically the entire $1B0200h-$1B8200h bank; the ending Samus graphics are compressed, somewhere around $40000h if I remember right.
GimpyEd

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Posted on 07-26-05 04:13 AM Link | Quote
I have no idea about all those numbers for samus tho.....Where can I find this Editor?
Kefka
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Posted on 07-26-05 04:18 AM Link | Quote
Originally posted by GimpyEd
I have no idea about all those numbers for samus tho.....Where can I find this Editor?


If you want to have any idea how to edit something in games, I suggest you LEARN "about all those numbers".

Anyway, this editor, which is any tile editor, can be found many places.

Here are some common tile editors

Make sure to check Zophar for stuff. Anyway, get TLP or YY CHR or Tile Molestor or something, then put the rom into it. You can pinpoint the locations that DukeNukem said, or you can just scroll through the rom until you see the Samus tiles. Of course, the former would be easier.
GimpyEd

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Posted on 07-26-05 04:22 AM Link | Quote
well where can I learn abut those numbers then? lol
Fx3

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Posted on 07-26-05 04:26 AM Link | Quote
Hexadecimal system, dude... :|
There are NO SPECIFIC editors.


(edited by Fx3 on 07-25-05 07:27 PM)
GimpyEd

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Posted on 07-26-05 04:32 AM Link | Quote
See now I thaught there was so now ill just stick with the graphics editor that I have and figure everything out
Jathys

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Posted on 07-31-05 08:23 PM Link | Quote
As for compressed graphics:

SMILE *does* have support for these, kind of . . . In the next official release (already unofficially released to some people), SMILE decompresses the tiles into a file that can be edited in your favorite tile editor, then re-compressed/inserted into the game at the push of a button.

I'm waiting on the official release for a little while (a week?), until I get support for tile table editing put in . . . Those who know what tile tables are will know the importance of supporting those before any official tile editing.
Kyoufu Kawa
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Posted on 07-31-05 08:37 PM Link | Quote
Originally posted by Jathys

I'm waiting on the official release for a little while (a week?), until I get support for tile table editing put in . . . Those who know what tile tables are will know the importance of supporting those before any official tile editing.
Do I smell TSA?
DukeNukem007

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Posted on 07-31-05 11:57 PM Link | Quote
Originally posted by Jathys
As for compressed graphics:

SMILE *does* have support for these, kind of . . . In the next official release (already unofficially released to some people), SMILE decompresses the tiles into a file that can be edited in your favorite tile editor, then re-compressed/inserted into the game at the push of a button.

I'm waiting on the official release for a little while (a week?), until I get support for tile table editing put in . . . Those who know what tile tables are will know the importance of supporting those before any official tile editing.


Lunar Compress has an LZ that rips both maps and graphics, as well...I meant to mention it in my earlier post. For instance, if for some twisted reason you wanted to make the sub-3 hour ending Samus nude (there IS such a patch for the NES Metroid...) you could type

decomp superm~1.smc bbb57 bcb00 102 4 0

edit the resulting superm~1.bin accordingly

recomp superm~1.bin superm~1.smc bbb57 102 4 0

You can also edit maps this way, but with other easier editors this is impractical.
GimpyEd

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Posted on 08-01-05 08:03 AM Link | Quote
Can you let me know when you are able to get your hands on the newest version of the SMILE editor? I have version 0.401 but the window is so big I cant see the item window below....If you or any one else could possibly send me a link to the site that holds the editor or sumthing id greatly appreciate it,Thanks
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