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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - SMB3 pipe demo... with corners | | | Thread closed |
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mikeyk Koopa Level: 18 Posts: 82/110 EXP: 25086 For next: 4811 Since: 07-17-04 Since last post: 45 days Last activity: 44 days |
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Pipe demo 4 I finally had more time to work on the pipes. The corners are pretty much completed, so try them out. I'm getting pretty close to releasing these, so find all the bugs you can... add to the list of about 10 that I still plan to fix. |
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Ringodoggie Snifit Level: 27 Posts: 230/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Sweet. BTW, did you fix the bug that makes the pipes act like nothing if you use custom blocks from Blocktool? | |||
mikeyk Koopa Level: 18 Posts: 83/110 EXP: 25086 For next: 4811 Since: 07-17-04 Since last post: 45 days Last activity: 44 days |
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Ringo: No, I haven't. If someone can point me in the direction of the fix, I'd appreciate it | |||
mikepjr Ninji Level: 26 Posts: 190/242 EXP: 92006 For next: 10269 Since: 03-15-04 From: houston texas Since last post: 4 days Last activity: 1 hour |
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Ok, i do not know if this has been mintioned, but in the level that you designated as a water level, if you go through that left to right, right to left pipe, it sinds mario flying behind the bushes, and then you can not move mario anymore, also if you reset the game after getting stuck behind the bush, it will not let you start the game again until you close the emulator then turn it back on again. Ok, that is all. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1834/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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I tested the pipes by making this: It works fine when entering from the top, but when entering from the bottom, Mario gets stuck between the 2nd and 3rd "levels". |
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mikepjr Ninji Level: 26 Posts: 191/242 EXP: 92006 For next: 10269 Since: 03-15-04 From: houston texas Since last post: 4 days Last activity: 1 hour |
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I dont think nintendo ever used a pipe setup like that in super mario bros 3, and if they did not, that is probebly why. Not to be a jerk, just saying. | |||
Glyph Phoenix Level: 39 Posts: 334/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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The pipes should act the same in all configurations, mikejpr. And nintendo has little to do with the creation of these pipes besides inspiration and of course Super Mario World. While I doubt Smallhacker or any other decent hacker would place pipes that way, you still should want to have the pipes work in all situations. | |||
ExKeeper Bullet Bill Level: 31 Posts: 387/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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Originally posted by Ringodoggiethat is for any custom blocks in the game, let's just say you inserted a SMB3 brick, and next time you inserted a frozen block with out reinserting the SMB3 brick, the SMB3 brick wouldn't work. |
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Ikuzou Cheep-cheep Level: 19 Posts: 96/181 EXP: 30977 For next: 4800 Since: 05-24-05 From: Japan Since last post: 64 days Last activity: 3 days |
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Originally posted by SmallhackerI did the same thing. It's OK for me when I'm small Mario, but when I'm cape/fire/super Mario I get stuck from up. Plus, when on Yoshi the yellow ones just send Mario the opposite direction. Hey, but I love it. Please keep it up! (edited by Ikuzou on 07-07-05 09:36 AM) |
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Koneko Flurry Level: 21 Posts: 66/256 EXP: 49237 For next: 706 Since: 06-11-05 From: Tartarus, tartarus, tartarus Since last post: 9 hours Last activity: 8 hours |
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If you're on Yoshi, and try to enter a vertical pipe from below by spin jumping while you are Fire Mario, you shoot a fireball. Normally this wouldn't be a problem, but you can kill your Yoshi like this. He won't be back at the beginning, either. | |||
mikeyk Koopa Level: 18 Posts: 84/110 EXP: 25086 For next: 4811 Since: 07-17-04 Since last post: 45 days Last activity: 44 days |
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i've replaced the demo with a slightly updated one, please redownload before posting bugs. Ikuzou, I'll look into the situation that you created. Hopefully I can get a fix just by tweaking some numbers. If anyone knows where I can get the patch that makes custom blocks interact with sprites in vertical levels, let me know | |||
Eval Rat Level: 15 Posts: 24/93 EXP: 13559 For next: 2825 Since: 03-18-05 From: Puerto Rico Since last post: 2 days Last activity: 17 hours |
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While on Yoshi, if you try to go down through a vertical pipe and press at the same time down+A mario will get out of yoshi and start jump on yoshi. You cant control it while hes jumping. Its very funny. | |||
KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 3018/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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Uhhh... from what I can see it works fine... Though when yoshi has somethin in his mouth, and you go in a vertical pipe, you can see the end pixels of his nose sticking out of the pipe Great job though |
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FuSoYa Defender of Relm Level: 26 Posts: 210/255 EXP: 99529 For next: 2746 Since: 03-15-04 From: Moon Since last post: 7 days Last activity: 7 hours |
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Originally posted by mikeyk http://fusoya.panicus.org/external/spvertical.zip |
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Pikachu025 Shyguy Level: 17 Posts: 77/96 EXP: 21989 For next: 2754 Since: 05-05-04 Since last post: 75 days Last activity: 11 days |
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The "press up while coming out on bottom to reenter pipe"-glitch still isn't fixed. Nice work, by the way. |
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ExKeeper Bullet Bill Level: 31 Posts: 389/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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if you are on yoshi, you get an item in his mouth, spit it into the side of a horizontal pipe, and grab it with yoshi's tongue and go through it at the same time, the item will flash in two different places as mario goes through the pipe, then stop when he gets out. (edited by smwedit on 07-07-05 07:12 PM) |
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mikeyk Koopa Level: 18 Posts: 85/110 EXP: 25086 For next: 4811 Since: 07-17-04 Since last post: 45 days Last activity: 44 days |
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pikachu25: when did you download the patch? With the one that's up now, I dont think the press up glitch is present | |||
UnsurpassedDarkness Melon Bug Level: 39 Posts: 615/746 EXP: 391555 For next: 13216 Since: 10-29-04 From: Λtlantıs. All your base are belong to us. Since last post: 12 days Last activity: 2 days |
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Originally posted by Koneko*Kills Yoshi, and collects the coin* Originally posted by Pikachu025 Originally posted by smweditI found those first! Maybe I should post one bug at a time rather then waiting and posting them all at once (edited by UnsurpassedDarkness on 07-07-05 11:15 PM) |
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ExKeeper Bullet Bill Level: 31 Posts: 391/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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I went through the pipe beside this one and came out this one like this, there is an error that makes it so you cannot usually place two corners next to each other like that, and I am stuck bouncing up and down. in this screen, I went in the pipe to the right on the bottom, I came out of the other one on the side (sticking out a little bit) and I can't move now (yes, I do have the reset blocks on the ends) (edited by smwedit on 07-08-05 03:09 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5597/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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You probably need at least 2 tiles between the corners, because otherwise you can touch 2 corners at once. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - SMB3 pipe demo... with corners | | | Thread closed |