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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Just something I've been playing with (Screenshots) | | | |
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LizardKing ..of The Carnival Creation Armet 87/94 Level: 38 Posts: 512/596 EXP: 355646 For next: 14801 Since: 03-15-04 From: Norway Since last post: 4 days Last activity: 13 hours |
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Lately, I have been inserting graphics from this NES game called Startropics into SMW, and making levels in SMW based on the levels from Startropics. I've been doing this all just for fun, and at first, when I started doing it, I had no intentions of making it public. I thought of this just as my own little project. Although, later on, I started to get kinda curious about what you would think about this idea (the original game had an overhead view style of gameplay). So, yeah, here are a few screens. I've only made levels based on World 1, 2, 3 and 5 from the original game so far. (There were no levels in World 4 of the original game.) World 1: World 2: World 3: World 4: |
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Kario In Possession of a Stolen Shovel Level: 65 Posts: 1851/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Its different, but I like it. Keep it up and give us a release sometime. | |||
captain Qball Red Paragoomba Level: 13 Posts: 42/57 EXP: 9103 For next: 1164 Since: 08-12-04 From: Canada Since last post: 22 days Last activity: 2 hours |
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Awesome! I love Startropics. I like the way you're going with this, keep it up for sure. | |||
Eval Rat Level: 15 Posts: 16/93 EXP: 13559 For next: 2825 Since: 03-18-05 From: Puerto Rico Since last post: 2 days Last activity: 17 hours |
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StarTropics was a good game for the NES platform. I wonder how are you going to make this game here? By the way, the screenies looks good! | |||
Rainbow Yoshi Level: 30 Posts: 328/496 EXP: 159486 For next: 6383 Since: 04-08-05 Since last post: 14 hours Last activity: 4 hours |
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Nes graphics look very nice in there. | |||
Krono Goomba Level: 8 Posts: 22/28 EXP: 1952 For next: 235 Since: 05-12-05 Since last post: 85 days Last activity: 32 days |
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It does look like a pretty nice job. It is truly a pleasent thing to witness, hacks exploring completely unique ideas. | |||
mikepjr Ninji Level: 26 Posts: 186/242 EXP: 92006 For next: 10269 Since: 03-15-04 From: houston texas Since last post: 4 days Last activity: 1 hour |
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LOL This is sooooooo odd. I just got done downloading both part 1 and 2, and have been playing the crap out of them. And now this, lol. This is like some odd coensadance. (probebly spelled that last word wrong) I do think it is cool though. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 6835/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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The status bar fonts need to be redone. And I don't <3 the "status bar problem." Fix it now. | |||
hhallahh Bob-Omb Level: 38 Posts: 586/607 EXP: 365476 For next: 4971 Since: 03-15-04 From: Portland, OR Since last post: 73 days Last activity: 60 days |
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Haha. Someone should do a Cave Story tileset thing. BMF. | |||
Imajin Buster Beetle Level: 34 Posts: 433/452 EXP: 234863 For next: 18788 Since: 03-15-04 From: Kingdom of Zeal Since last post: 39 days Last activity: 53 days |
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Originally posted by Kyouji Craw OMG TEH COLOR IZ SLIGHTLY OFF FIXE IT NOW!!11! That's directed at the people who scream and whine about a little discoloration in the status bar... It's not even that bad here, there's been much worse... Anyway, it looks hard, simply because I haven't played it and thus can't tell what's solid... Will the map be done like this as well... |
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AtmaDragonXT Rat Level: 16 Posts: 64/84 EXP: 16753 For next: 3503 Since: 07-17-04 Since last post: 54 days Last activity: 20 days |
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Both the Startropics games were friggin' awesome...hopefully you'll use them well ;D | |||
The Kins Kodondo Level: 38 Posts: 530/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Nice pics, I look forward to seeing what comes from this!Originally posted by ImajinThe reason we scream is because it's disgustingly easy to avoid.Originally posted by Kyouji Craw Originally posted by hhallahhI've been twiddling with the idea of importing some Cavestory stuff to SMW, but it just wouldn't be right without the CS music. You know? |
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Glyph Phoenix Level: 39 Posts: 329/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Not the same without music, like the music Blackhole was importing into SMW format in this thread? | |||
LizardKing ..of The Carnival Creation Armet 87/94 Level: 38 Posts: 512/596 EXP: 355646 For next: 14801 Since: 03-15-04 From: Norway Since last post: 4 days Last activity: 13 hours |
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I'm glad most of you think it's a cool idea. That's the kind of thing I wanted to hear. Now, as for knowing what's solid, for the grass, the 3rd row of blocks, counting from the bottom, will always be solid. Everything above that won't. Also, you can't swim in the water. (Sometimes the green blocks may or may not be solid. Though, there is a way of telling whether they are solid or not. If they're above the third row, they're not solid in all cases.) The maps won't use regular levels, except for in villages. Though, there will be no enemies, or gaps in the villages, so no worries there. The other maps will use the regular overworld maps. Oh, and as for the status bar problem. I am well aware the colors don't match between the levels. And quite frankly, I don't really care much about that, and I AM doing this for MY own enjoyment in the first place. So please, shut it, and I might just fix it, IF I plan to do a release. I posted these screens to hear what you thought of the concept itself, not the status bar palettes.. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 6845/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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You know what? It may surprise you, but I *don't really care* that you're doing it for your own enjoyment. I mean, so do I, but that doesn't keep me from taking the trouble to fix stuff when people complain. As Lord Trasher says, it's quite easy to get rid of. If you're so lazy that you don't even care to fix something like that (I mean, come on, this is all 8-bit, it should NOT be hard to find room) then why the hell should I trust you to do anything else right? (edited by Kyouji Craw on 07-06-05 12:20 PM) |
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LizardKing ..of The Carnival Creation Armet 87/94 Level: 38 Posts: 513/596 EXP: 355646 For next: 14801 Since: 03-15-04 From: Norway Since last post: 4 days Last activity: 13 hours |
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Well, I fixed it now anyway, so it doesn't matter. The thing is, I already knew about the status bar palette "problem", and I don't really find it that bothersome to have it change colour from level to level, as long as it doesn't look absolutely horrible. That, and it's not all done yet anyway. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 6849/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Fair enough, fair enough, as long as it gets done really. It's just that such sucky excuses kinda suck |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Just something I've been playing with (Screenshots) | | | |