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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - General Project Screenshot Thread | | | |
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Dr. Mario Bot Level: 26 Posts: 205/262 EXP: 99225 For next: 3050 Since: 05-04-04 Since last post: 53 min. Last activity: 41 min. |
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Nice Screenies everyone. I got a little bit of stuff to show, just to show that I'm still working on at least ideas for my Ms. Pac-Man hack. I still need the editor to come out so I can at least edit the maze palettes. Here's the new in-game font that I'm going to be using. *EDIT* This is some concept work I made in YY-CHR showing Where I started Vs. Where I want to be (edited by Dr. Mario on 07-06-05 03:20 PM) (edited by Dr. Mario on 07-06-05 06:01 PM) |
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NEONswift Rope Level: 19 Posts: 83/117 EXP: 30883 For next: 4894 Since: 03-17-04 From: England Since last post: 24 days Last activity: 1 day |
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Originally posted by danDan you release that youll be a fucking legend!!! (edited by NEONswift on 07-06-05 06:06 PM) (edited by NEONswift on 07-06-05 07:24 PM) |
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Imajin Buster Beetle Level: 34 Posts: 434/452 EXP: 234863 For next: 18788 Since: 03-15-04 From: Kingdom of Zeal Since last post: 39 days Last activity: 53 days |
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This isn't so much as a recent screenshot as an outdated one. I'm trapped on my ancient computer temporarily, you see, and found some old files... Fortuna Fantasy: Not so much the way it was and could have been, more like The Way It Was and Never Should Have Be. ... Did I draw that? There is one good image in this whole tileset (a 'repaired' Temple of Fiends), but this computer is too slow for me to be able to walk to it in FCEU (FWNES, the Emu I used on this computer, saves in PCXs, which this version of Paint refuses to recognize) And it was ripped from FF3j anyway A battle screen. It looks better, but mostly because the graphics are almost all ripped. (edited by Imajin on 07-06-05 06:03 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5553/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by BlueSonic WTF? This is still in development? I thought it died years ago. Suppose I may have some competition then. You write your own decompression code? |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 1207/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Let me start commenting from the beginning. DD: Nice work there. Really good. Hyperhacker: I heart you! I think your Hack-O-Matic program is nice for my Silver editing needs. Can I beta te- *killed* Bit-Blade: Nice work there. SePH: Awesome work. Liking the new dungeon. Omniverse: A little red... but still cool. The second set, though... looks to be strange... must be the fire underwater... Mask: Good work there. Euclid: ...ummm... I take it the map isn't made to be shown... but the new edits there look nice. Is that a timer? Ummm... don't answer that. CP: Ohhhh! Nicely done there. Love the Chomps! Kins: That set looks really nice. Dan: Wow... just... wow. I want that editor! Looks like the Megaman editor you made, which means... REALLY GOOD FUNCTIONALITY! I hope so... BlueSonic: Holy crap! That is getting updated again!? Alright! Can't wait for that. xZeaLitYx: Nice. Dr. Mario: Liking the new graphics there. Imajin: ... Cloudy Mess, the next level in Basic Land. Yes, I am continuing it... again... this time, without the time-consuming sidewalk level... |
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Euclid Cheep-cheep Level: 23 Posts: 181/193 EXP: 65528 For next: 2195 Since: 03-15-04 From: Australia Since last post: 24 days Last activity: 7 days |
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cpubasic13: that's not zelda 3 (if that's what you're thinking), that's bszelda3 which is in japanese, i'm just doing the translation for it... |
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Ringodoggie Snifit Level: 27 Posts: 229/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Here's a couple screens from the SMB3 hacks I posted and the thread's down the page a bit. (edited by Ringodoggie on 07-09-05 02:05 AM) |
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DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 701/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
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World 3! Scrreeennn stretchy go! |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 801/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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My SMW hack, currently on temporary ice: My SMAS music editor (works for SMAS, SMW with SMAS engine, LoZ3, Star Fox and many others), Solar Soundtrack: Also temporarily frozen over due to TwilightRO 2 coming up. Might be released soon though~ |
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SePH Geldman Level: 33 Posts: 361/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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@ blackhole: zelda 3 you said It'll be like anything better then the crappy music editor in HyruleMagic from the looks of it. EDIT: uh yeah might shoot that in here aswell: And yet another dungeon (edited by SePH on 07-07-05 08:49 PM) |
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Ice Ranger Leever Level: 23 Posts: 166/183 EXP: 60462 For next: 7261 Since: 03-16-04 Since last post: 82 days Last activity: 3 days |
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Here we go again. Except my changes in the later screenshots aren't as noticable. First off, Fryguy has been replaced with a large Phanto, called Phantazm (wonder if anyone gets it). Well? What happens if he busts open? Mini evil spirits of the Phantazm! Alright, here's a few more that had to be shown close together. Give up? I changed the AI of the Tweeter. Tweeter hones in on your character instead of bouncing around aimlessly (turning left or right to reach your character, much like a moving Panser). Also, I changed how high he jumps on the two different jumps and how many times one jump must be made before the other jump comes into play (although, the screenshot only reveals the first part). |
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SePH Geldman Level: 33 Posts: 363/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Ahh.. gotta love that thread. Anyway update time before going to bed. Another dungeon finished, three more to go.. meanwhile: More later! |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1791/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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I should make some screenshots of Catnip and Unkillable. | |||
Omniverse Goomba Level: 7 Posts: 16/21 EXP: 1155 For next: 293 Since: 06-11-05 Since last post: 97 days Last activity: 144 days |
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Originally posted by Chill Penguin Mask of the Phantasm? Hack looks cool so far, btw. |
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Dude Man Koopa Level: 18 Posts: 55/116 EXP: 29288 For next: 609 Since: 05-02-04 From: Wareham Since last post: 1 day Last activity: 7 hours |
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got some big pics here... http://img.photobucket.com/albums/v235/Dudestman/Bunnydungeonbossroom.png http://img.photobucket.com/albums/v235/Dudestman/Zelda_DP_-current-200504_1806-35-48.png http://img.photobucket.com/albums/v235/Dudestman/Zelda_DP_-current-200505_0622-23-50.png http://img.photobucket.com/albums/v235/Dudestman/Viterousbattle.png http://img.photobucket.com/albums/v235/Dudestman/pic.bmp some of those are a bit old but they are all generally new. As for the fourth pic, ignore the sides of the pit walls. They have been fixed. (edited by Dude Man on 07-08-05 12:33 PM) |
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Omniverse Goomba Level: 7 Posts: 17/21 EXP: 1155 For next: 293 Since: 06-11-05 Since last post: 97 days Last activity: 144 days |
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Just some new shots with updated graphics. I updated the pipe gfx and I replaced the clouds (which before I had just hexed out) with sea weed. I also replaced the firesticks with bugs (you can't see it in the shot, but their legs jiggle like bugs). Also, I stuck the Hammer Mario patch from SMB Software in there. I figured it would make it that much more interesting to play. Plus Fire Mario underwater is just silly. |
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Ok Impala! Buzzy Beetle Level: 31 Posts: 347/383 EXP: 183070 For next: 2293 Since: 03-16-04 From: The Netherlands Since last post: 4 days Last activity: 23 hours |
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Ok! Since it's a "General Project Screenshot Thread" some screenshots of all projects I'm currently working on... Dutch Translation of Zelda III - A Link to the Past (SNES) Dutch Translation of Faxanadu (NES) Epic Battle - Impala Kart Courses (SNES) Ancient Tales - Prophecy of Sadness (PC) |
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Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 Posts: 974/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
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Hello everybody! It's me again! I've made some progress in Yoshi's Island: World Tour. Here are some screens... I made a new intro level, this time snow themed. I also made 8-2: Woozy Way. I am currently working on 8-3: Jelly-Filled Hill. It'll be an in-and-out mountain maze. 8-3's namesake. Lava everywhere! Some tricky hovering... Oh, yeah. There's a mid-ring. You'll need it. You can play 8-2 using the patch in my footer. Sorry, guests. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 5587/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Wait... Eight-two? I could have sworn YI only had 6 worlds. |
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Ringodoggie Snifit Level: 27 Posts: 233/281 EXP: 114340 For next: 1819 Since: 03-23-04 From: London, Ontario, Canada Since last post: 27 days Last activity: 5 hours |
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Peardian, did you expand the ROM using ASM? There's only 6 worlds in SMW2:YI. |
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Acmlm's Board - I2 Archive - Rom Hacking - General Project Screenshot Thread | | | |