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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Super Metroid II (Demo) | | | |
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Squash Monster New Age Retro Hippie Togateiru Fohku Kohgeki!! GRUNGE no HAMSTER otona bite Peace love and turnpike! Level: 40 Posts: 612/677 EXP: 430507 For next: 10802 Since: 03-15-04 From: Maryland (of the Country Between Canada and Mexico) Since last post: 5 hours Last activity: 5 hours |
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Wall jump up the left and past the small 3 block overhang. Keep going, don't think there's anything too suprising after the overhang, until you come to a two block high gap. Kneel really close to the gap and be suprised. | |||
Master Blind Samurai Level: 5 Posts: 10/10 EXP: 528 For next: 1 Since: 01-27-05 From: Pits of Hell Since last post: 131 days Last activity: 74 days |
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ah finally decided to release beta version eh? lol dunno if u remember me, but i am your former beta tester, CyperNeo, congrats on your progress, and also i can assest that this hack is very very difficult | |||
Jigglysaint Red Cheep-cheep Level: 24 Posts: 192/215 EXP: 76907 For next: 1218 Since: 03-17-04 Since last post: 7 days Last activity: 3 days |
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The two rooms with the morph ball and screw attack freeze when you use the x-ray scope. | |||
TheGreatWhiteDope Koopa Banned Level: 16 Posts: 27/108 EXP: 19462 For next: 794 Since: 01-05-05 Since last post: 8 days Last activity: 4 days |
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Hmm thats odd, do you know what could be causing it?? | |||
elg2001 Newcomer Level: 1 Posts: 1/1 EXP: 10 For next: 1 Since: 07-24-05 Since last post: 100 days Last activity: 93 days |
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does someone have a mirror link to download this demo at? the link he left says "bandwidth limit exceeded". I really wanna play this demo cause i think super metroid is the best game ever made and im tired of beating SM. |
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midget35 Paragoomba Level: 13 Posts: 36/70 EXP: 8877 For next: 1390 Since: 03-17-05 Since last post: 3 days Last activity: 14 hours |
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Same here- bandwidth problems? Any mirrors? Yhx |
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Zzanitari Shyguy Level: 17 Posts: 99/99 EXP: 22754 For next: 1989 Since: 05-17-04 From: Hell Since last post: 100 days Last activity: 107 days |
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Yeah, get that link fixed or someone gets a mirror. I wanna play this hack and test my skills. | |||
TheGreatWhiteDope Koopa Banned Level: 16 Posts: 40/108 EXP: 19462 For next: 794 Since: 01-05-05 Since last post: 8 days Last activity: 4 days |
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Yeah, I used up all of the bandwidth at my board, sucks huh? But, thanks to Googie, I was able to transfer it over to his host and I uploaded my hack. So, here it is, take note its only a demo though, it ends at Brinstar and I need to associate speed boost before the morph ball maze. I didn't associate it because I wanted people to be able to go trough morph ball maze, you get stuck at end though where you need speed boost. I havn't worked on this hack lately (waiting for Jathy's to finish beam editor, thats gonna be awesome), but I'm not as busy as I used to be (currently working on 2 other hacks but nothing much else is going on) so I think I'll get back to work on it. (edited by TheGreatWhiteDope on 07-24-05 11:10 PM) |
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creaothceann Red Paragoomba Level: 11 Posts: 29/50 EXP: 5903 For next: 82 Since: 01-27-05 Since last post: 21 hours Last activity: 21 hours |
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Why don't you zip (741 KB) or rar (632 KB) it? | |||
TheGreatWhiteDope Koopa Banned Level: 16 Posts: 42/108 EXP: 19462 For next: 794 Since: 01-05-05 Since last post: 8 days Last activity: 4 days |
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I never noticed it was so big, wonder why. Well, it didn't really bug me much of the size since it was an IPS I thought it would be just a few hundred kbs. But here is it in an ace archive (481kb). | |||
DukeNukem007 Shyguy Level: 13 Posts: 42/90 EXP: 9247 For next: 1020 Since: 07-08-05 From: Quahog, RI Since last post: 18 days Last activity: 12 hours |
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This hack is HARD...nice work. BTW, there are a number of rooms in which falling down causes instant death sometimes and just going down normally other times...and other times you end up back at the top of the screen. About the x-ray scope thing, I suspect it might be because there's already a scanner thing in the room and the game doesn't know how to handle both simultaneously. As for the hack being large, I suspect it might be related to how many of the sounds are stored in the .ips (don't know if they just shifted or if you intended to hack them.) (edited by DukeNukem007 on 07-31-05 10:20 PM) |
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The Negative One Micro-Goomba Level: 5 Posts: 2/10 EXP: 313 For next: 216 Since: 07-27-05 Since last post: 23 days Last activity: 22 days |
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I have noted the following glitches in Super Metroid 2. -When you try to travel through an area only two blocks tall, you can duck and it will pull you through. I don't know whether or not you meant to do that, but I don't like it. You should just make the passages three blocks tall so Samus can walk through them normally. -About the X-Ray scope glitch. It seems that it will work in a room in Brinstar after you've gotten a one-of-a-kind item from that room. (items that are not missiles, super missiles, or bombs) however, if that room has no one-of-a-kind item, you can never get it to work there. -When you go back from the room with the Screw Attack in it, you must Screw Attack through blocks to reach the narrow passage to get back up out of the room. Since you don't have bombs, you can get stuck in the blocks if they reform around you. No way out! |
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Draconis Kenjishiya Shyguy Level: 16 Posts: 37/83 EXP: 18137 For next: 2119 Since: 04-06-04 From: That place where the stuff happens Since last post: 10 days Last activity: 69 days |
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Wow, this hack is good, but as mentioned, really freaking hard...and my Metroid skills are a sense of pride to me, but jeez, this thing gives me a real run for my money. If I had an SNES controller it might be easier, walljumping is really annoying on a keyboard...I liked the Morph Ball maze, btw, good job. | |||
Surlent サーレント Level: 49 Posts: 954/1077 EXP: 863920 For next: 19963 Since: 03-15-04 From: Tower of Lezard Valeth Since last post: 16 hours Last activity: 1 hour |
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I didn't play it too long - but I'm impressed on some parts of it. The first boss is not challenging, but CAN be if you are not prepared about that dried and watered room - I read that thread and was prepared; but if you was not - uh, instant kill, since a spike does 70 damage points (and it is nearly impossible to kill the boss without being hit at least once and/or missed shooting down his projectils, thus collecting energy and missiles. But nice you only have five missiles, at least I had only 5 of them, you actually NEED to recharge - using your normal shot takes too long. At least easier than giving the player sufficient irems, then standing on the left - easy victory There is a nasty glitch, which also is about the scrolling borders (I mean if the game decides if to scroll the screen when near a wall or not - opening a small entrance in a wall can cause the screen to scroll left suddenly, thus hiding secrets this way): As you can see, Samus actually is standing in the air. That's not entirely true, but you enter that room the first time from the right side. There is a small hole which is blocked by two blocks which can be destroyed using (power) bombs and the Screw Attack. See this screen for reference. If you get into there, the screen follows you. Jump and and turn left. Now get out of the gap, turn left and let fall yourself into that area I make the shot of. You basically fall through the bottom ... and arrive on the top - what reminds me about funny glitches in the original Metroid fo NES. Basically the screen just doesn't follow Samus - but Samus moves. So, in that screen above I'm on the bottom of that room, but except her everything doesn't follow her. If you are on the bottom you even can shoot down to activate the door. Then the screen turns black as usually when entering a door, you will arrive in the next room - glitch ends. If you go left _without_ being in the gap first (again), the screen follows normally when you go down the long shaft. The minimap is a good indicator - it shows the down part of that room - but I'm standing in the most top part of it (edited by Surlent on 08-02-05 08:29 AM) |
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The Negative One Micro-Goomba Level: 5 Posts: 3/10 EXP: 313 For next: 216 Since: 07-27-05 Since last post: 23 days Last activity: 22 days |
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Lucky thing I have the sweetest PC gamepad. But even that's not as good as the good ol' PS2 gamepad. I'm planning on getting an adaptor so I can use that thing on the PC. Anywho, I retract my previous statement about the X-Ray Scope glitch. It seems that if you collect all the one-of-a-kind items in that room, leave, and then go back in, the X-Ray Scope goes back to freezing the game. So, like you said, it's probably that there are two different scanners in the room at once. |
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Kles Red Paratroopa Level: 21 Posts: 168/171 EXP: 44517 For next: 5426 Since: 10-02-04 Since last post: 62 days Last activity: 45 days |
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Wow. I can't even get in to the planet's underground. I guess I'm not as good as I thought. Anyone want to help me out? :\ | |||
DukeNukem007 Shyguy Level: 13 Posts: 46/90 EXP: 9247 For next: 1020 Since: 07-08-05 From: Quahog, RI Since last post: 18 days Last activity: 12 hours |
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Was it intentional that you made it possible to get permanently stuck (to the point where you can't even commit suicide on spikes or enemies, and have to reset?) I'm talking about the long shaft that has the pincers (that cause no damage) and ends in that little room in Crateria that you need a speed-boost to leave. Also, I imported my savestates from near the end of the game, and escaping to your ship after beating the Mother Brain is impossible. I realize you have another project on hand as you've told me, so I'm not sure how much this matters. |
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Dude Man Koopa Level: 18 Posts: 66/116 EXP: 29288 For next: 609 Since: 05-02-04 From: Wareham Since last post: 1 day Last activity: 7 hours |
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Looks good so far... However I think you over killed on the spikes. and some other things... |
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TheGreatWhiteDope Koopa Banned Level: 16 Posts: 47/108 EXP: 19462 For next: 794 Since: 01-05-05 Since last post: 8 days Last activity: 4 days |
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Originally posted by DukeNukem007 Yes, I've completely dumped this hack and am remaking it. I have many reasons for doing so, but here are some updates.. Crateria is now Chozodia, Mardia is above water, Wrecked Ship is now Sunken Ship, and there is going to be a secret world.. Anyways, here are two pictures of beta rooms in Chozodia: http://img.photobucket.com/albums/v206/TheGreatWhiteDope/SMII/792FD.png http://img.photobucket.com/albums/v206/TheGreatWhiteDope/SMII/799F9.png You guys like?? I've almost completely changed those rooms, the first room is first room to the left after overworld and the second is the door right of the long shaft, they look a lot different, huh? They were to much like the original in the beginning. |
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Acmlm's Board - I2 Archive - Rom Hacking - Super Metroid II (Demo) | | | |