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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Pipe Sound [Custom Block Request] | | | |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 99/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Here is a suggestion of a custom block, it would be really useful in my hack I'd like one that creates a pipe entrance sound and another that creates a 'mario is leaving the pipe' sound. Believe me, it wold be REALLY necessary in my hack and maybe in more people's hack Would someone more experienced w/ ASM and those things be able to do that? I don't know nothing about ASM Anyway, thanks |
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Jesper Busy, busy, busy. Level: 69 Posts: 230/2390 EXP: 2856000 For next: 13743 Since: 03-15-04 From: Sweden. Since last post: 176 days Last activity: 79 days |
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I came up with another request just five minutes ago, so I'll add mine here. The special "jump on me and you go to coin world" note block from SMB3? |
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cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 170/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Aioria: That sounds cool. You are making same-screen pipes, aren't you? Jesper: I always wanted those in a hack. That would be a great idea. I would if I could, but I don't know ASM. These are cool blocks, though. |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 100/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Originally posted by cpubasic13 yes, but without ASM this is mah 100th post!!!!!!!!!!!!! OMG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 335/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I, uh, also need those. I, uh, also am making same-screen pipes, and this is all I need. | |||
Kefka Indefinitely Unbanned Level: 81 Posts: 552/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
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Originally posted by AioriaOriginally posted by cpubasic13 1. Scrolling pipes require an ASM change in the game 2. 100 posts, w00t! Join the club consisting of about 90% of the members. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 337/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Not if they're just horizontal. | |||
Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 101/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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M Kefka wrote: 1. Scrolling pipes require an ASM change in the game ===================================== are you sure? ============================= Kyouji wrote: Not if they're just horizontal. =========================== are you sure? (edited by Aioria on 04-03-04 07:47 PM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 338/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Yes, I've done it. | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 29/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by Jesper I know a way to do this... 1: Insert the "Warp" block 2: Place it underneath a note block, high enough so you have to jump while bouncing to reach the warp. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 261/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Pipe entrance/sound: Doable but I don't exactly know how to do the whole go-into-the-pipe thing. Coin World Bounce Warp: Doable but would require palette ASM for the actual bounce effect. It's possible to do same-screen pipes with movement blocks but they're buggy. I don't quite get why people insist major ASM hacking is needed though... 1) Make a solid block that checks if Mario's touching them from the left and pressing right, plays the pipe sound, turns passable and boosts Mario to the right. (This of course is for left-side entrances; change directions accordingly.) They should also set a flag in RAM to indicate the direction so the actual pipes move Mario the right way. (This could be done other ways but this'd be the easiest.) 2) Make 4 passable blocks for the actual pipes. The top horizontal block should turn solid when touched from the top, the bottom horizontal should turn solid when touched from the bottom, the left vertical should turn solid when touched from the left, and the right vertical should turn solid when touched from the right. These should read the RAM flag that indicates which direction Mario's supposed to go, and boost him that way while keeping the other speed fixed at zero (or if that doesn't work due to gravity, keep the coords fixed at whatever they initially were). 3) Optionally but highly recommended, make solid direction change blocks. These should turn passable and change the movement direction when touched. (Note: if you wanted to change from say Right to Up, you'd have 4 blocks in a square. From top left to bottom right: nothing (passable with pipe corner GFX), pipe, pipe, change direction. Also to make it possible to go both ways through a pipe, consider making blocks that change to direction x if direction y and opposite y if opposite x, so in this case if Mario was moving down, change to left.) 4) Make solid exit blocks that turn passable, set the movement byte to none, play the pipe sound, and kick Mario out. All blocks should have layer priority in the Map16. (And ya know, I might just do that. ) |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 102/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Originally posted by Kyouji "Kagami" Craw ok, but i asked if you are sure that ONLY horizontal pipes work. I made one without Movement Blocks and it is not buggy |
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Geno Red Cheep-cheep Level: 24 Posts: 194/206 EXP: 72268 For next: 5857 Since: 03-15-04 From: Toronto, Ontario, Canada Since last post: 556 days Last activity: 339 days |
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Originally posted by skateboarder11Originally posted by Jesper That would be quite glitchy. You could reach it normally for some strange effects, and note blocks don't bounce Mario very high. You could steal the green boingy sprite's maximum height code and do the teleport block thing above it at the top of the screen, or you could just change the bounce height code for the same thing. |
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Kario In Possession of a Stolen Shovel Level: 65 Posts: 211/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Originally posted by Aioria Wow. So you know everything? Anyway, could someone give me an IPS with this "horizontal same screen pipe without glitches"? I dont think it possible unless you figured out how Fu did it. In that case you should share... |
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Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 108/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Originally posted by KarioOriginally posted by Aioria I didnt understand your first comment. Go take somereading comprehension texts before flaming someone, because you passed me the impression that you are a dumb who doesnt have the capacity of even nderstanding a text. No, I dont know everything, stop behaving like a child. And I can send it to you TODAY: just contact me at MSN (frogtrigger@hotmail.com) or AIM (frog1988x) and you will see that I'm telling the truth, you moron |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 342/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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What you said to Kario is kinda mean =/ Also you're not on AIM. | |||
Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 111/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
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Originally posted by Kyouji "Kagami" Craw I didn't know Kario needed a lawyer Anyway, I will enter after or, if yo still dont believe, I would send it via e-mail too. And this is between me and Kario. What he said, like if I was lying, was really stupid and rude. |
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Kario In Possession of a Stolen Shovel Level: 65 Posts: 215/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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You said you dont know nothing. That is a double negative. I was joking around being sarcastic. Yeah, I will put you on AIM and look for you to be on. Didnt mean to piss you off, geez... | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 100/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Cool it, guys. First and only warning. | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 222/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Dont worry BMF. It was just a misunderstanding due to lack of facial expressions on the internet. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Pipe Sound [Custom Block Request] | | | |