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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - What level editors have source available? | |
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jonwil

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Posted on 06-04-05 07:22 PM Link | Quote
What level/track/area/map/whatever (i.e. game specific) editors have source code available and where can I get it?
The Kins

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Posted on 06-04-05 07:32 PM Link | Quote
why hello there jonwil

I think SMB3 Workshop's opensource, can't remember the link offhand though.
BGNG

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Posted on 06-04-05 09:16 PM Link | Quote
The level editor I'm constructing for F-Zero X (no title for the program has been finalized) will be open-source...

And y'know... I think I'll keep it in Visual Basic code, too. Just to spite the zillions of C++ jerks out there. Not that C++ coders are jerks, mind you, but I've seen plenty of "VB sucks. Go with C++. It ownz j00," and very little of "C++ sucks. Go with VB. It ownz j00."

So, yeah... If you have VB, you'll be able to download the source to the F-Zero X level editor when it's done.
hukka

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Posted on 06-04-05 09:35 PM Link | Quote
SMB3 Workshop's not open source, but send me an email and tell me what you want it for and I'll email the Delphi source to you.
Mario 3 Improvement has the C source available as well.
Tamarin Calanis

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Posted on 06-04-05 10:12 PM Link | Quote
Originally posted by BGNG
The level editor I'm constructing for F-Zero X (no title for the program has been finalized) will be open-source...

Not to drag this off-topic, but wasn't F-Zero X for the N64?
dan

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Posted on 06-04-05 10:17 PM Link | Quote
I think I have the source for all mine on my website. (Not that it would probably be useful, as some of the code is pure bleh)
RT-55J

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Posted on 06-04-05 10:50 PM Link | Quote
Originally posted by hukka
Mario 3 Improvement has the C source available as well.

To bad it's written in some form of Egyptian and we don't have the Rosetta Stone for it.

EDIT: On an unrelated note, within the time I pressed submit and was redirected here, BGNG made a post.


(edited by RT-55J on 06-04-05 05:53 AM)
(edited by RT-55J on 06-04-05 05:53 AM)
BGNG

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Posted on 06-04-05 10:50 PM Link | Quote
Grey Jedi Cheveyo:
It most certainly was. See the thread I posted in this forum a coupla days ago about it: F-Zero X (Heian-794)

And, to keep it on-topic, like you said, I intend to release the source code for it eventually.
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Sesshomaru
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Posted on 06-04-05 11:49 PM Link | Quote
If I ever finish Hack-O-Matic (Pok
hukka

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Posted on 06-04-05 11:50 PM Link | Quote
Originally posted by RT-55J
Originally posted by hukka
Mario 3 Improvement has the C source available as well.

To bad it's written in some form of Egyptian and we don't have the Rosetta Stone for it.



It's not neat but it's comprehensible - parts of my editor (especially level rendering, believe it or not) use code converted from M3I.
BGNG

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Posted on 06-05-05 03:35 AM Link | Quote
3D and VB go together just fine when the 3D is OpenGL or DirectX. I've been using OpenGL.

But I digress! No more off-topic! *Shuts up*
jonwil

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Posted on 06-05-05 06:09 PM Link | Quote
I swear I saw the source code to at least one of the editors by SnowBro somewhere (I could be mistaken though), if any of the code for those editors is out there, please do tell me

I suspect also that if the guy who wrote the Zelda 3 editor was still around and you asked nicely, he would probobly give you the source code to that...
Chickenlump

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Posted on 06-05-05 08:34 PM Link | Quote
SnoBro has the source for TileMolester up for download:
http://www.stud.ntnu.no/~kenth/tm/

And also his XORcyst project:
http://www.stud.ntnu.no/~kenth/xorcyst/index.htm

That's all I could find. Did SnoBro ever make game specific level editors?


(edited by Chickenlump on 06-05-05 03:36 AM)
Dwedit

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Posted on 06-05-05 11:06 PM Link | Quote
The ancient Townedit program has source code available, since it IS source code that comes with QBASIC to interpret it.
Even Z2PLEDIT had source avaialble, if you had a copy of QB45 and DirectQB.
BGNG

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Posted on 06-05-05 11:46 PM Link | Quote
SnowBro made MetEdit, which was really the first high-quality level editor. If you download that, documentation of how to edit the Metroid ROM is included, but not the source code. However, if you know how to do it, source code isn't necessary.
dan

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Posted on 06-06-05 12:10 AM Link | Quote
Snowbro made tons of game specific level editors, stuff like CVEdit, Goonedit, etc. They are mostly DOS based, and don't run under XP unless you use something like DOSbox. They are available on Zophar's Domain.

The source code to MetEdit was available, but doesn't seem to be on his site anymore. However, I snagged a copy before it disappeared, and uploaded it here.
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