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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - LTTP fix (Zelda 3) | | | |
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MathOnNapkins Math n' Hacks Level: 67 Posts: 1848/2189 EXP: 2495887 For next: 96985 Since: 03-18-04 From: Base Tourian Since last post: 1 hour Last activity: 32 min. |
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Not sure if anyone else ever bothered to fix this or not... but this hack is something I've known about for a long time now, probably over half a year or more. Thought I'd throw this out to the community to make LTTP hacks a little more flexible. The designers of Zelda3 never intended for Link to enter a building and be able to die as a bunny rabbit. Hence, they never coded anything to handle such an occurence. If you are an LTTP hacker intending to design forays into the dark world which permit this, this hack is for you. ***********************************
Note I am not releasing a patch b/c I don't want to assume what free space you might already be using in your rom for other hacks. If you try this and have issues, please let me know, I have not yet run into any. (edited by MathOnNapkins on 05-19-05 08:00 PM) (edited by MathOnNapkins on 05-19-05 08:00 PM) |
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SePH Geldman Level: 33 Posts: 308/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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That looks like a feature I'd be looking forward to insert in my Z3 hack. I don't really know the way to do it through. The programming here seems like chinese to me. Since you don't intent to do an ips patch, could you insert it for me? That is of course if you have some free time sometime in the next few weeks. |
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Euclid Cheep-cheep Level: 23 Posts: 169/193 EXP: 65528 For next: 2195 Since: 03-15-04 From: Australia Since last post: 24 days Last activity: 7 days |
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you dont' really need this fix unless you got plans which you'll be a bunny in the dark world... | |||
MathOnNapkins Math n' Hacks Level: 67 Posts: 1864/2189 EXP: 2495887 For next: 96985 Since: 03-18-04 From: Base Tourian Since last post: 1 hour Last activity: 32 min. |
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Well yeah, like I said it makes it more flexible to make hacks. But, the primary motivation was to begin patching a number of glitches in the normal game. This can be exploited in the original to defeat most if not all of the game without a moon pearl. (edited by MathOnNapkins on 05-24-05 12:18 PM) |
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SePH Geldman Level: 33 Posts: 309/459 EXP: 219339 For next: 9840 Since: 06-23-04 From: Québec Caliss de libéraux Since last post: 6 days Last activity: 14 hours |
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Originally posted by EuclidWell my point would be, since I'm re-doing my overworlds (again) I could have parts of it, where it could get harder then in the original game... Like mazes crumbled with monsters and yourself that simply can't go through all the bushes because the bunny can't lift or cut things.. I feel like the original game lacked those things.. Like the bunny part was just too short (Only DM without the use of glitches). |
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Acmlm's Board - I2 Archive - Rom Hacking - LTTP fix (Zelda 3) | | | |