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Acmlm's Board - I2 Archive - Lost Section - Mysteries of Super Mario World | | | |
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francoispress Goomba Level: 8 Posts: 16/30 EXP: 2158 For next: 29 Since: 05-14-05 Since last post: 168 days Last activity: 167 days |
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I've been playing Super Mario World and I have beaten it in the past. I'm wondering if there is a level in that island just to the north of Donut Plains and to the west of Vanilla Dome. Somebody told me that there was a level there. Is there? Is it true that if you beat Koopa 100+ times you can go to it? |
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Shyguy The Original Femme Fatale! Level: 57 Posts: 879/1998 EXP: 1443008 For next: 42920 Since: 02-14-05 Since last post: 2 hours Last activity: 1 hour |
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No, in the ghost house, fly over to the left with your cape, avoiding the boo's. There will be a platform. Land on it. Follow where it leads, and you'll end up past the wal in a corner where you can get 1ups. exit the door from that corner, cross the tape, and it will take you to the Top Secret Area. | |||
Scatterheart Panser Level: 29 Posts: 162/342 EXP: 143409 For next: 4476 Since: 06-06-04 From: Sydney, Australia Since last post: 17 hours Last activity: 4 hours |
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I've always wanted an extra stage on that little island tio right of the map. Same as in Vanilla Dome where the four little rocks are with a gap in the middle. Looks so suspicious, huh? | |||
XPeter Fuzz Ball Level: 42 Posts: 449/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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can be easily done with Lunar Magic. | |||
francoispress Goomba Level: 8 Posts: 24/30 EXP: 2158 For next: 29 Since: 05-14-05 Since last post: 168 days Last activity: 167 days |
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Originally posted by Shyguy No, you misunderstood me. I was talking about the island north of Donut Plains. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1624/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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There's nothing there, as proven by Lunar Magic. | |||
francoispress Goomba Level: 8 Posts: 25/30 EXP: 2158 For next: 29 Since: 05-14-05 Since last post: 168 days Last activity: 167 days |
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Originally posted by Scatterheart Sure does. That's supposedly where the Super Mario World cartoon took place. |
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Banedon Giant Red Paratroopa Level: 55 Posts: 1195/1408 EXP: 1291380 For next: 22809 Since: 03-15-04 From: Michigan Since last post: 101 days Last activity: 90 days |
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Hmmm...if we are talking about secret levels, I seem to remember seeing a fifth switch palace in Bowser's Valley when editing the overworld in Lunar Magic. There was no way to access it though, and it was invisible in the actual game. Does anyone know why that's there, and if there's really a level there, or it's just some stray bytes on the map? | |||
francoispress Goomba Level: 8 Posts: 29/30 EXP: 2158 For next: 29 Since: 05-14-05 Since last post: 168 days Last activity: 167 days |
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Originally posted by Banedon You're not missing anything. I checked it out myself. It's nothing more that a test level. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 6477/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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It's not like it's uncommon to see something somewhere when using a game editor that's inaccessable in the actual game, though. People leave things in the final versions of things all the time =/ | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1632/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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My theory about the last Switch Palace: A switch was originally planned to be hidden in Valley of Bowser. However, pretty late in production, they realized that it was located too late in the game. A limitation in the normal SMW (which Lunar Magic bypasses) is that the level numbers have to come in order. The vanilla secret levels have got the lowest numbers, since they're first (left to right, top to bottom). If some of the levels with level numbers higher than the switch palace's was finished, they would have to be moved if the palace tile was removed, which would require that they would have to change pipe destinations and such. It would be too messy, so they left the level tile there, but made sure that nobody would see it. |
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