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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Carlos World Screenshots | | | |
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Schnauzer Paratroopa Level: 21 Posts: 103/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
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These are some random screenshots of my hack. I still need to edit a lot of things like the backgrounds, the title, some enemies, the Bowser's Valley, Star Road and Special World levels, maybe the music, the castle and ghost house entrances the final text, maybe the character and complete the translation because is in spanish. (edited by Schnauzer on 05-11-05 05:25 AM) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 696/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Nice. Actually, I really like it. Same here. You just should desquarify the borders a little. Ok. Nice foreground, but the BG sucks. Same here. NEAT. I really like how you did the blocks in this one. BG pallette is fucked up. FG is way too bright. Nice Torpedo ted graphics, but the rest is way too unchanged yet. |
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Skytroopa Red Paratroopa Level: 19 Posts: 53/175 EXP: 34773 For next: 1004 Since: 03-21-05 From: If you want know it , PM me. Since last post: 5 days Last activity: 1 day |
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Sky Troopa's attack! : Nice. No comment. Nice , but ghost is ugly. FG: Uhh , Pokey: How can somebody make from cute pokey those ugly trash-tin zombie? FG: Ugly , BG: Worse than FG. Sprite: Strange think jumping from pipe is ugly. No comment. BG + FG: Bad. Sprite: Nice. This Twomp (Or what is this) is very ugly. FG + BG: Bad Sprite: Nice. BG: Good. FG: Ugly. Final comment: OW is very nice , some sprite is nice , some sprite is ugly. But FG is almost completely bad. Most sprite must not be edited. Most of BG must be edited , some sprite (Tin-Pokey , Jumping Tin Plant , and twomp. OW is have great GFX , don't edit it. |
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Schnauzer Paratroopa Level: 21 Posts: 106/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
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Same here. You just should desquarify the borders a little.Good suggestion... but maybe is the only part of the map squared. t could make it interesting. Nice foreground, but the BG sucks.Hahaha, that's why I want to learn to edit backgrounds early. NEAT. I really like how you did the blocks in this one.The idea is that looks like a virtual world... that level is called Bosque Virtual (Virtual Forest). BG pallette is fucked up. FG is way too bright.Good suggestion. I want to change that BG. Nice Torpedo ted graphics, but the rest is way too unchanged yet.You're right! I want and I have to change the background. That's enough there. How can somebody make from cute pokey those ugly trash-tin zombie?Hey! I took that sprite from Mega Man 2 and is the most similar to the originak Pokey. Strange think jumping from pipe is ugly.Jajaja, is like a prototype. Maybe I change it for other game sprite. (edited by Schnauzer on 05-11-05 06:01 AM) (edited by Schnauzer on 05-11-05 06:03 AM) |
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lags_80 Koopa Level: 15 Posts: 11/102 EXP: 13954 For next: 2430 Since: 05-03-05 From: Mexico Since last post: 9 days Last activity: 5 hours |
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Hola Carlos, I think that you hack is awesome , i hope that you don't be late for share it. Excelent Job. | |||
Schnauzer Paratroopa Level: 21 Posts: 109/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
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Originally posted by lags_80 Jajaja, thank you but I only inderstand the first part. Do you speak spanish too? |
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PumpkinPie Boo! I'll scare your dad! Big Boo Pretend Moderator All hail the Pumpkin King! Level: 47 Posts: 279/1158 EXP: 718208 For next: 47995 Since: 12-05-04 From: Halloween Town Treats: Many Tricks: Oh yes Since last post: 2 days Last activity: 8 hours |
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Wow! I love the way you re-did the overworld, and the virtual level looks excellent as well. I'd still advise you to take note of what everyone else said...touch up on the palletes and such. Release a demo soon! |
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JaCory Porcupo Level: 29 Posts: 276/323 EXP: 141854 For next: 6031 Since: 03-15-04 Since last post: 69 days Last activity: 17 days |
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May just be because I played the MegaMan series too much but the new pokie doesn't fit in too great. Make original gfx, mixings games just gives things a wierd feel. | |||
Schnauzer Paratroopa Level: 21 Posts: 111/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
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I like to see sprites from diferent games mixed in another one. That's why I made it. I'm a spriter and I love sprites. I have taken my project again and I'll work hard on it. I'll bring a demo version in two weeks. I want to learn about BG import before the realease but I don't know nothing about YY-CHR can somebody help me with that? And please, teach me how toedit Castle and Ghost House entrances. |
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lags_80 Koopa Level: 15 Posts: 12/102 EXP: 13954 For next: 2430 Since: 05-03-05 From: Mexico Since last post: 9 days Last activity: 5 hours |
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Sorry, my english is poor, i speak spanish, because i'm from Mexico, and i told you: Que espero que no te tardes en compartir tu hack | |||
Schnauzer Paratroopa Level: 21 Posts: 113/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
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Originally posted by lags_80 Answer: My english isn't perfect too. And yeah, a demo version is coming soon, in one or two weeks. Respuesta: Mi ingl |
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andrés Red Paragoomba Level: 12 Posts: 12/58 EXP: 7683 For next: 238 Since: 01-03-05 From: Buenos Aires, Argentina Since last post: 30 days Last activity: 8 hours |
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MasterDS Newcomer Level: 4 Posts: 5/5 EXP: 149 For next: 130 Since: 05-08-05 Since last post: 173 days Last activity: 155 days |
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I don't think that Dotted lines equals digital. Maybe you could use more... Internet styled scenery, like perhaps a background of 1's and 0's. maybee like a bar with an X in it for moving platforms. "lined" 3-d versions of scenery would be nice. Think about it more. | |||
Schnauzer Paratroopa Level: 21 Posts: 116/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
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Originally posted by MasterDS When I learn to add new tiles to my game, different to the original ones, I should do anything I want... and you want. |
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francoispress Goomba Level: 8 Posts: 20/30 EXP: 2158 For next: 29 Since: 05-14-05 Since last post: 168 days Last activity: 167 days |
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Looks very exciting! Looks like you put a lot of work into it as well as creativity. You seem to be quite the artist. Can't wait to play it! |
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Schnauzer Paratroopa Level: 21 Posts: 124/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
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I don't want to release a demo version until I learn how to edit backgrounds. I really need somebody help me with that or help me with the YY-CHR. How can I rip sprites from other games? How can I create and modify the ExGFX file for my ROM? |
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lags_80 Koopa Level: 15 Posts: 21/102 EXP: 13954 For next: 2430 Since: 05-03-05 From: Mexico Since last post: 9 days Last activity: 5 hours |
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Hi Carlos, why do you check out The ExGFX Workshop Thread? maybe you can find some help for you hack | |||
Luigi-San Melon Bug Level: 42 Posts: 353/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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Originally posted by Schnauzer Look in the sticky threads for help. Originally posted by andr |
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Schnauzer Paratroopa Level: 21 Posts: 130/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
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Originally posted by Luigi-San But there are hundreads of messages to read. I just need a short answer. Emmm, what happened with Zophar's demo? |
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Luigi-San Melon Bug Level: 42 Posts: 355/736 EXP: 485962 For next: 35400 Since: 03-20-04 From: Mushroom Kingdom Since last post: 17 hours Last activity: 10 hours |
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Originally posted by SchnauzerOriginally posted by Luigi-San It worked fine for me |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Super Carlos World Screenshots | | | |