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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Carlos World Screenshots | |
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Schnauzer

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Posted on 05-11-05 10:23 PM Link | Quote





These are some random screenshots of my hack. I still need to edit a lot of things like the backgrounds, the title, some enemies, the Bowser's Valley, Star Road and Special World levels, maybe the music, the castle and ghost house entrances the final text, maybe the character and complete the translation because is in spanish.


(edited by Schnauzer on 05-11-05 05:25 AM)
blackhole89

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Posted on 05-11-05 10:28 PM Link | Quote

Nice. Actually, I really like it.


Same here. You just should desquarify the borders a little.


Ok.


Nice foreground, but the BG sucks.


Same here.


NEAT. I really like how you did the blocks in this one.


BG pallette is fucked up. FG is way too bright.


Nice Torpedo ted graphics, but the rest is way too unchanged yet.
Skytroopa

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Posted on 05-11-05 10:44 PM Link | Quote
Sky Troopa's attack! :


Nice. No comment.


Nice , but ghost is ugly.


FG: Uhh , Pokey: How can somebody make from cute pokey those ugly trash-tin zombie?


FG: Ugly , BG: Worse than FG. Sprite: Strange think jumping from pipe is ugly.


No comment.


BG + FG: Bad. Sprite: Nice.


This Twomp (Or what is this) is very ugly. FG + BG: Bad


Sprite: Nice. BG: Good. FG: Ugly.



Final comment: OW is very nice , some sprite is nice , some sprite is ugly.
But FG is almost completely bad. Most sprite must not be edited.
Most of BG must be edited , some sprite (Tin-Pokey , Jumping Tin
Plant , and twomp. OW is have great GFX , don't edit it.
Schnauzer

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Posted on 05-11-05 10:56 PM Link | Quote
Same here. You just should desquarify the borders a little.
Good suggestion... but maybe is the only part of the map squared. t could make it interesting.


Nice foreground, but the BG sucks.
Hahaha, that's why I want to learn to edit backgrounds early.


NEAT. I really like how you did the blocks in this one.
The idea is that looks like a virtual world... that level is called Bosque Virtual (Virtual Forest).


BG pallette is fucked up. FG is way too bright.
Good suggestion. I want to change that BG.


Nice Torpedo ted graphics, but the rest is way too unchanged yet.
You're right! I want and I have to change the background. That's enough there.


How can somebody make from cute pokey those ugly trash-tin zombie?
Hey! I took that sprite from Mega Man 2 and is the most similar to the originak Pokey.


Strange think jumping from pipe is ugly.
Jajaja, is like a prototype. Maybe I change it for other game sprite.


(edited by Schnauzer on 05-11-05 06:01 AM)
(edited by Schnauzer on 05-11-05 06:03 AM)
lags_80

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Posted on 05-11-05 11:40 PM Link | Quote
Hola Carlos, I think that you hack is awesome , i hope that you don't be late for share it. Excelent Job.
Schnauzer

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Posted on 05-12-05 12:09 AM Link | Quote
Originally posted by lags_80
Hola Carlos.

Jajaja, thank you but I only inderstand the first part. Do you speak spanish too?
PumpkinPie
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Posted on 05-12-05 04:16 AM Link | Quote
Wow! I love the way you re-did the overworld, and the virtual level looks excellent as well. I'd still advise you to take note of what everyone else said...touch up on the palletes and such.

Release a demo soon!
JaCory

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Posted on 05-12-05 06:03 AM Link | Quote
May just be because I played the MegaMan series too much but the new pokie doesn't fit in too great. Make original gfx, mixings games just gives things a wierd feel.
Schnauzer

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Posted on 05-12-05 08:41 PM Link | Quote
I like to see sprites from diferent games mixed in another one. That's why I made it. I'm a spriter and I love sprites.

I have taken my project again and I'll work hard on it. I'll bring a demo version in two weeks. I want to learn about BG import before the realease but I don't know nothing about YY-CHR can somebody help me with that?

And please, teach me how toedit Castle and Ghost House entrances.
lags_80

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Posted on 05-12-05 09:22 PM Link | Quote
Sorry, my english is poor, i speak spanish, because i'm from Mexico, and i told you: Que espero que no te tardes en compartir tu hack
Schnauzer

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Posted on 05-12-05 09:36 PM Link | Quote
Originally posted by lags_80
Sorry, my english is poor, i speak spanish, because i'm from Mexico, and i told you: Que espero que no te tardes en compartir tu hack


Answer: My english isn't perfect too. And yeah, a demo version is coming soon, in one or two weeks.

Respuesta: Mi ingl
andrés

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Posted on 05-13-05 07:32 AM Link | Quote
MasterDS
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Posted on 05-13-05 05:41 PM Link | Quote
I don't think that Dotted lines equals digital. Maybe you could use more... Internet styled scenery, like perhaps a background of 1's and 0's. maybee like a bar with an X in it for moving platforms. "lined" 3-d versions of scenery would be nice. Think about it more.
Schnauzer

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Posted on 05-13-05 09:50 PM Link | Quote
Originally posted by MasterDS
I don't think that Dotted lines equals digital. Maybe you could use more... Internet styled scenery, like perhaps a background of 1's and 0's. maybee like a bar with an X in it for moving platforms. "lined" 3-d versions of scenery would be nice. Think about it more.

When I learn to add new tiles to my game, different to the original ones, I should do anything I want... and you want.
francoispress

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Posted on 05-16-05 10:28 PM Link | Quote
Looks very exciting! Looks like you put a lot of work into it as well as creativity. You seem to be quite the artist. Can't wait to play it!
Schnauzer

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Posted on 05-18-05 10:29 PM Link | Quote
I don't want to release a demo version until I learn how to edit backgrounds.

I really need somebody help me with that or help me with the YY-CHR.

How can I rip sprites from other games?

How can I create and modify the ExGFX file for my ROM?
lags_80

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Posted on 05-18-05 11:15 PM Link | Quote
Hi Carlos, why do you check out The ExGFX Workshop Thread? maybe you can find some help for you hack
Luigi-San

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Posted on 05-19-05 02:41 AM Link | Quote
Originally posted by Schnauzer
I don't want to release a demo version until I learn how to edit backgrounds.

I really need somebody help me with that or help me with the YY-CHR.

How can I rip sprites from other games?

How can I create and modify the ExGFX file for my ROM?


Look in the sticky threads for help.

Originally posted by andr
Schnauzer

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Posted on 05-19-05 03:00 AM Link | Quote
Originally posted by Luigi-San
Look in the sticky threads for help.

But there are hundreads of messages to read.

I just need a short answer.

Emmm, what happened with Zophar's demo?
Luigi-San

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Posted on 05-19-05 03:17 AM Link | Quote
Originally posted by Schnauzer
Originally posted by Luigi-San
Look in the sticky threads for help.

But there are hundreads of messages to read.

I just need a short answer.

Emmm, what happened with Zophar's demo?


It worked fine for me
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