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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario World Star Edition Demo 1! | | | |
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andrés Red Paragoomba Level: 12 Posts: 8/58 EXP: 7683 For next: 238 Since: 01-03-05 From: Buenos Aires, Argentina Since last post: 30 days Last activity: 8 hours |
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Hi, I have finished the a demo of my hack, Super Mario World Star Edition, download it! Screenshots: http://www.freewebs.com/andres_smw/index.htm Download demo: http://www.freewebs.com/andres_smw/SWMSE_demo1.zip |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 530/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Heh, that looks really good. Only two problems I could see are the mis-matched OW tile colours for the "ice world", and some status bar problems. Nice rips! EDIT: Looking at the ExGFX archive, did you rip the GFX for the snow world yourself? (edited by Darkflight on 05-08-05 09:02 AM) |
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Rainbow Yoshi Level: 30 Posts: 123/496 EXP: 159486 For next: 6383 Since: 04-08-05 Since last post: 14 hours Last activity: 4 hours |
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there are a few probs but this looks like a very good hack! | |||
MasterDS Newcomer Level: 4 Posts: 2/5 EXP: 149 For next: 130 Since: 05-08-05 Since last post: 173 days Last activity: 155 days |
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In a bonus game, it scrolled over to the side, revieling the a repeat of the sprites in the bonus room. It had the spining blocks, and the 1-up mushroom apeared over there too. Not sure if yoshi would apear, since I didn't think to test. Is this intentional, or a bug? Also, how long is this demo? It's atleast 3 worlds(baised on how far I've gotten)! how big is the final going to be? Also, some of the Levels seem way too short. | |||
andrés Red Paragoomba Level: 12 Posts: 9/58 EXP: 7683 For next: 238 Since: 01-03-05 From: Buenos Aires, Argentina Since last post: 30 days Last activity: 8 hours |
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Yes, some levels are too shorts | |||
PumpkinPie Boo! I'll scare your dad! Big Boo Pretend Moderator All hail the Pumpkin King! Level: 47 Posts: 265/1158 EXP: 718208 For next: 47995 Since: 12-05-04 From: Halloween Town Treats: Many Tricks: Oh yes Since last post: 2 days Last activity: 8 hours |
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Wierd...I like it, yet I don't like it...yet I do. | |||
Skytroopa Red Paratroopa Level: 19 Posts: 50/175 EXP: 34773 For next: 1004 Since: 03-21-05 From: If you want know it , PM me. Since last post: 5 days Last activity: 1 day |
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It have nice GFX. But I think Yoshi's GFX is a bit weird . |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 4429/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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To comment on the pics: 1) Looks good, love the Santa hat. The stars in the corners are a nice touch. 2) Status bar problems == bad. The background is nice; plain but not boring. The coins are a bit bland though, and the ! block looks odd having the border outside of it. 3) Kinda bad colours, looks good though. Yay for using castles besides the generic default one. 4) Nice. Don't see a lot of haunted caves. The BG is good and it's all dark and spooky. Great ghosts too. 5) Ack, too much brown! The two 2D Goombas (with 2 different palettes ) next to the 3D one are a nasty clash too. 6) Bad palettes, including the status bar. Mario looks like he's swimming in the air. 7) Not bad (status bar again though ) but the background is way too far down. If you really wanted to just have the mountain's peak up there, you should at least add clouds or something. (And wouldn't a place that high up be all icy? ) BTW, some tips: -Cut the borders out of the pics. For best results use ZSnes's screenshot function (and make sure to choose PNG, not BMP!) and turn the clock off first. -Page background sucks and doesn't fit high resolutions. Bright red is a no-no. |
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andrés Red Paragoomba Level: 12 Posts: 10/58 EXP: 7683 For next: 238 Since: 01-03-05 From: Buenos Aires, Argentina Since last post: 30 days Last activity: 8 hours |
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R2H2:The screenshots are in PNG format! But, thank you for the comments! Sky Troopa: oh, sorry, I have forgotten to change some graphics of Yoshi. MasterDS: I don |
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XPeter Fuzz Ball Level: 42 Posts: 440/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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i think those look pretty good! nice work! | |||
MasterDS Newcomer Level: 4 Posts: 4/5 EXP: 149 For next: 130 Since: 05-08-05 Since last post: 173 days Last activity: 155 days |
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Simple way to say it: The Bonus game is glitched. (It scrolls!) I only did it once though. |
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Schnauzer Paratroopa Level: 21 Posts: 105/148 EXP: 43345 For next: 6598 Since: 04-02-04 From: Bucaramanga (Colombia) Since last post: 11 days Last activity: 11 days |
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Really really good screenshots. That game promises very much. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 6438/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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The screenshots suck, so I'm not going to play this. I can critique the screenshots, though... 1. Ugh. Could it look less professional? I understand you haven't done much work on the hack, but really, creating title screen graphics should be one of the first things you do... At least before you make screenshots of the title screen and show them off 2. The block graphics look horribly out of place, and you've got the "status bar problem". Just move the background to a palette other than 0 and 1 (palette 3 is generally a good idea), it's not at all hard... 3. Ugh. The difference in luminosity between "lit up" paths and unactivated paths is too great. It's rather ugly, and it almost strains the eyes. In fact, the palette in general is pretty poor here. Additionally, a lot of the ripped graphics you insert rather look like they're flat on the surface thanks to the difference in perspective. 4. Looks rather nice, actually. I think the cave would be better if you made it lighter, though. I'm rather flattered that you chose to use my graphics for the ghosts. 5. The palettework is poor. It's rather dull having the background and foreground being shades of the same color... And there's a nasty clash between the SMW goomba and the SMAS goomba. The styles are too different... You'll need to rework the graphics on one of them. 6. Ugh. Green and brown? It's ugly. And the jellyfish shouldn't be that color Status bar again. 7. Graphics aren't too bad but the palettes need to be reworked. Additionally, the background is... Really far down... (edited by Kyouji Craw on 05-11-05 06:00 AM) (edited by Kyouji Craw on 05-11-05 09:52 AM) (edited by Kyouji Craw on 05-11-05 09:53 AM) |
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andrés Red Paragoomba Level: 12 Posts: 11/58 EXP: 7683 For next: 238 Since: 01-03-05 From: Buenos Aires, Argentina Since last post: 30 days Last activity: 8 hours |
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Thanks for the comments, I | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 6450/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Graphics list. | |||
andrés Red Paragoomba Level: 12 Posts: 13/58 EXP: 7683 For next: 238 Since: 01-03-05 From: Buenos Aires, Argentina Since last post: 30 days Last activity: 8 hours |
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Thank you, now I have a new title for the hack: http://www.freewebs.com/andres_smw/newtitle.png NOTE:This title is not available in the demo 1 |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 830/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Hey, sweet. It's always nice to see new graphics for the title screen. Not many people go through the trouble. Just clean up the fonts some with some shading (though you don't have much to work with in 2BPP, even a little bit helps) and what have you, and you're well on your way. | |||
francoispress Goomba Level: 8 Posts: 13/30 EXP: 2158 For next: 29 Since: 05-14-05 Since last post: 168 days Last activity: 167 days |
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I can only say WOW! I love the graphics and especially the challenge. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 561/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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about the bonus level, open up the header info for the level, then see how many screens it has listed. go to the screen numbered one less than the number of screens it has in the ehader, then select everything in that screen and delete it. sometimes tile 25 (empty tile) gets accidentally placed there. | |||
Skytroopa Red Paratroopa Level: 19 Posts: 64/175 EXP: 34773 For next: 1004 Since: 03-21-05 From: If you want know it , PM me. Since last post: 5 days Last activity: 1 day |
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> It is nice but BG is strange with snow. But font is nice. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Super Mario World Star Edition Demo 1! | | | |