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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Super Gameboy Pallette hacking? | | | |
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iamhiro1112 Armos Level: 35 Posts: 378/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I played a super gameboy game recently that had some one of the colors altered. I'm curious if it is possible to change more than one color. or how I go about doing this. If anyone has a link to a faq or info it would be greatly appreciated. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 4192/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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The Super Game Boy colours should be standard SNES colours. The games transfer them through $FF00 (the joypad input register) using Super GB commands. | |||
iamhiro1112 Armos Level: 35 Posts: 379/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I guess I'll have to bone up on SNES Pallette hacking. Thanks for the info. | |||
Keitaro Iron Knuckle ウラシマ ケイタロウ Level: 54 Posts: 1190/1342 EXP: 1201569 For next: 32301 Since: 03-15-04 From: Hinata, Japan Since last post: 2 days Last activity: 2 days |
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snes and gba pallets use the EXACT same format, quite literaly...the two are interchangable even. If you know how gba works (piss easy, 2 bytes per color, 16 colors, therefore 0x20 bytes per pallet) then you're set |
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Acmlm's Board - I2 Archive - Rom Hacking - Super Gameboy Pallette hacking? | | | |