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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Movement Block Right Medium: How can I make it affect sprites? | | | |
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TheCube Rat Level: 16 Posts: 33/82 EXP: 17450 For next: 2806 Since: 04-29-04 From: Denver, Uganda Since last post: 57 days Last activity: 11 hours |
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I'm using the "Movement Block Right Medium" from Blocktool, and I'd like it to affect sprites as well as Mario. I figure it would have something to do with changing the "Spr UD offset" or "Spr LR offset," but honestly, I have no idea. So is there something simple I could do to make it affect sprites, or is it more complicated? Is it for some reason not possible? Any help would be appreciated. | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1500/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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That block can only move Mario, no matter what touches it. Youhave to program a sprite moving block yourself (or glue yourself to an ASM hacker until they give up and makes one for you). | |||
TheCube Rat Level: 16 Posts: 35/82 EXP: 17450 For next: 2806 Since: 04-29-04 From: Denver, Uganda Since last post: 57 days Last activity: 11 hours |
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Alright, thanks. That's the answer I was expecting anyway, so no big deal. Now if I could just find my superglue... |
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Escherial Shyguy Level: 17 Posts: 90/90 EXP: 20866 For next: 3877 Since: 03-15-04 From: Pasadena, CA Since last post: 202 days Last activity: 38 days |
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Here's a custom block I made a while back for moving sprites along rows of blocks: http://somnolence.ath.cx/temp/spmove.zip I didn't really know how offsets worked at the time, hence why there's a file for moving a sprite left and a file for moving a sprite right as opposed to a single file . Set all the offsets to -1 in block inserter except the "Sprite UD Offset" and/or the "Sprite LR Offset", of course, and enjoy Full assembly included. (Note: Keep in mind that it may be a bit buggy, especially when crossing screen boundaries or with Yoshi; I didn't really invest much time in this when I was working on it, unfortunately. Also, it won't move Mario, but that's easily fixable .) |
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TheCube Rat Level: 16 Posts: 36/82 EXP: 17450 For next: 2806 Since: 04-29-04 From: Denver, Uganda Since last post: 57 days Last activity: 11 hours |
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Cool, that should work good for what I was planning. Thanks a bunch. | |||
gnkkwinrrul Dry Bones Level: 39 Posts: 625/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
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Hmm...I may have to *ahem* borrow this block too | |||
ExKeeper Bullet Bill Level: 31 Posts: 162/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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Originally posted by Escherialok, if you fix this, post it, so I can put it on the custom block workshop. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Movement Block Right Medium: How can I make it affect sprites? | | | |