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| 1 user currently in Super Mario World hacking: |
| Acmlm's Board - I2 Archive - Super Mario World hacking - SMB and TLL Screenshots |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 394/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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| Yes, the rain is kickass. The first map16 page is tileset-dependant for GFX setting, right? | |||
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XPeter Fuzz Ball Level: 42 ![]() Posts: 303/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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| Yeah the bottom part of the 1st page changes, why? The rain uses tile 25 by the way, which is how i got rain to appear after a brick is smashed. | |||
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 396/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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| OK, cuz I was thinking that you could have tile 25 as rain only with a certain tileset. You'd still need to change the correct animations for it though. | |||
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XPeter Fuzz Ball Level: 42 ![]() Posts: 305/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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here's a few more pics, of new levels: ![]() I hope you guys like the snow! And that hammer bro is a Rex with 1HP, ie it dies when jumped on. Level design by Googie. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 ![]() Posts: 347/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Very nice... ![]() Will the cape and Yoshi be in these levels? ![]() |
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XPeter Fuzz Ball Level: 42 ![]() Posts: 317/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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and some more screens where i've done some work with the palettes:![]() Newly coloured hills in the BG ![]() I'm not sure will you guys like this... i think it looks cool though. ![]() At last, the waterfall in a non-sky themed level! Please tell me what ya think of these, and comment on the new palettes. @skate, yes, both the cape and Yoshi will be available in these new levels And some more: ![]() Whoo i'm on a roll, this is the 3rd update today: ![]() (edited by peter_ac on 04-12-05 08:07 PM) (edited by peter_ac on 04-12-05 10:59 PM) (edited by peter_ac on 04-12-05 11:52 PM) |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 ![]() Posts: 350/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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| Whoa, nice paletting there. I guess you don't need my help on that ![]() |
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Golden Yoshi Pokey Level: 41 ![]() Posts: 425/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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| A very impressive job as always. I'm looking forward to playing the new levels, how many new levels will there be? | |||
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XPeter Fuzz Ball Level: 42 ![]() Posts: 321/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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| new levels? well the whole game can hold 95 levels. minus 1 for yoshi's house (ending) minus 32 for the levels i already have. that makes 62. Yup, 62 new levels are going into the game! The original worlds will be expanded, and a LOT of new worlds will be added. And in SMBTLL: 95 - 1 - 52 = 42 new levels. i'm not releasing either until i finish smb AND smbtll. and those tll maps are quite hard to use, so it could be a while. |
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4matsy Micro-Goomba Level: 7 ![]() Posts: 12/16 EXP: 1104 For next: 344 Since: 01-08-05 Since last post: 55 days Last activity: 25 days |
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So, a total of 104 new levels between the two hacks...that's more than both original games combined...![]() I'm lookin' forward to this neat lil' project, for sure. ![]() |
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Sketchie Mole Level: 28 ![]() Posts: 137/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Wow. The more screenies there are, the more I want to play it. ![]() Keep up the great work. :3 |
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Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 ![]() Posts: 566/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
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Awesome, but there are too many clouds. ![]() Awesome, but there are too many clouds. ![]() |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 4194/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Would you not duplicate everything you say? ![]() |
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Kario In Possession of a Stolen Shovel Level: 65 Posts: 1799/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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| He is doing it because some people cant see his background for some reason. I agree though, the clouds on the lower part of the BG are too much, space them out or something. |
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Keikonium Banned Level: NAN Posts: 1133/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Peter, your screens look so frickin awesome! The status bar idea (having only 2 colors) is awesome. More space for the BG colors . Thats what I think anyway... .nvm, sawnec beat me to it. ![]() (edited by Keikonium on 04-13-05 12:20 PM) |
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XPeter Fuzz Ball Level: 42 ![]() Posts: 324/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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here's a shot of the OW:![]() worlds 1 and 2 are on the top world 4 is below w1 worlds 5 and 7 are on the top left submap world 3 is on the bottom left submap world 6 is on the bottom right submap. worlds 8 and C will be put on the main map (grassland) worlds 9 and F will be put on the top right submap (raining)(yes, it rains on the map too!) World-e will be put on the middle left submap worlds D and 0 will be on the middle right submap (redlands) world A will be put below w6 (night & grass) world B will be put below w3 (night & snow) so what do you guys think? |
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Keikonium Banned Level: NAN Posts: 1137/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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![]() Once again, awesome! If I didn't know that this was SMW, and had no clue what SMB3's ow looked like, I would sware this was it. Perfect rips and palettes! Good job. Few questions tho: 1. In Your First Ice World (replacing the YI submap), why do you have levels 1,2,3,4, and 5 repeating? It looks kinda strange .2. The bottom most submaps need some islands. They seem rather empty .3. What will be animated on these overworlds? Other than that, these are very good ! Looking forward to a demo. |
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XPeter Fuzz Ball Level: 42 ![]() Posts: 325/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Originally posted by peter_ac Originally posted by peter_ac i'm putting 2 worlds on each submap. the rain in the top right submap will be animated, and the water is animated. |
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Sketchie Mole Level: 28 ![]() Posts: 145/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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| Ugh. Peardian, change your background color and/or your text color. It's just uber-annoying having to highlight it every time I want to read it. I think I speak for everyone on the board: CHANGE YOUR LAYOUT!!! ![]() EDIT: Or you could just block his layout so you can actually READ what he is saying. Either way. ![]() (edited by Sketchie on 04-14-05 03:14 AM) |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 654/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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The OW and the levels are just awesome, I really like them. I love the Ice World there, the palette is just sweet. Keep it up. |
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| Acmlm's Board - I2 Archive - Super Mario World hacking - SMB and TLL Screenshots |
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