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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - SMB and TLL Screenshots | |
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Sukasa

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Posted on 04-12-05 02:54 AM Link | Quote
Yes, the rain is kickass. The first map16 page is tileset-dependant for GFX setting, right?
XPeter

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Posted on 04-12-05 03:45 AM Link | Quote
Yeah the bottom part of the 1st page changes, why? The rain uses tile 25 by the way, which is how i got rain to appear after a brick is smashed.
Sukasa

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Posted on 04-12-05 03:49 AM Link | Quote
OK, cuz I was thinking that you could have tile 25 as rain only with a certain tileset. You'd still need to change the correct animations for it though.
XPeter

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Posted on 04-12-05 03:32 PM Link | Quote
here's a few more pics, of new levels:



I hope you guys like the snow!
And that hammer bro is a Rex with 1HP, ie it dies when jumped on.
Level design by Googie.
Xkeeper 2.0

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Again... :P
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Posted on 04-13-05 07:44 AM Link | Quote
Very nice...

Will the cape and Yoshi be in these levels?
XPeter

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Posted on 04-13-05 01:06 PM Link | Quote
and some more screens where i've done some work with the palettes:


Newly coloured hills in the BG


I'm not sure will you guys like this... i think it looks cool though.


At last, the waterfall in a non-sky themed level!

Please tell me what ya think of these, and comment on the new palettes.

@skate, yes, both the cape and Yoshi will be available in these new levels






And some more:




Whoo i'm on a roll, this is the 3rd update today:




(edited by peter_ac on 04-12-05 08:07 PM)
(edited by peter_ac on 04-12-05 10:59 PM)
(edited by peter_ac on 04-12-05 11:52 PM)
Xkeeper 2.0

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Posted on 04-13-05 05:08 PM Link | Quote
Whoa, nice paletting there.

I guess you don't need my help on that
Golden Yoshi

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Posted on 04-13-05 06:47 PM Link | Quote
A very impressive job as always. I'm looking forward to playing the new levels, how many new levels will there be?
XPeter

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Posted on 04-13-05 07:08 PM Link | Quote
new levels?

well the whole game can hold 95 levels.
minus 1 for yoshi's house (ending)
minus 32 for the levels i already have.

that makes 62. Yup, 62 new levels are going into the game!

The original worlds will be expanded, and a LOT of new worlds will be added.

And in SMBTLL:
95 - 1 - 52 = 42 new levels.

i'm not releasing either until i finish smb AND smbtll.

and those tll maps are quite hard to use, so it could be a while.
4matsy

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Posted on 04-13-05 07:27 PM Link | Quote
So, a total of 104 new levels between the two hacks...that's more than both original games combined...

I'm lookin' forward to this neat lil' project, for sure.
Sketchie

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Posted on 04-13-05 07:31 PM Link | Quote
Wow. The more screenies there are, the more I want to play it.

Keep up the great work. :3
Peardian

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Posted on 04-13-05 08:44 PM Link | Quote
Awesome, but there are too many clouds.
Awesome, but there are too many clouds.
HyperLamer
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Sesshomaru
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Posted on 04-14-05 05:08 AM Link | Quote
Would you not duplicate everything you say?
Kario

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Posted on 04-14-05 05:13 AM Link | Quote
He is doing it because some people cant see his background for some reason.

I agree though, the clouds on the lower part of the BG are too much, space them out or something.
Keikonium
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Posted on 04-14-05 05:20 AM Link | Quote
Peter, your screens look so frickin awesome! The status bar idea (having only 2 colors) is awesome. More space for the BG colors.

@HH: I think Peardian is repeating everything he says because for the people with turned off layouts, they need to highlight his text. Because his BG is white, he made the text black. So when people with no layouts on come around, they can't read his text Thats what I think anyway....

nvm, sawnec beat me to it.


(edited by Keikonium on 04-13-05 12:20 PM)
XPeter

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Posted on 04-14-05 01:04 PM Link | Quote
here's a shot of the OW:



worlds 1 and 2 are on the top
world 4 is below w1
worlds 5 and 7 are on the top left submap
world 3 is on the bottom left submap
world 6 is on the bottom right submap.

worlds 8 and C will be put on the main map (grassland)
worlds 9 and F will be put on the top right submap (raining)(yes, it rains on the map too!)
World-e will be put on the middle left submap
worlds D and 0 will be on the middle right submap (redlands)
world A will be put below w6 (night & grass)
world B will be put below w3 (night & snow)

so what do you guys think?
Keikonium
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Posted on 04-14-05 03:55 PM Link | Quote


Once again, awesome!

If I didn't know that this was SMW, and had no clue what SMB3's ow looked like, I would sware this was it. Perfect rips and palettes! Good job.

Few questions tho:

1. In Your First Ice World (replacing the YI submap), why do you have levels 1,2,3,4, and 5 repeating? It looks kinda strange.

2. The bottom most submaps need some islands. They seem rather empty.

3. What will be animated on these overworlds?

Other than that, these are very good! Looking forward to a demo.
XPeter

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Posted on 04-14-05 04:04 PM Link | Quote
Originally posted by peter_ac
worlds 5 and 7 are on the top left submap



Originally posted by peter_ac
world A will be put below w6 (night & grass)
world B will be put below w3 (night & snow)



i'm putting 2 worlds on each submap.

the rain in the top right submap will be animated, and the water is animated.
Sketchie

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Posted on 04-14-05 08:12 PM Link | Quote
Ugh. Peardian, change your background color and/or your text color. It's just uber-annoying having to highlight it every time I want to read it.

I think I speak for everyone on the board: CHANGE YOUR LAYOUT!!!

EDIT: Or you could just block his layout so you can actually READ what he is saying. Either way.


(edited by Sketchie on 04-14-05 03:14 AM)
ExKay
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Posted on 04-14-05 08:15 PM Link | Quote
The OW and the levels are just awesome, I really like them. I love the Ice World there, the palette is just sweet. Keep it up.
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