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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - SMB and TLL Screenshots | | | |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 394/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Yes, the rain is kickass. The first map16 page is tileset-dependant for GFX setting, right? | |||
XPeter Fuzz Ball Level: 42 Posts: 303/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Yeah the bottom part of the 1st page changes, why? The rain uses tile 25 by the way, which is how i got rain to appear after a brick is smashed. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 396/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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OK, cuz I was thinking that you could have tile 25 as rain only with a certain tileset. You'd still need to change the correct animations for it though. | |||
XPeter Fuzz Ball Level: 42 Posts: 305/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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here's a few more pics, of new levels: I hope you guys like the snow! And that hammer bro is a Rex with 1HP, ie it dies when jumped on. Level design by Googie. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 347/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Very nice... Will the cape and Yoshi be in these levels? |
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XPeter Fuzz Ball Level: 42 Posts: 317/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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and some more screens where i've done some work with the palettes: Newly coloured hills in the BG I'm not sure will you guys like this... i think it looks cool though. At last, the waterfall in a non-sky themed level! Please tell me what ya think of these, and comment on the new palettes. @skate, yes, both the cape and Yoshi will be available in these new levels And some more: Whoo i'm on a roll, this is the 3rd update today: (edited by peter_ac on 04-12-05 08:07 PM) (edited by peter_ac on 04-12-05 10:59 PM) (edited by peter_ac on 04-12-05 11:52 PM) |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 350/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Whoa, nice paletting there. I guess you don't need my help on that |
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Golden Yoshi Pokey Level: 41 Posts: 425/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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A very impressive job as always. I'm looking forward to playing the new levels, how many new levels will there be? | |||
XPeter Fuzz Ball Level: 42 Posts: 321/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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new levels? well the whole game can hold 95 levels. minus 1 for yoshi's house (ending) minus 32 for the levels i already have. that makes 62. Yup, 62 new levels are going into the game! The original worlds will be expanded, and a LOT of new worlds will be added. And in SMBTLL: 95 - 1 - 52 = 42 new levels. i'm not releasing either until i finish smb AND smbtll. and those tll maps are quite hard to use, so it could be a while. |
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4matsy Micro-Goomba Level: 7 Posts: 12/16 EXP: 1104 For next: 344 Since: 01-08-05 Since last post: 55 days Last activity: 25 days |
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So, a total of 104 new levels between the two hacks...that's more than both original games combined... I'm lookin' forward to this neat lil' project, for sure. |
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Sketchie Mole Level: 28 Posts: 137/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Wow. The more screenies there are, the more I want to play it. Keep up the great work. :3 |
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Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 Posts: 566/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
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Awesome, but there are too many clouds. Awesome, but there are too many clouds. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 4194/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Would you not duplicate everything you say? | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 1799/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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He is doing it because some people cant see his background for some reason. I agree though, the clouds on the lower part of the BG are too much, space them out or something. |
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Keikonium Banned Level: NAN Posts: 1133/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Peter, your screens look so frickin awesome! The status bar idea (having only 2 colors) is awesome. More space for the BG colors. nvm, sawnec beat me to it. (edited by Keikonium on 04-13-05 12:20 PM) |
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XPeter Fuzz Ball Level: 42 Posts: 324/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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here's a shot of the OW: worlds 1 and 2 are on the top world 4 is below w1 worlds 5 and 7 are on the top left submap world 3 is on the bottom left submap world 6 is on the bottom right submap. worlds 8 and C will be put on the main map (grassland) worlds 9 and F will be put on the top right submap (raining)(yes, it rains on the map too!) World-e will be put on the middle left submap worlds D and 0 will be on the middle right submap (redlands) world A will be put below w6 (night & grass) world B will be put below w3 (night & snow) so what do you guys think? |
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Keikonium Banned Level: NAN Posts: 1137/-2459 EXP: NAN For next: 0 Since: 04-02-04 Since last post: 63 days Last activity: 9 hours |
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Once again, awesome! If I didn't know that this was SMW, and had no clue what SMB3's ow looked like, I would sware this was it. Perfect rips and palettes! Good job. Few questions tho: 1. In Your First Ice World (replacing the YI submap), why do you have levels 1,2,3,4, and 5 repeating? It looks kinda strange. 2. The bottom most submaps need some islands. They seem rather empty. 3. What will be animated on these overworlds? Other than that, these are very good! Looking forward to a demo. |
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XPeter Fuzz Ball Level: 42 Posts: 325/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Originally posted by peter_ac Originally posted by peter_ac i'm putting 2 worlds on each submap. the rain in the top right submap will be animated, and the water is animated. |
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Sketchie Mole Level: 28 Posts: 145/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Ugh. Peardian, change your background color and/or your text color. It's just uber-annoying having to highlight it every time I want to read it. I think I speak for everyone on the board: CHANGE YOUR LAYOUT!!! EDIT: Or you could just block his layout so you can actually READ what he is saying. Either way. (edited by Sketchie on 04-14-05 03:14 AM) |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 654/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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The OW and the levels are just awesome, I really like them. I love the Ice World there, the palette is just sweet. Keep it up. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - SMB and TLL Screenshots | | | |