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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - My Personal SMB3 Powerup Debug Mode! | | | |
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Rockman Flurry Level: 26 Posts: 172/250 EXP: 96387 For next: 5888 Since: 03-17-04 Since last post: 18 days Last activity: 16 days |
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With a little bit of simple added code, I made my own little Debug Mode, which allows you to select a Powerup of your choosing, during the level. Here's how it works: - Press Start to pause the game. - Then, press Select a certain amount of times for the powerup you want, then resume the game! 1 Press = Small Mario 2 Presses = Big Mario 3 Presses = Fire Mario 4 Presses = Raccoon Mario 5 Presses = Frog Mario 6 Presses = Tanooki Mario 7 Presses = Hammer mario If you go over 7 presses, you get to see some glitched up, weird powerups. Like, you can actually swim in the air! To get out of the glitched powerup, just press start and press select for a different one. Pause the game, and press select twice... To become Big Mario. Pause the game, and press select three times... To become Fire Mario. Etc. What makes this little hack special: Say you want to play the original SMB3, and you want to have the power of God, you can instantly get a powerup at anytime you want! Here is the link: http://www.geocities.com/heavencloud7777/smb3powerdebug.zip To download, just right click and select save target as. I would like to thank the people who offered me advice and tried to help me as I wanted to learn how to ASM hack with button presses. This is just a little something to try if you are bored, and in time will be obsolete, as I am striving to get better at ASM hacking. Have fun. |
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Googie Surarok Level: 39 Posts: 332/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
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This is some nice work for SMB3, I give you props for taking the time to learn ASM. | |||
Rockman Flurry Level: 26 Posts: 176/250 EXP: 96387 For next: 5888 Since: 03-17-04 Since last post: 18 days Last activity: 16 days |
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I never used the Debug Mode in SMB3 before, but I'm assuming its a lot better than what I have here. This was easy to do. Disch showed me how to do BEQs correctly, and what I did is change the code to INC $578, which INCrements your powerup by one. And I know how everybody loves Debug Modes, so I decided to make a little patch. But in time, I'm sure I can do much better than this. | |||
Someguy Buzzy Beetle It seems as though the girl you've fallen for is also a pyromaniac. Level: 32 Posts: 265/397 EXP: 193329 For next: 13113 Since: 03-15-04 From: I'm proud to be an American... I think... Since last post: 1 day Last activity: 5 hours |
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If I remember the official Debug Mode let you press select to go through the powerups, and up and select to get Kuribo's Shoe, I can't remember anything else in it, and this lets you try out glitched slots which sounds interesting. Would it be possible to make it move Mario around during paused mode though? That'd make an interesting debug mode feature and is like other official debug codes, though I don't know if you know enough to do so... | |||
iamhiro1112 Armos Level: 35 Posts: 370/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Kudos on the hack. I'm sure it was a good way to improve your asm skills. Which is always good. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 4110/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Cool, the original is better though. Moving Mario shouldn't be too hard, just manually adjust his coordinates. Moving the screen with him and not making him interact with stuff might be a problem though. |
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Xkeeper The required libraries have not been defined. Level: NAN Posts: -2051/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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I wonder what happens when you pause after dying and change to something else | |||
KTurbo Paragoomba Level: 15 Posts: 33/78 EXP: 15418 For next: 966 Since: 06-19-04 From: Swe Since last post: 8 days Last activity: 30 min. |
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Wow, kinda cool glitches Stone mario Stone mario with fire balls Frogmario (Swim in the air. ) and once you have turned to stone and changes power up you're still stone but gets the power up. and good job! (edited by KTurbo on 04-10-05 08:23 AM) (edited by KTurbo on 04-10-05 08:25 AM) |
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asdf Cukeman Level: 28 Posts: 214/303 EXP: 128796 For next: 2542 Since: 03-16-04 Since last post: 5 hours Last activity: 54 min. |
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Heh. If you go into water as the first glitched Mario (the plant), you get Kuribo's shoe. But if you go into the water as any other one of the glitched swimming Marios, the games performs a nice crash. The screen turns black with scrolling dotted white lines for a few seconds, then the level comes back, except it's all glitched up and the game is frozen. | |||
Neo Goomba Level: 8 Posts: 3/23 EXP: 1925 For next: 262 Since: 01-01-05 Since last post: 3 days Last activity: 12 hours |
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Wow! Good Job Now the Bosses are Easy! |
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Rockman Flurry Level: 26 Posts: 180/250 EXP: 96387 For next: 5888 Since: 03-17-04 Since last post: 18 days Last activity: 16 days |
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Ah thank you. One of the things I wanted to do though, which I couldn't, was make it so after 7 presses, it goes back to small Mario again, to keep it from accessing the glitched powerups. When I get a little more experienced, I'm going to completely redo this hack, and make it much better. |
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Acmlm's Board - I2 Archive - Rom Hacking - My Personal SMB3 Powerup Debug Mode! | | | |