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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Problem with water sprites | | | |
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The Kirby Red Goomba Level: 12 Posts: 24/48 EXP: 6321 For next: 1600 Since: 11-06-04 From: At My House Since last post: 13 days Last activity: 64 days |
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Palm trees in a carniferous forest? Interesting. | |||
Cruel Justice XD Level: 55 Posts: 791/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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You can try to look at one of the porcu-puffer/dolphin levels in the original, or save one of them onto your current hack, back up the level you had problems with to grab the level design, then start over from there. That's the easiest resolution I could come up with, other than that, leave it to an expert to do your thinking. | |||
Golden Yoshi Pokey Level: 41 Posts: 415/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Like I said before, I fixed the problem, but thanks anyway. And this is a videogame, does it really have to make perfect sense? |
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gnkkwinrrul Dry Bones Level: 39 Posts: 582/647 EXP: 402054 For next: 2717 Since: 03-15-04 From: LYKEOMGIMFROMSOMEPLACE???? Since last post: 81 days Last activity: 40 days |
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Not really, but it should make some. | |||
Golden Yoshi Pokey Level: 41 Posts: 416/693 EXP: 445575 For next: 34570 Since: 03-15-04 From: Edison, NJ Since last post: 17 hours Last activity: 8 hours |
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Well regardless, I changed it to a more "jungley" BG, so all will be good now. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Problem with water sprites | | | |