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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - General Emulation - GBS2GSF conversions | |
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Xkeeper
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Posted on 03-29-05 03:04 AM Link | Quote
I suppose I should add that Disch brings up some good points as well -- all I have to wonder is, why not make a sort of GBS-E format if you want titles, timing, or whatever, or go code another GBS player with the features you want, like interpolation?

Pros of GBS->GSF conversion
1. Some sound enhanchments, like interpolation or whatever
2. Track names, timings, and other such things
3. Individual files for each track

Cons
1. Much higher CPU load (GBS's play wonderfully on the old 250MHz/32MB RAM laptop during normal usage, but a GSF will play one second of music every ten seconds - comparably, the 2.X GHZ computer in the living room plays GBS's with roughly 1-2% CPU load; GSF's use about 16%)
2. Higher file size
3. Requirement to convert a simple format to a much more complex one
4. Requirement to fix the bugs that will inevitably appear with the music player / files

Not to mention that this is doing nothing in the way of ripping GB/C music -- it's just converting it to another format. Ripping GBS files is still as unknown and (likely) difficult as before.


(edited by Xkeeper on 03-28-05 05:04 PM)
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Posted on 03-29-05 03:09 AM Link | Quote
Yea and no one's doing anything for the GBS format as it is. It's been dead since 2002. Now if someone were to actually DO something about it, then yea, I'd probably be with you.

But sometimes the only solution for new shit is the best one. Beggars really can't be choosers in cases like this.
Xkeeper
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Posted on 03-29-05 03:12 AM Link | Quote
The problem is, the GBS format is still going nowhere. All they're doing is converting them to another format.

It's like MID -> MP3.


Now if they were to actually do something, like make new files off of games that weren't previously ripped, I would change my mind somewhat -- but as it stands, I"m not going to sacrifice speed for a minor enhanchment.



Oh, and so you know, a new GBS player was released a while ago. It doesn't play some GBSes (like the Zelda: Oracle games) but it sounds somewhat better.
Colleen
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Posted on 03-29-05 09:49 AM Link | Quote
I'd have to think that's the next step - it's one thing to convert existing files, but if you can go from there it should be *relatively* simple to start ripping new stuff.
HyperLamer
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Posted on 04-01-05 05:38 AM Link | Quote
Originally posted by Kitten Yiffer
I would prefer saying that a clear statement would be a press release some sort, like "We don't care about the music." .

When was the last time you saw someone get busted for distributing SPCs?

Also, there's a simple solution if your computer lags playing GSF/USF/COW/whatever, called the DiskWriter plugin. Even if the music lags for several seconds, it'll pause to keep it synchronized. I just converted a bunch of USFs (MP3 players don't play them ) with BitTorrent running, lagged like hell but came out perfect. (And no more random Winamp crashing!)
Ran-chan

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Posted on 04-05-05 12:44 AM Link | Quote
Sorry for the late reply. I had totally forgotten about this thread and my internet access has benn pretty...eh, limited.

I
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Posted on 04-05-05 04:31 AM Link | Quote
I'd rather see someone make a GBSE format or something. My 500Mhz Celeron absolutey SUCKS when playing back GSFs. At best it's *second of music* *stops of a second* *sec of music*. You get the idea.
Dish

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Posted on 04-05-05 07:10 AM Link | Quote
Originally posted by Xkeeper

Pros of GBS->GSF conversion
1. Some sound enhanchments, like interpolation or whatever



This is a false pro -- it has nothing to do with GSF conversions. It has to do with the lack of [quality] GBS players. A GBS player could have just as good or better quality sound as a GSF player -- the format with which hold the music data doesn't dictate it one way or the other.
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