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Acmlm's Board - I2 Archive - Pokémon hacking - Help! Offsets to TileED | | | |
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MegaMan Newcomer Level: 3 Posts: 2/3 EXP: 78 For next: 50 Since: 03-20-05 Since last post: 227 days Last activity: 226 days |
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I'm hacking n00b. I need offsets to TileED or TLP for changing grass colour. Please help ! | |||
Trekvarten Level: 6 Posts: 6/11 EXP: 621 For next: 286 Since: 01-16-05 From: Sweden, Stockholm Since last post: 206 days Last activity: 167 days |
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I'm quite new to this, too, so I'm not an expert, but I know that it is quite hard to change palette data with TLP... Try a hexeditor instead. If you didn't know pallettes are 4-bit Ex.: 7C00 = red 03E0 = green 001F = blue 0000 = black FFFF = white CCCC = grey Correct me if I'm wrong. (edited by Trekvarten on 03-20-05 06:13 AM) (edited by Trekvarten on 03-20-05 06:42 AM) |
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MegaMan Newcomer Level: 3 Posts: 3/3 EXP: 78 For next: 50 Since: 03-20-05 Since last post: 227 days Last activity: 226 days |
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Ok , thanks , but i don't know what it mean . These colours are for what ? I don't know how to use them . And what i must paint ?? | |||
Trekvarten Level: 6 Posts: 7/11 EXP: 621 For next: 286 Since: 01-16-05 From: Sweden, Stockholm Since last post: 206 days Last activity: 167 days |
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It's kinda hard to explain...look in other posts...I'm sure it has been written there. (someone really should write a tutorial for this if there isn't already one....) EDIT: Ok, I'll try to explain... cause noone else is answering... I assume you know what bits and bytes are... A color in gba is built up of 15 bits, 5 (bit 0 to 4) bits are the red component, 5 (5 to 9) green, and 5 (10 to 14) blue: ok there are two ways to do it: 1st: Say the grass you wanna change has a greenish color... that would(perhaps) be in bits: 000001111100001 translate that with windows calculator into hex: 03 FF 2nd: use the VBA palette viewer/map viewer and look up the color. This is the simpliest version but the disadvantage is that you perhaps won't find unused colors in the pallette use one of these for all 16 (0 to 15) colors in the grass tile then put all those together into a hex string and search for it in the hexeditor if done right and with a little bit luck you now have only one offset... goto that offset and change that pallette into something else( I recommend bit "manipulating" as used above) I know, I'm not good in making tutorials If someone else could read this post please correct me if I've explained this totally wrong. (edited by Trekvarten on 03-20-05 12:33 PM) (edited by Trekvarten on 03-20-05 12:39 PM) (edited by Trekvarten on 03-20-05 12:46 PM) |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1344/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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Yo Trek, the GBA uses the same color format as SNES. wBBBBBGG GGGRRRRR where "w" is a wasted bit. That's five per element, not four. |
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Trekvarten Level: 6 Posts: 8/11 EXP: 621 For next: 286 Since: 01-16-05 From: Sweden, Stockholm Since last post: 206 days Last activity: 167 days |
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Originally posted by ME I wrote that it was 5-bits... If you ment Originally posted by guess who... then I know what you mean...but everyone call it 4bit (because of the 32x32x32 colors) However, thanks for correcting me about the order(I wrote it the wrong way round) (edited by Trekvarten on 03-21-05 10:49 AM) (edited by Trekvarten on 03-21-05 10:50 AM) (edited by Trekvarten on 03-21-05 11:01 AM) |
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