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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - I'm writing a new metroid hack | |
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midget35

Paragoomba
Level: 13

Posts: 11/70
EXP: 8877
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Since: 03-17-05

Since last post: 3 days
Last activity: 14 hours
Posted on 03-31-05 11:53 AM Link | Quote
A 30 room shaft would normally be more than enough, I agree, and even in this case that may be true.

The problem is that I can't 'justify' getting the player to climb up 30 screens in order to begin the fight against Kraid. It's just too monotonous.

You can imagine how dispondant I was when I realised the map roll-over didn't carry the item data. Took me a long time to realise as well, so I've probably wasted those 8 hrs designing it.

It's not the end of the world. The hack is nearly finished now anyway so I'll just have to omit that feature.

I'm not technically minded enough to look at the code and decipher the problem, so unless you or DD or someone could come up with a patch to retain item data, I may never get to integrate the idea .


hehe. Just think about it dude I'll be your friend forever!

Thanks a lot for the input!
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