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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Small Preview: Mario Apocalypse | |
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Rockman

Flurry
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Since: 03-17-04

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Posted on 03-12-05 12:43 PM Link | Quote
Mario Apocalypse is a side project I just started, because I got bored of working on Mario: Race Against Time. So Race Against Time is on temporary ice again. Anyway, Mario Apocalypse is a tribute to my cancelled project, Dark Mario, and here is what it will feature:

- New levels, and a few old levels remixed.
- Dark backgrounds.
- Original graphics will remain, but there will be new palettes.
- A couple of features present in Dark Mario, 100 coins/Star, and Kuribo Shoe powerup.
- Better quality than Dark Mario
- Lives will remain intact
- Basic SMB3 Gameplay

A few screenshots:

















So, to sum it up, this hack will follow the original SMB3 level-playing style. You go through the levels, and get the goal cards. Most of the levels will be new, some of the original levels will be remixed, and there are dark backgrounds, more detailed (there aren't that many spaces in a level, so levels aren't bland) areas, and a few new features.

Current Progress

- Level 1 completed (Brand New)
- Level 2 completed (Remixed)
- Level 3 Halfway done (Brand New)
- Started working on Dungeon (Remixed)

I was able to complete a good amount in just a short period of time. That's what happens when you hack for a whole day non-stop.
Heian-794

Red Super Koopa
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Since: 06-01-04
From: Kyoto, Japan

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Posted on 03-12-05 05:34 PM Link | Quote
We're still looking forward to Race Against Time, you know! Don't leave it on ice for too long!

That purple is nice. Is there going to be a new storyline?

How about doing something with the font to make it a little scarier?

Xenon Odyssey

Red Paragoomba
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From: Forest Hill Zone, MD

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Posted on 03-12-05 09:55 PM Link | Quote


There had better be a good storyline. Otherwise my SMW hack named "Apocalypse" will greatly overpower yours. I knew I should have made my progress public...

Bleargh.
Xkeeper
The required libraries have not been defined.
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Posted on 03-13-05 04:52 AM Link | Quote
Originally posted by Xenon Odyssey


There had better be a good storyline. Otherwise my SMW hack named "Apocalypse" will greatly overpower yours. I knew I should have made my progress public...

Bleargh.
It's nothing more than a little side project.

Nothing eye-popping or whatever.
Ice Ranger

Leever
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Posted on 03-13-05 06:19 AM Link | Quote
Don't want to burn yourself out on the Time Attack .

Looks and sounds like a simple enough diversion from Time Attack (and more like a regular SMB3 hack) to get back to the basics having level design without keeping the time limit in mind as much.

Remixing doesn't take as much time as making completely new levels, so work on this project should go extremely quick.

Can't wait for you to finish Time Attack, but for a side project, sounds good.


*Also, could you PM me about ... a few things?*
Googie

Surarok
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Posted on 03-13-05 07:26 AM Link | Quote
Originally posted by Chill Penguin
Don't want to burn yourself out on the Time Attack .


Yeah bro, it's always good to have a side project when your working on a major hack, Waluigi's Adventure was a side project for me & look how that came out. I would play this hack also, the levels you hacked looks intersting enough.

Originally posted by Heian-794
We're still looking forward to Race Against Time, you know! Don't leave it on ice for too long!


Well said, fellow New Yorker.




(edited by Myster Mask on 03-12-05 10:50 PM)
Rockman

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Posted on 03-15-05 07:17 AM Link | Quote
I wasn't going to post these, but what the heck:


HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 03-15-05 08:52 AM Link | Quote
Not bad. I'd be a lot more enthusiastic if I had ever, in my life, seen a hack go from 'temporary ice' to 'complete'.
Rockman

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Posted on 03-16-05 01:29 AM Link | Quote
Sorry, but thats the way it is. ROM hacking isn't easy. I want to see awesome levels in my own hack, but sometimes I'm lazy, and working on levels is a pain in the ass. And the thing with Race Against Time, is that I have to add tons of coins to each level to make the level complete. Plus, there are other real-life things. Like, I'm going to be moving pretty soon, and I'm thinking about going back to college and working with another job. Even this hack, I don't know how far its really going to get. I am actually thinking about cancelling Apocalypse and just making a Super Mario Bros. 3 remix hack. Improved original graphics, remixed levels, and few other small features. It could be me, or it could just be that Super Mario in general is too much of a project. But, I have seen people like Googie, Frank15, and Ringodoggie throw levels together like they are nothing. Everybody's different. I'll do what I can. I could ask people to help me with levels, but I have to be the one that is doing majority of the levels, being its my hack, and I haven't really completed a hack before on my own.

I had more luck with Megaman than I am with SMB3. I actually got halfway through the damn hack. Right now, considering the work I have done so far, Race Against Time is only 10% complete. Most of World 1 is done, and I have done a few other levels in World 2 and 3. Plus, some graphics changes and ASM hacks. I still have a long way to go on it. But this is not something I'm going to stress over. I do this as a hobby when I feel like it. I really want to bring to gamers a hack that is complete and fun in every way, but if it doesn't happen, sorry. I'm laying off the pictures and info from now on.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 03-16-05 09:45 AM Link | Quote
Personally, I find level design to be one of the most fun parts, as long as the editor doesn't suck. The only problem I have is that one of the games I'm working on doesn't have a good editor (and I haven't been able to get mine working), and the other is giving me a lot of ASM-related trouble.
Googie

Surarok
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Posted on 03-16-05 07:14 PM Link | Quote
Well, if your having problems with your'e hack Rockman, I can give you a hand with no problem. PM me your'e AIM SN I can help you out with a few ideas, a'ight?
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
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Posted on 03-17-05 12:58 AM Link | Quote
Well I can understand the real-life issues thing, but really, if you took the combined efforts from your past 5 hacks and put that effort towards one hack, you'd have a completed one by now.

What you could do, is make 2 worlds be timed based, like Race against time, then switch things up in the next two worlds, thus you wouldn't feel like you're working on the same hack. I constantly add new ASM hacks to my hack so I have an incentive to do a new level.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 03-17-05 09:24 AM Link | Quote
Actually, if it's just the constant need for creativity that gives you trouble, do what I do. Plan out every aspect of it before you actually make it.
Rockman

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Posted on 03-20-05 07:35 AM Link | Quote
Good news about Race Against Time!

World 1 is finally complete!

World 3 is almost complete as well!

World 2 is almost halfway done!

The public demo will consist of World 1, 2, and 3. And this will also be the only public demo. The rest of the game you'll have to wait until the hack is finished.

I have some new stuff I want to tell about.

Toad may be a playable character alongside Mario. I'm just starting to work on him.


I have to adjust the palette, and finish putting the sprites in.

Pics from various levels through Worlds 1 - 3.













Also, I still have a lot of touching up to do, and some graphics are subject to change. I don't know if I like the new wooden blocks, or the bricks. The wooden blocks just don't fit in. And the bricks (shaded differently), I'm going to use graphics that I did in my SMB graphics hack.

Yah, I know was going to lay off the pics, but I have been working a lot on this lately, and this is a big update.


(edited by Rockman on 03-19-05 10:53 PM)
PSlugworth

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Posted on 03-20-05 07:55 AM Link | Quote
Verrrry interesting.

Will Toad be player two, an alternate option for player one, or some weird combination of the two, like Toad only being playable in certain levels?
Rockman

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Posted on 03-20-05 08:02 AM Link | Quote
Toad WILL NOT be Player 2. You will see.

Toad is my main focus right now though. I'm working on having him jump shorter than Mario, and run slightly a little faster than Mario. Also, Toad will have his own special weapons.

Also, I have planned a Story feature that I am confident I can code. Basically what will happen, is during the adventure, Mario will get killed off, and Toad will have to finish the Adventure. Well, maybe Mario won't get killed, but he will definately be out of commision.
Violent J

Melon Bug
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Posted on 03-20-05 08:32 AM Link | Quote
BOOO! You killed the epic climax! You aren't supposed to tell us! Lol just kidding. Looks great. Cant wait for a D E M O.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
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Posted on 03-21-05 03:58 AM Link | Quote
Originally posted by Rockman


Looks quite neat.




Awesome. Looks like it came right out of Metroid.
Xeolord

- B l u e s -
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Posted on 03-21-05 04:02 AM Link | Quote
Honestly Rockman looks pretty cool, it's been awhile since I've actually played a hack. Then again, it's been awhile since I've actually seen a completed hack.

Judging by your past history on TEK Hacks Rockman, please finish this one. It's looking good.

Also, I really liked the first picture HyperHacker quoted there myself.
Rockman

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Posted on 03-21-05 05:54 AM Link | Quote
I have done a lot of work on it recently, so I'm happy to say that the hack is 20% complete. I have been making a lot of new levels from scratch lately.
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