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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Story Forum - Chronicles of Darkness Special Edition 2: Ambition & Arrogance | |
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Dracoon

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Posted on 03-23-05 07:02 AM Link | Quote
Drake: "Who the hell are you!"

Drake had woke up after a few second, he was sitting at a camp fire, if it could be called that. They were in a vortex of sorts, everything was black, only the fire showed anything at all.

???: "You already know, you've probably seen me almost every day."

Drake: "That doesn't help me at all. Think you could be more specific?"

The person laughed, he looked about 18, and very powerful for a normal human. Everything about him emmited power.

???: "I'm Destin."

Drake: "WHAT!!!!?!?!?? YOU'RE A FAKE STORY THOUGH!"

Destin: "I dunno where you heard that, but I'm 100% real."


On the surface of the planet, everyone who came looked nervous. Only Star, Serra, Siryx, Nino, Bel, Stacice, and Dracoon came, but most of them were nervous. The only thing saving them from the cold, was something Star was doing.
Zerodius

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Posted on 03-23-05 07:27 AM Link | Quote
Dark Weapon: "OK! Listen up Serra... do you want me to explain to you how do the Dungeons and Battles work in the Chronicles of Darkness serie RPs?"

____________________________________________________________________

-LOCATION-
X000######
###0######
###0######
###00001##
###0##0###
#000##00##
#0#####00#
#00000##X#
###1#1##2#
(X) Party
(0) Empty Space
(#) Wall
(1) Item(s)
(2) Destination
(X) Boss Enemy (Agent North + Lucyder)

-PARTY STATUS-
=Serra
Life Force (0) (IIIIIIIIII)
Concentration (-----)
Resonance (-----)
Limit (0) (----------)
=Siryx
Life Force (0) (IIIIIIIIII)
=Star
Life Force (0) (IIIIIIIIII)
=Nino
Life Force (0) (IIIIIIIIII)
=Bel
Life Force (0) (IIIIIIIIII)
=Stacice
Life Force (0) (IIIIIIIIII)
=Dracoon
Life Force (0) (IIIIIIIIII)

-EXPERIENCE-
=Serra
Level 1 (0%)
=Siryx
Rank (I--)
=Star
Rank (I--)
=Nino
Rank (I--)
=Bel
Rank (I--)
=Stacice
Rank (I--)
=Dracoon
Rank (I--)


(edited by Zerodius on 03-22-05 10:27 PM)
(edited by Zerodius on 03-22-05 10:29 PM)
(edited by Zerodius on 03-22-05 10:33 PM)
Ran-chan

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Posted on 03-23-05 05:53 PM Link | Quote
Off: Aren
Zerodius

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Posted on 03-23-05 06:53 PM Link | Quote
OFF: Nope. Last RP, the stats of the characters were not calculated (and it is a bit logical becease that, in truth, the stats displayed in my post are supposed to be the data Dark Weapon supplies the party with. After all, Dark Weapon not only serve as a sword but also as a computer). In this RP, the party will have set HPs and won't be able to unleash techs as often as they want. However, the rules remain the same, really... it's just that now, when you decide that the enemy's attacks connect (becease you couldn't think of a good enough counter or something), I'm the one who decides how much damage it causes exactely.

Also, it was unknow how much HPs the enemies had last RP... this time, their HP meters will be visible!

The battle system is quite similar to that of Wack-a-clone... but with extra elements (such as concentration, resonance, limit, levels...).

Dark Weapon will explain how it all works to Serra. It's quite a lenghty explanation... but it's actually quite simple. The reason why the explanation will be lenghty is that it applies to people who never participated in Sim-battles or RPs before and it gives lots of exemple too.

____________________________________________________________________

Dark Weapon *using telepathy (only Bel can hear)*: "Well... that won't needed... DUH! Star is currently supplying the party with air and heat... probably using a spell or something. I don't know... ask him!"


(edited by Zerodius on 03-23-05 09:55 AM)
Dracoon

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Posted on 03-23-05 07:04 PM Link | Quote
Star kind of looked around and headed forward a little bit. Serra followed wodnering what the hell was going on.

OOC You will need to explain, cause I'm lost.
Zerodius

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Posted on 03-23-05 10:27 PM Link | Quote
OFF: Well... here is the explanation.

____________________________________________________________________

Dark Weapon: "Serra... listen very carefully... I'll explain everything you need to know about two things called the "Battle system" and the "Exploration system". I don't know why I know all this becease basically, a battle system isn't needed to beat up people and we can explore freely... but well, people called "Dracoon" and "Trapster" obviously need them... for some reason. Anyway!

============================================================

-CHRONICLES OF DARKNESS 101-
How to fight bad guys and explore dungeons

=BATTLE SYSTEM
The battle system in the Chronicles of Darkness serie is a turn-by-turn battle system divided in "rounds".

First, the fights begin with an intro. In short, Dark Weapon tells the party what are the enemies and if the info is available, the maximum amount of damage they can resist.

Then, the party attacks. Each user must make his character make ONE action. It may be an attack, using an item... pretty much anything. If the actions do not rely on luck and affect the users' characters, then they decide if their attacks work... else, they must let the RP's creator decides if the action works or not.

Once all user characters have acted once, the enemy party will do a SINGLE counter-action against all actions directed at them from the allies... and then, they will do a single action, just like the party did.

Thus, the first round ends.

Starting from the second round, both parties will counter-act and act once until one of these conditions are met:

-Serra's HP meter read: (0) (----------)
-All party members evacuated successfully (KOed characters must be carried, dead characters can be abandonned or carried as well)
-All surviving enemy characters have ran away
-The entire enemy party is defeated
-Special conditions are met

If Serra's HP meter is completely emptied, she dies and the RP officially ends with the heroes being defeated. If any enemies are defeated when the battle ends, the Level-up meter will go up. There are no experience points... unstead, each defeated enemy will give a specific amount of % varrying on how hard the fight was. Harder fights award more experience... but having one or more character defeated will cut by half the amount of % obtained. If all enemies evacuate or are defeated, items may be found on defeated enemies.

Now that the basics are done... here are some regulations:

-you cannot decide if your attacks/counter-attacks hit/succeed (auto-hit techs allowed however)
-you can only attack and counter-attack once per post
-you cannot control characters that aren't yours
-you cannot evade/block all attacks (no miraculous dodging)
-special conditions (no evacuation, weapon/magic disabled, e.t.c.) must be respected

That's all for the rules. Instant-death and summons are allowed... more on that later.

Now about the actual attacks...

Using the characters' weapons without putting power in them does not require Concentration. As such, slashing baddies with swords, firing with firearms, and other usage of weapons can be done at anytime (no combos however!). Basic fighting moves such as punching or kicking may be done without using Concentration either.

Using Techs, combos, or simply just advanced fighting techniques require Concentration. There is no mana management: as long as you get enough concentration, you can do it at anytime... as long as you have the needed concentration. Most moves require concentration but does not drain it... but some moves may so be careful! Also, cooperation between users is needed since ALL CHARACTERS SHARE THE SAME CONCENTRATION METER.

By default, the concentration meter will slowly fill in increments of 10% per round (but always at least 1 point). Characters may sacrifice their turn to fill the concentration meter by 10% more at the end of the current round.

Serra has two special attack meters: the Limit and Resonance meters.

When Serra is struck or that the condition or her friends may become worse, a mix of fear, worry, and anger will appear in her mind, filling the Limit meter. When the meter is filled, she gains a Limit point which can be used for Desesperation Attacks. Desesperation Attacks require no concentration and can be done at any time as long as the needed Limit points are there. In cases of extreme crisis (allied characters being defeated and/or Serra's HP being dangerously low), the Limit meter will fill up instantly.

The Resonance meter allows Serra to use her strongest attacks... the Unison and Full Synchro attacks. If the party attacks in a graceful way, each character completing each others' actions, the meter will slowly fill. If it becomes full, the party can use a Unison Attack and the meter's name change to Full Synchro and is emptied. If the meter is filled again without using an Unison Attack meanwhile, the party becomes able to use a Full Synchro Attack. The Unison Attack is when the entire party unite and unleash a powerful move while the Full Synchro is when the party acts as a single entity, unleashing an incredibly powerful move. The Full Synchro Attack is the party's ultimate attack... but since the meter fills slowly, these attacks won't be pulled off often and furthermore, in order to unleash a successful attack, all users must decided together what move they want their characters to unleash. In cases of extreme crisis (entire party at low HP, Serra in "Peril" state (1 HP left)), the Resonance meter will fill up instantly.

I think that's pretty much it... if you still have questions, ask them via PM.

=EXPLORATION SYSTEM
The exploration system is actually very simple. Just specify the direction and the party will move toward it. However... remember that often, the party is not alone! Other characters wander around and are visible only when the party is in the same area as them... as such, after specifying a location, the party will move as close to the destination as possible and then stops when new objects/characters/important details are spotted so that they may have the occasion of changing their mind.

It's a bit complicated to explain but it's quite simple actually... and as such, I think exemples would work better than just text...

-EXEMPLE 1
X000######
###0######
###000000#
######0#0#
######001#
(X) Party
(0) Empty Space
(#) Wall
(1) Destination

In this case, the party wants to reach the destination (1)... so, the party will take the shortest road to the location. However, on my next post, the party will have run into no important detail... exept that the destination cannot be reached using the shortest path:

-EXEMPLE 1
0000######
###0######
###000000#
######0#0#
######X21#
(X) Party
(0) Empty Space
(#) Wall
(1) Destination
(2) Trap

As you can see... the party made it as close as possible. Now, the users must post if they want to try and go trough the path (causing an event) or try and get around it. Many events and characters are hidden until the party reached them... which explains why the Trap (2) wasn't there when the party first entering the dungeon.

-EXEMPLE 2
#####X#####
#####0#####
#####0#####
#000000000#
#0#######0#
#000000000#
#####0#####
#####1#####
(X) Party
(0) Empty Space
(#) Wall
(1) Destination

In this case, choosing a path is merely a case of the users' taste... or is it?

-EXEMPLE 2
#####0#####
#####0#####
#####X#####
#200000000#
#0#######0#
#000000002#
#####0#####
#####1#####
(X) Party
(0) Empty Space
(#) Wall
(1) Destination
(2) Guards

After moving to the entrance of the circle-like hall, the party found out that there are guards patrolling the area!... in this case, waiting would be a better idea...

-EXEMPLE 2
#####0#####
#####0#####
#####X#####
#002000000#
#0#######0#
#000000200#
#####0#####
#####1#####
(X) Party
(0) Empty Space
(#) Wall
(1) Destination
(2) Guards

As you can see... the Guards are patrolling the area in a clockwise pattern... and as such... the party can avoid them by taking the path to the right!

-EXEMPLE 2
#####0#####
#####0#####
#####0#####
#000020000#
#0#######0#
#000020000#
#####0#####
#####X#####
(X) Party + Destination
(0) Empty Space
(#) Wall
(1) Destination
(2) Guards

...

Well... that's pretty much it for all of the explanations. Now, you're ready to go on with the exploration of the Guardians' base on Pluto!

============================================================

Dark Weapon: "To "Dracoon" and "Trapster"... I do not know who you are... but if you have any question, just ask Zerodius via "PM". I do not know who they are and why they would something called a "PM" to the Admiral but... well... I'm not the one who has put all those memories there!"


(edited by Zerodius on 03-23-05 01:27 PM)
(edited by Zerodius on 03-23-05 01:28 PM)
(edited by Zerodius on 03-23-05 01:34 PM)
Dracoon

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Posted on 03-23-05 11:57 PM Link | Quote
Star: "Lets head east, there is no other way to move."

Star went ahead of everyone else, everone kind of following cautiously behind. Not really sure what was going on.


OOC This might get annoying
Ran-chan

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Posted on 03-24-05 12:49 AM Link | Quote
Off: I know what concentration is since I
Zerodius

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Posted on 03-24-05 01:33 AM Link | Quote
The party made it to the end of the hall... and personally, not much had happened... exept that the party could see a spaceship or two pass over their heads once or twice... (they're still on the surface of the planet!)

NOTE: Specifying what is the party's actual destination will help save time.

____________________________________________________________________

-LOCATION-
000X######
###0######
###0######
###00001##
###0##0###
#000##00##
#0#####00#
#00000##X#
###1#1##2#
(X) Party
(0) Empty Space
(#) Wall
(1) Item(s)
(2) Destination
(X) Boss Enemy (Agent North + Lucyder)

-PARTY STATUS-
=Serra
Life Force (0) (IIIIIIIIII)
Concentration (-----)
Resonance (-----)
Limit (0) (----------)
=Siryx
Life Force (0) (IIIIIIIIII)
=Star
Life Force (0) (IIIIIIIIII)
=Nino
Life Force (0) (IIIIIIIIII)
=Bel
Life Force (0) (IIIIIIIIII)
=Stacice
Life Force (0) (IIIIIIIIII)
=Dracoon
Life Force (0) (IIIIIIIIII)

-EXPERIENCE-
=Serra
Level 1 (0%)
=Siryx
Rank (I--)
=Star
Rank (I--)
=Nino
Rank (I--)
=Bel
Rank (I--)
=Stacice
Rank (I--)
=Dracoon
Rank (I--)
Dracoon

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Posted on 03-25-05 08:11 PM Link | Quote
They are going to the most left treasure chest, I DON'T leave treasure behind.
Zerodius

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Posted on 03-26-05 12:30 AM Link | Quote
The party advanced toward their destination... and when the reach the branching path, guards can be seen at the end of both corridors.

Since the party is far from them, it is impossible to guess what they are doing... but for now, they do not seem to be moving. They're basically just standing there, looking blankly into space.

____________________________________________________________________

-LOCATION-
0000######
###0######
###0######
###X0031##
###0##0###
#003##00##
#0#####00#
#00000##X#
###1#1##2#
(X) Party
(0) Empty Space
(#) Wall
(1) Item(s)
(3) Guards
(2) Destination
(X) Boss Enemy (Agent North + Lucyder)

-PARTY STATUS-
=Serra
Life Force (0) (IIIIIIIIII)
Concentration (-----)
Resonance (-----)
Limit (0) (----------)
=Siryx
Life Force (0) (IIIIIIIIII)
=Star
Life Force (0) (IIIIIIIIII)
=Nino
Life Force (0) (IIIIIIIIII)
=Bel
Life Force (0) (IIIIIIIIII)
=Stacice
Life Force (0) (IIIIIIIIII)
=Dracoon
Life Force (0) (IIIIIIIIII)

-EXPERIENCE-
=Serra
Level 1 (0%)
=Siryx
Rank (I--)
=Star
Rank (I--)
=Nino
Rank (I--)
=Bel
Rank (I--)
=Stacice
Rank (I--)
=Dracoon
Rank (I--)
Ran-chan

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Posted on 03-26-05 01:34 AM Link | Quote
I think it
Dracoon

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Posted on 03-26-05 07:23 AM Link | Quote
Serra: "Yeah, lets go, but try and stay quiet."

Serra took off towards the gaurd, slowly, but surely.
Zerodius

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Posted on 03-26-05 10:07 PM Link | Quote
OFF: Unless specified, I'll assume that only the characters you named will travel to the specified location.

____________________________________________________________________

Since this was Pluto's base spaceport, it would be easy to sneak up on the guards since there were lots of stuff to hide behind.

As such, it was easy for Serra to reach the guards unnoticed. They were simply three humans in high-tech armor discussing...

Guard #1: "Hey Joe! Did you heard about the boss's new army?"

Guard #2: "Yeah... they said that he was successful in creating "Ex" beings!"

Guard #1: "Really? We now have "Ex" beings on our side? I heard that those things were invincible! They're even stronger than a deity!"

Guard #3: "Maybe... but I heard that no one was ever able to decipher the encryption on the Project Ex files. I was participating to the Project both in it's original creation by the Admiral and in it's second appearance as the boss's new plan for world domination!"

Guard #1: "Yeah! I heard about that! I believe they used something called the "4D Cubic Password Lock" to keep anyone from accessing the files and then, the files were written into an unique language unique using unique letters and extremely complicated rules. The UEN has tried for almost five centuries to decypher it and never could."

Guard #2: "Yeah... and without the "DNA Key Code", all "Ex" beings overcharge and self-destruct after a short time since powers that go beyond the Laws of Physics cannot stay stable for long without the code."

Guard #1: "So... do you know how they bypassed the code?"

Guard #3: "I heard that they had to remove some features from the "Ex" beings in order to make their survival possible. As such... I've heard that they can be forced into their true forms using a special type of radiation and that then, the very air will sap their Life Force... however, to truly terminate them, they must be exposed to intense light or thrown into the emptiness of space."

Guard #1: "Sounds hard to do... especially since the Dark Weapon imitations seems of high quality if the rumors are true."

Guard #3: "The imitations? I was given the privilege of testing one a few months ago!"

Guard #1: "Wow! It must truly have been incredible..."

Guard #3: "Not that much. The data on Dark Weapon is the most well-protected file in all of Project Ex. In truth... no data could be retrieved. The Dark Weapon copies were created using data gained from Ex Lightheart's Dark Weapon which was stolen from her months ago by the strongest creature of this Universe."

Guard #2: "So... they are fake."

Guard #3: "Yes... but their powers are identical at two exeptions. First, we were unable to make them invulnerable. The copies cannot be damaged by anything... but sword-breaking magic and technology, which still works. Also, unlike the original, they drain the user's mental strenght each time they are used and as such, can only be used for a short time. Using the copies for an extended period time could make the user insane."

Guard #1: "Well that's pretty bad... but what about that famous secret that could ruin us if this Universe's inhabitants learnt it?"

Guard #3: "Well... you see, a fatal flaw was found in the "Ex" beings' DNA code. This flaw was placed there in purpose and can only be corrected trought a serie of hard operations that are detailed in the Project Ex files... and they were not decrypted. As such, this flaw, codenamed "Dance of Insanity", could not be corrected. However... as long as the mortals do not find what is it and how to exploit it, we're fine."

Guard #2: "I wonder who could have access to such informations..."

Guard #3: "It is said that only Siryx, the leader of the Anti-Exs, knew what it was. He transmitted his knowledge to his ex-boss when he was evil as well as to his fellow Anti-Exs."

Guard #1: "So that explains why the casualties on the assault on this Universe's planet Earth were so high! The Anti-Exs exploited the "Dance of Insanity"..."

Guard #3: "Indeed."

Guard #2: "I wonder if it is OK for you to share all of that info with us... after all, it's critical info!"

Guard #3: "Totally correct, believe me! There's no way the stupid mortals will think of attacking this small planet!... and even if they did, agent North and Lucyder will find and terminate them as soon as they're detected!"

Guard #1: "Agent North and Lucyder... these are truly creepy beings!"

Guard #2: "Yeah! I heard that the Omega Robots were nicknamed the "Robotic Elite Four" becease of their extreme mastery of combat! They can face any opponent and overcome it! I heard that they could even be strong enough to face Dark Kings!"

Guard #3: "Maybe... but each Omega Robot is specialized into a single combat style and as such, can be defeated using a specific strategy. It is why we created clones of the Prime Evils to protect them."

Guard #1: "But... that means that the last one is left unprotected!"

Guard #3: "Bah! Agent Nova is the strongest mechanical creature ever created! He could even be stronger than the Deus Ex Machina!"

Guard #2: "What? A robot stronger than the Deus Ex Machina? I'll believe it when I see it! Deux Ex Machina is even stronger than those creepy Metal Gears the boss created to protect the headquarters on Pulstar!"

Guard #3: "Agent Nova is perfect. He has all of the abilities and skills of agent North, Brutus, and Epsilon in even better. Deux Ex Machina may be large and powerful... but he's vulnerable to his own power. Agent Nova has no weakness."

Guard #1: "As for the Prime Evils... are you sure they won't rebel? They may be just clones... but seeing clones of beings that used to be NeoBowser's top-ranked generals is still somewhat... well..."

Guard #3: "I'm sure they won't rebel. Their bodies are the same... but they're not bound to the Evil Elements and their souls are totally different. In fact... "Prime Evils" is the nickname we give them... but in truth, the name for those agents is truly "Dark Angels"."

Guard #1: "WHAT?!? You mean that the Dark Angel agents are actually the Prime Evils reborn as our allies?!?"

Guard #3: "Indeed!"

Guard #2: "I feel rather uneasy with all that... Why do we have to use the "Ex" beings and the Prime Evils? These mortals stand no chance!"

Guard #3: "Maybe... but Chaos lives in this Universe and Chaos is almighty and as such, only an almighty power can rival him... and we need the "Ex" beings and the Prime Evils to unseal THAT spell..."

Guard #1: "You do not mean... THAT spell?"

Guard #3: "Yes! THAT spell... Eternum!"

The two guards were horrified when the third one said the name of the Ultimate Attack.

Guard #1: "Are you INSANE?!? I tought I was gonna die!"

Guard #3: "I don't understand what is so scary about the spell. Yes... it's the Ultimate Attack itself and the only thing that can kill Chaos... but still, there's nothing to fear since as soon as all of the Evil Elements will be ours, we'll be able to undo the seal Chaos did on the spell, deep within the Void."

Guard #2: "Well... anyway... guarding this place is boring. I could use some action..."

Guard #1: "Well... this job is still better than guarding that stupid Good Element! I don't know how North and Lucyder can stand it! Standing there, all day, staring at the Element..."

Dark Weapon: "Did you heard all that, Serra? It looks the "Ex" beings the Guardians built have a weakness after all! As soon as we're done... it would be good to ask Siryx what he knows about the "Dance of Insanity"..."

-LOCATION-
0000######
###0######
###0######
###X00X1##
###0##0###
#003##00##
#0#####00#
#00000##X#
###1#1##2#
(X) Serra
(X) Party
(0) Empty Space
(#) Wall
(1) Item(s)
(3) Guards
(2) Destination
(X) Boss Enemy (Agent North + Lucyder)

-PARTY STATUS-
=Serra
Life Force (0) (IIIIIIIIII)
Concentration (-----)
Resonance (-----)
Limit (0) (----------)
=Siryx
Life Force (0) (IIIIIIIIII)
=Star
Life Force (0) (IIIIIIIIII)
=Nino
Life Force (0) (IIIIIIIIII)
=Bel
Life Force (0) (IIIIIIIIII)
=Stacice
Life Force (0) (IIIIIIIIII)
=Dracoon
Life Force (0) (IIIIIIIIII)

-EXPERIENCE-
=Serra
Level 1 (0%)
=Siryx
Rank (I--)
=Star
Rank (I--)
=Nino
Rank (I--)
=Bel
Rank (I--)
=Stacice
Rank (I--)
=Dracoon
Rank (I--)


(edited by Zerodius on 03-26-05 01:07 PM)
(edited by Zerodius on 03-26-05 01:08 PM)
Ran-chan

Moldorm
eek, when are they going to stop growing...
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Posted on 03-27-05 09:10 PM Link | Quote
Bel thought: "Hmm, I take the other guards then. I don
Dracoon

Zelda
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Posted on 03-27-05 10:22 PM Link | Quote
Dracoon: "I'm comming to, you might be hurt if you go alone."

Dracoon dashed after Bel as the others rushed towards Serra who was wondering if sh should just jump them... Of course, maybe she could impose fear. Serra liked the idea and jumped out a the gaurds, expecting them to flee in terror.

Serra: "I am an Ex being, you already know you have no chance!"
Zerodius

Aquamentus
Level: 65

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Posted on 03-27-05 11:30 PM Link | Quote
-LOCATION-
0000######
###0######
###0######
###000X1##
###0##0###
#30X##00##
#0#####00#
#00000##X#
###1#1##2#
(X) Serra's Party + Guards (Battle)
(X) Bel's Party + Probes
(0) Empty Space
(#) Wall
(1) Item(s)
(3) Guards
(4) Probes
(2) Destination
(X) Boss Enemy (Agent North + Lucyder)

-PARTY STATUS-
=Serra (in battle)
Life Force (0) (IIIIIIIIII)
Concentration (-----)
Resonance (-----)
Limit (0) (----------)
=Siryx (in battle)
Life Force (0) (IIIIIIIIII)
=Star (in battle)
Life Force (0) (IIIIIIIIII)
=Nino (in battle)
Life Force (0) (IIIIIIIIII)
=Bel (encounter with Probes)
Life Force (0) (IIIIIIIIII)
=Stacice (in battle)
Life Force (0) (IIIIIIIIII)
=Dracoon (encounter with Probes)
Life Force (0) (IIIIIIIIII)

-EXPERIENCE-
=Serra
Level 1 (0%)
=Siryx
Rank (I--)
=Star
Rank (I--)
=Nino
Rank (I--)
=Bel
Rank (I--)
=Stacice
Rank (I--)
=Dracoon
Rank (I--)

===================
SERRA'S PARTY EVENT
===================

The guards stared at the "Ex" being that had suddenly appeared.

Guard #1: "OK... that's just weird."

Guard #2: "I tought all "Ex" beings were mentally controlled by the Deus Ex Machina!"

Guard #3: "Yeah... then it must mean that..."

Guard #2: "Deux Ex Machina wants to kill us! RUN!!!"

Guard #3: "No you moron! This means that this is Ex Lightheart, the enemy!"

Guard #2: "What?!? The enemy?!?"

Guard #3: "Indeed."

Guard #2: "What do we do?!? What do we do?!?"

Guard #3: "Our orders are to report to Agent North as soon as we spot the enemy. Follow me!"

Guard #3 ran away!

Guard #2: "What are you waiting for?!? Let's go!"

Guard #1: "Hmm..."

Guard #2: "What?"

Guard #1: "Come on! Use your head! This is the enemy, right?"

Guard #2: "And...?"

Guard #1: "Most of her powers are locked, right?"

Guard #2: "The reports says so anyway..."

Guard #1: "So that means we can take her on!"

Guard #2: "WHAT?!? But why would we do that?"

Guard #1: "Use your head! If we defeat the enemy here and now, we'll become famous! The boss will shower us with praise! We'll receive a raise!"

Guard #2: "Sounds good!"

The guards took out their high-tech semi-automatic rifles.

Guard #1: "Prepare yourself, stupid rat!"

Dark Weapon: "Looks like your strategy to scare them failed! Alright, time to enter Battle mode! I'll drain all of your conscious toughts unrelated to the fight and will activate your mechanical parts..."

=BATTLE BEGIN!=

Dark Weapon: "OK! Listen up, Serra! These are common Guardian guards and as such, wield standart Guardian equipment. Usually, Guardians wear basic high-tech body armor that offer little protection against our advanced technological/magical weaponry and they are just a bit faster than regular humans. Their power reside in their mastery of their somewhat effective weaponry. Their rifles are semi-automatic energy rifles "Slicer MK3". These rifles fire energy beams at a high speed. The beams have a high level of penetration and may send you flying backward but doesn't inflict much damage. A direct hit may drain only 2 points off your Life Force meter. If you didn't noticed it yet, there is a large blade at the end of the rifles and as such, Slicers MK3 can be used as melee weapons. When they get desesperated, the enemies may try to throw grenades so be careful! Anyway... go on! Slice them into pieces!"

Dark Weapon paused...

Dark Weapon: "OOPS! Forgot to tell you... you should have updated your characters' status before heading into battle! As such... I don't know what techs you can use and for safety purposes, you won't let you use any... for now. I'll create techs for you to use as you fight so don't worry."

-PARTY STATUS-
=Serra
Life Force (0) (IIIIIIIIII)
Concentration (-----)
Resonance (-----)
Limit (0) (----------)
=Siryx
Life Force (0) (IIIIIIIIII)
=Star
Life Force (0) (IIIIIIIIII)
=Nino
Life Force (0) (IIIIIIIIII)
=Stacice
Life Force (0) (IIIIIIIIII)

-ENEMY-
Guard #1 (IIIIII)
Guard #2 (IIIII)

=================
BEL'S PARTY EVENT
=================

Bel made it in front of two robotic probes minding their own business. All they were doing was cleaning the area. Looks like they were not truly guards but just mere maintenance robots after all...

A single guard was at the end of the corridor, watching the robots. For some reason, he was ignoring Bel and Dracoon.


(edited by Zerodius on 03-27-05 01:31 PM)
(edited by Zerodius on 03-27-05 01:32 PM)
(edited by Zerodius on 03-27-05 01:34 PM)
Dracoon

Zelda
The temp ban/forum ban bypasser!
Level: 84

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Since: 03-25-04
From: At home

Since last post: 5 hours
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Posted on 03-28-05 03:16 AM Link | Quote
Dracoon waited and started to scan the probes, he had to know what they were.


Serra jumped towards the nearest gaurd, slashing Dark Weapon at him, Star flew towards the other guard and Siryx went around both and tried to strike the one Serra was striking from behind. Nino concentrated.
Zerodius

Aquamentus
Level: 65

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Posted on 03-28-05 05:14 AM Link | Quote
-LOCATION-
0000######
###0######
###0######
###000X1##
###0##0###
#30X##00##
#0#####00#
#00000##X#
###1#1##2#
(X) Serra's Party + Guards (Battle)
(X) Bel's Party + Probes
(0) Empty Space
(#) Wall
(1) Item(s)
(3) Guards
(4) Probes
(2) Destination
(X) Boss Enemy (Agent North + Lucyder)

-PARTY STATUS-
=Serra (in battle)
Life Force (0) (IIIIIIIIII)
Concentration (II---)
Resonance (-----)
Limit (0) (----------)
=Siryx (in battle)
Life Force (0) (IIIIIIIIII)
=Star (in battle)
Life Force (0) (IIIIIIIIII)
=Nino (in battle)
Life Force (0) (IIIIIIIIII)
=Bel (encounter with Probes)
Life Force (0) (IIIIIIIIII)
=Stacice (in battle)
Life Force (0) (IIIIIIIIII)
=Dracoon (encounter with Probes)
Life Force (0) (IIIIIIIIII)

-EXPERIENCE-
=Serra
Level 1 (0%)
=Siryx
Rank (I--)
=Star
Rank (I--)
=Nino
Rank (I--)
=Bel
Rank (I--)
=Stacice
Rank (I--)
=Dracoon
Rank (I--)

===================
SERRA'S PARTY EVENT
===================

Guard #1 sidestep Serra's attack and prepare to counter-attack but suddenly, he's struck from behind! Siryx had attacked him from behind!

Guard #1: "OOOW! How unfair!"

Guard #2: "I'll help you!"

Guard #2 dashed toward Siryx but Star got into the way!

Guard #2: "Don't try your luck mortal!"

Guard #2 shot a beam aimed at Star's chest with his semi-automatic energy rifle!

==============TURN RESULTS==============
Total damage inflicted: 2
Total damage suffered: 0
Concentration + 2 (end of turn (+1), concentration (+1))
Resonance + 0 (no event)
Limit + 0 (no event)
==============TURN RESULTS==============

-PARTY STATUS-
=Serra
Life Force (0) (IIIIIIIIII)
Concentration (II---)
Resonance (-----)
Limit (0) (----------)
=Siryx
Life Force (0) (IIIIIIIIII)
=Star
Life Force (0) (IIIIIIIIII)
=Nino
Life Force (0) (IIIIIIIIII)
=Stacice
Life Force (0) (IIIIIIIIII)

-ENEMY-
Guard #1 (IIII--)
Guard #2 (IIIII)

=================
BEL'S PARTY EVENT
=================

Data on the Probes:

-Probe Workbot model MK-303
Small round yellow robots with anti-gravity engines and two pairs of large wings that hover around harmlessly, minding their own business. These robots have been copied from the Hunters' Probe robots model MK-303... exept that these ones lack souls and as such, never notice what is happening around them. However, remember that those robots can still feel pain so... please be gentle to them! Being a robot isn't easy, you know!... especially when you're working for someone such as Dreickonis! These robots have not been designed for combat and show it! Since they use tractor beams to move around and lack arms, they cannot punch. Their wings cannot move and as such, cannot be used as means of defensive. Their only real mean of defense is to overcharge the circuits/nerves of beings using their tractor beams which is a painfully slow and inneffective attack. While beating a Probe is as easy as it can get... you can always aim for their eyes. Their 5 eyes are their weak point!... not that it's important since pretty much everything kills them in one hit. Be EXTREMELY careful if you attack Probes! Killer Probes are quick to rise to the defense of their friends if they spot you attacking the harmless Probe Workbots... and Killer Probes are among the most dangerous robots ever created! Believe me! You'll regret it if you engage a Killer Probe!

-Stats
Life Force: (II)
Attack power: 1
Defensive power: 0
Evasive ability: Sub-par
Intelligence: Sub-par
Behaviour: Peaceful + Passive
Strenght: Gravity + mines
Weakness: Everything else... but most especially Piercing attacks to weak point (triple damage) + Electricity (double damage)

-Stats (for Killer Probe)
Life Force: (5) (IIIIIIIIIIIIIIIIIIII)
Attack power: 20
Defensive power: 5
Evasive ability: Omega
Intelligence: Omega
Behaviour: Ultra-aggressive + Ultra-persistent
Strenght: Nearly everything (no damage)...
Weakness: Electricity (50% more damage) + Piercing attacks to weak point (double damage)

...End of scan...


(edited by Zerodius on 03-27-05 07:15 PM)
(edited by Zerodius on 03-27-05 07:26 PM)
Dracoon

Zelda
The temp ban/forum ban bypasser!
Level: 84

Posts: 2760/3727
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Since: 03-25-04
From: At home

Since last post: 5 hours
Last activity: 5 hours
Posted on 03-28-05 05:30 AM Link | Quote
Star moved quickly in a spin and struck upwards with his sword, a blast of wind blades shot towards the guard, comming from Nino.

Star: "They're weak."

Nino: "I feel sorry for beating them up."

Serra and Siryx leaped into a flurry of sword strikes, each one trying to hit the guard as many times as they could while he was off guard.


Dracoon looked at the probes, and decided he would follow the advice, no use getting killed early.[/i[

Dracoon: "Lets kill that guard off and then get the treasure located down here."

Dracoon walked towards the guard, buster cannon read to fire.
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