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11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - New program: SMW Enemy Names Exporter/Importer | |
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Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1334/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 02-26-05 04:46 PM Link | Quote
Ever wanted to rename the enemies shown during the ending? Well, it's possible! I threw together two programs last night. One that exports the enemy names to a file and one that imports them back to the Rom. For information about how to use them/limitations, look in the read me file.

How to download:
Click here and then on "SMWEN.zip".

Have fun!
Shyguy
The Original Femme Fatale!
Level: 57

Posts: 55/1998
EXP: 1443008
For next: 42920

Since: 02-14-05

Since last post: 2 hours
Last activity: 1 hour
Posted on 02-26-05 04:54 PM Link | Quote
Right when I named my new Rex sprite Frank, too! Coincidences are AWESOME! I'm gonna download it now! EDIT: Oh, boo! Can't name Rex Frank because of name limit.... Oh, well! This is a major feat! You are awesome!


(edited by Master M on 02-26-05 07:58 AM)
The Kins

Kodondo
Level: 38

Posts: 291/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 02-26-05 04:56 PM Link | Quote
YURBIPBG!!!!!!!!!!!!! (and other untranslatable sounds of glee)

Just what I wanted for my hack! Oh schweet jesus do I owe you one.
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1335/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 02-26-05 04:57 PM Link | Quote
Master M: If you can fit the name "FRANK" into three tiles, then it would work... It's not yet possible to change the amount of tiles used.


(edited by Smallhacker on 02-26-05 07:58 AM)
XPeter

Fuzz Ball
Level: 42

Posts: 57/963
EXP: 501695
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Since: 01-24-05
From: South Ireland

Since last post: 1 hour
Last activity: 26 min.
Posted on 02-26-05 05:00 PM Link | Quote
thanks dude, real cool. now all i need is a tool for editing the levels they appear in( as anyone who's finished my SMB will know.
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 525/1033
EXP: 811447
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Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 02-26-05 07:09 PM Link | Quote
I'll wait for the megamondo version that lets you change the sprites and text positions. Didn't someone (I'm thinking mike or maybe BMF) post where all the data is located? Let me check.

Hmm... a quick search isn't turning anything up.


(edited by Juggling Joker on 02-26-05 10:15 AM)
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1336/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 02-26-05 07:23 PM Link | Quote
Originally posted by Juggling Joker
I'll wait for the megamondo version that lets you change the sprites and text positions. Didn't someone (I'm thinking mike or maybe BMF) post where all the data is located? Let me check.

Hmm... a quick search isn't turning anything up.


I might do some research on sprites/text positions, but not until the other program I'm working on is finished. (But then again, I told Kyouji on AIM that I wouldn't even start making these programs until that other program (don't ask about it) is finished, so there might be some hope.)

ALso, I do recall that someone posted such data, but I'm pretty sure that it was posted before the crash.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5231/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-26-05 08:35 PM Link | Quote
Wow you made this fast...

Note to all: This program was my idea.
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