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Acmlm's Board - I2 Archive - General Gaming - FF Legendary Creator to work for Microsoft | | | |
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The Kins Kodondo Level: 38 Posts: 293/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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I would say for everyone to sit back and watch all the fanboys commit suicide in desperate horror, but it goes without saying, really. On a similar note... Originally posted by KarioA river in Egypt doesn't even cover this. (IZZAFACT!!!: Square moved over to Sony because they didn't want to do games for the N64. They sent their N64 dev-kits back to Nintendo and did FF7.) But then, the idea of a company physically kidnapping a guy from Nintendo's house is amusing to me.... In a alternate universe... |
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Fyxe Lyn Level: 51 Posts: 761/1160 EXP: 954265 For next: 59673 Since: 03-29-04 Since last post: 117 days Last activity: 114 days |
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That's not true that they didn't necessarily want to do anything for the N64. The Final Fantasy VII demos and stuff were on the way for it, but it was the fact that they just didn't want to do anything with NINTENDO that made them go to Sony. Nintendo wasn't the easiest company to work with in those days. They've always made great games but they've gone through phases of being pains in the ass to some companies. Although if anyone immediately thinks of Rare, I think they were right to let them go. Nintendo is generally more buddy-buddy with companies these days. Still very secretive about their own stuff, but that's part of their success. The problem is that this creator of Final Fantasy is pretty.. Unknown. He kinda reminds me of a John Romero figure, who went on to create kinda crappy games when he left ID Software. Ok, so he's probably more vital than that guy, but he's no Shigeru, and nobody really ever could be. The difference it will make is minimal, he might make a good, innovative RPG series and that would be nice to have. But it's the Final Fantasy and Square names that people care about most. |
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The Kins Kodondo Level: 38 Posts: 294/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Search me, all I remember is a quote from a really old SNES magazine about Square saying they had sent their N64 kits back to the N. | |||
Kario In Possession of a Stolen Shovel Level: 65 Posts: 1330/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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And yet for some reason, the illiterate here at the board still think I said someone stole the guy. | |||
Fyxe Lyn Level: 51 Posts: 764/1160 EXP: 954265 For next: 59673 Since: 03-29-04 Since last post: 117 days Last activity: 114 days |
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Originally posted by Trashykins They did, but that was cos they were cheesed off at Nintendo, so. They definitely did some work with them beforehand. Didn't look bad for the time, either. Kario, you said Sony 'stole' Final Fantasy. That's what people are talking about. |
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Xeolord - B l u e s - Power Metal > All Level: 81 Posts: 1400/3418 EXP: 4884196 For next: 108653 Since: 03-15-04 From: Yeah Since last post: 15 hours Last activity: 15 hours |
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Originally posted by Colleen Exactly. So how did they "steal" him? (For the others argueing) But yes, if you've looked around before, there are N64 images of a "3D FFVI" that Square messed around with, before they decided to go with Sony. But, besides that ... I don't really care too much. Honsetly right now, I'm looking more forward to the PS3 and "Revolution". But this was a smart move by Microsoft, since it's clearly been seen, they can't make RPG's worth crap. And this doesn't surprise me, I heard rumors that Square was going to develop games for the next Xbox system, this is almost the same concept. And it's not like developers are even that exclusive these days. RE4? You can expect to see that for the PS2 in a couple of months. (edited by Xeogred on 02-26-05 10:35 AM) (edited by Xeogred on 02-26-05 10:36 AM) |
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Kario In Possession of a Stolen Shovel Level: 65 Posts: 1331/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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Originally posted by Xeogred Aww, Fable was pretty good. |
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alte Hexe Star Mario I dreamed I saw Joe Hill last night Alive as you and me "But Joe you're ten years dead!" "I never died" said he "I never died!" said he Level: 99 Posts: 3102/5458 EXP: 9854489 For next: 145511 Since: 03-15-04 From: ... Since last post: 2 hours Last activity: 2 hours |
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...Fyxe. The N64 was impossible to program for and Square thought that A) it was a bad system to work for that could harm them and B) Nintendo's poorly thought out business practises and management were just too much for them. At that time Sony was the bright new comer without aggressive purchase policies. See how that has changed, eh? |
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Xeolord - B l u e s - Power Metal > All Level: 81 Posts: 1402/3418 EXP: 4884196 For next: 108653 Since: 03-15-04 From: Yeah Since last post: 15 hours Last activity: 15 hours |
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Originally posted by Ziffski Yes'm. Nintendo troubles also caused us to not get "FF2j, FF3j, and FF5j" back in the day. Kario: Nothing compared to KOTOR ... |
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Fyxe Lyn Level: 51 Posts: 766/1160 EXP: 954265 For next: 59673 Since: 03-29-04 Since last post: 117 days Last activity: 114 days |
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Originally posted by Ziffski Clearly the N64 wasn't *impossible* to program for at all. Not easy but you're exaggerating. I think if I remember reports at the time, Square's main problem was with the whole cartridge system. They wanted to use Cds that hold more data and allow for FMVs and suchforth. That was what was said at the time, anyway. And yes, I KNOW Nintendo had poor business practices back then, I said that they were a difficult lot to work with in those days. Xeogred, the reason we didn't get those games is down to Nintendo of AMERICA, not Nintendo of Japan or Square not wanting to release them, I believe. Nintendo of Japan didn't censor the games and released all of them. Obviously. Blame NoA for that (at least for the censoring, although that might be more down to the ESBA). And maybe Square USA. |
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Xeolord - B l u e s - Power Metal > All Level: 81 Posts: 1405/3418 EXP: 4884196 For next: 108653 Since: 03-15-04 From: Yeah Since last post: 15 hours Last activity: 15 hours |
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Originally posted by Fyxe Guess I can't argue with that. *bows* |
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Kitten Yiffer Purple wand Furry moderator Vivent l'exp����¯�¿�½������©rience de signalisation d'amusement, ou bien ! Level: 135 Posts: 8149/11162 EXP: 28824106 For next: 510899 Since: 03-15-04 From: Sweden Since last post: 3 hours Last activity: 4 min. |
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And sometimes a game dosen't get released in US becuse of deemed offensive, but still released in Europa. A certain NES game with a few relgious ingridents is a such example. I forgot it's name, but it have a Trophy in the japanse version of SSBM. CD would allow better sound, N64 had to use heavy compressions for it's sounds. While PS could be crystal clear, thought the PS was lacking at almost everything compared to the N64. Expect for space. 650 megabytes instead of like... 30 megabyte (some of the biggest N64 are around that, at least in my collecion...) or so. |
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Xeolord - B l u e s - Power Metal > All Level: 81 Posts: 1407/3418 EXP: 4884196 For next: 108653 Since: 03-15-04 From: Yeah Since last post: 15 hours Last activity: 15 hours |
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I'm sure the story here would have been different if Nintendo were to simply go with CD's, over cartridges "again". I remember one thing I hated, was that brand new N64 games went about for $70 because the cartridges alone were like $5 to produce, compared to the what, 5-20 cents to make a CD? But yeah, I think this topic has gotten a little too off-topic guys. Sorry, I contributed. (edited by Xeogred on 02-26-05 12:21 PM) |
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Valcion YOU WA SHOCK Level: 50 Posts: 747/1139 EXP: 939607 For next: 7710 Since: 03-15-04 From: internets. Since last post: 3 hours Last activity: 2 hours |
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Originally posted by Kario pot, meet kettle. |
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windwaker Ball and Chain Trooper WHY ALL THE MAYONNAISE HATE Level: 61 Posts: 1218/1797 EXP: 1860597 For next: 15999 Since: 03-15-04 Since last post: 4 days Last activity: 6 days |
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Originally posted by Valcion Originally posted by Kario 3. Read the actual thread. |
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alte Hexe Star Mario I dreamed I saw Joe Hill last night Alive as you and me "But Joe you're ten years dead!" "I never died" said he "I never died!" said he Level: 99 Posts: 3106/5458 EXP: 9854489 For next: 145511 Since: 03-15-04 From: ... Since last post: 2 hours Last activity: 2 hours |
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Originally posted by windwakerOriginally posted by Valcion 4. Read your own post in the context in which Phil is posting |
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windwaker Ball and Chain Trooper WHY ALL THE MAYONNAISE HATE Level: 61 Posts: 1221/1797 EXP: 1860597 For next: 15999 Since: 03-15-04 Since last post: 4 days Last activity: 6 days |
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Valshun said that 'i find it funay when u talk about how he was st0lz', and Kario was referring how FF was 'stolen', not him. Now, I have to say, I don't think Hironobu Sakaguchi could really do that much if he leaves. As NSNick pointed out, some people can affect the gaming market, I just don't really think it could be him. |
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Colleen Administrator Level: 136 Posts: 7048/11302 EXP: 29369328 For next: 727587 Since: 03-15-04 From: LaSalle, Quebec, Canada Since last post: 3 hours Last activity: 1 hour |
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*goes past all the "he said this/said that" arguments* The N64 was a bad system to develop games on and everyone knew it. I'm pretty certain Nintendo just sent the kits out one day and told everyone to have fun exploring them. And I'm sure they did. A *lot* more data could go on a PSX CD than a N64 cart, and the CD's were cheaper to produce as well. Cartridges are *not* cheap. |
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windwaker Ball and Chain Trooper WHY ALL THE MAYONNAISE HATE Level: 61 Posts: 1222/1797 EXP: 1860597 For next: 15999 Since: 03-15-04 Since last post: 4 days Last activity: 6 days |
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Yeah, I think Nintendo did that solely because people hated memory cards. | |||
Valcion YOU WA SHOCK Level: 50 Posts: 752/1139 EXP: 939607 For next: 7710 Since: 03-15-04 From: internets. Since last post: 3 hours Last activity: 2 hours |
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Oh JESUS CHRIST. Its not the point, its the motherfucking principle. Are you really that fucking dense? Or are you just trying to look cool? Either way, you lose. Do not pass go. Do not collect 200 motherfucking dollars. |
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Acmlm's Board - I2 Archive - General Gaming - FF Legendary Creator to work for Microsoft | | | |