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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Iggy / Reznor battle GFX editing program | | | |
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mikeyk Koopa Level: 18 Posts: 39/110 EXP: 25086 For next: 4811 Since: 07-17-04 Since last post: 45 days Last activity: 44 days |
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If anyone is interested in editing the graphics for Iggy's platform or the spinning Reznor background, I made a simple utility that will help greatly. It will allow you to convert GFX27.bin to a format compatible with a tile editor. After editing it you can convert it back to a format that SMW can read... Get it here (edited by mikeyk on 02-22-05 03:07 AM) |
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The Kins Kodondo Level: 38 Posts: 275/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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DEAR SWEET JESUS! Please, keep up the awesomeness! |
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Glyph Phoenix Level: 39 Posts: 59/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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It's just so beautiful... It's like Christmas. |
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ExKay Somebody set up us the bomb! Level: 50 Posts: 485/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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Thanx for another nice program mikeyk, I already wanted to change the GFX, but I don't know what palette I need to change, if you could tell me this, that would be teh coolest. Keep your very good work up. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1328/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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/d (edited by Smallhacker on 02-22-05 11:22 AM) |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 505/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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By some strange coicidence, I was also working on such a utility. We're all pretty original, eh? | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 76/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! HOLY CRAP!!!!! That is amazing! I guess if you were all trying to work on the same thing, the saying "Great mids think alike" is True |
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mikeyk Koopa Level: 18 Posts: 40/110 EXP: 25086 For next: 4811 Since: 07-17-04 Since last post: 45 days Last activity: 44 days |
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Two days ago I was initially planning on making an edior, so I began laying some groundwork down. Then yesterday it hit me that I could just convert the file format and save myself a ton of work, and this is what i ended up with | |||
cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 844/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Alright! This is very cool. Good work. One problem: now try editing the platform with changed graphics all the way. Kind of hard... unless you know what tile is what. I think maybe a new update to the other editor is at hand that loads custom graphics... maybe... |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 509/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Hey mike, what did you write this program it? Maybe I can steal your source and make a crappy bootleg utility that lets you edit it without converting it externally. | |||
cpubasic13 17 years old now. Time to buy some M rated games by myself! Level: 54 Posts: 847/1346 EXP: 1206934 For next: 26936 Since: 03-15-04 From: Blame my parents, Eddy Since last post: 2 days Last activity: 1 day |
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Aww man. The zip file got corrupted. This sucks! I really want to edit the graphics too... well, I guess I will try again tommorrow or hope someone sends it to me via e-mail, whichever is faster... | |||
ExKay Somebody set up us the bomb! Level: 50 Posts: 507/1114 EXP: 908268 For next: 39049 Since: 03-15-04 From: Hannover, Germany Since last post: 14 hours Last activity: 1 hour |
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I got one problem, how can I edit the palette in a Boss Battle, because it doesn't work for me and it shouldn't look crap, please help me. Thanx (edited by Ice Man on 02-27-05 01:51 PM) |
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Sendy Shyguy Level: 17 Posts: 67/93 EXP: 21726 For next: 3017 Since: 03-25-04 From: South of UK Since last post: 55 days Last activity: 53 days |
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What this would probably need is built in editing and a preview that shows how the tiles fit together in the game. Unless of course we're on the level of awesomeness that lets us edit the actual tilemap... This reminds me, I'd really love to see a way to make custom layer 3's,, with custom graphis and tilemaps per level... I know it's limited in colours but who cares, it would be amazing... Maybe one day |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 561/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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The technical possibilities to do that already exist (L3 stuff), but it requires asm hacks, and the only way to spread them effectively is including them in LM, which fusoya doesn't develop any further. And, either way, the top part of layer 3 is reserved by the status bar, which sucks for levels because it would hinder you from displaying layer 3 level data in that area. |
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