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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Incredibly wierd palette problem | | | |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 68/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! I was testing my game, and I Came across something wierd. The World-8 palette is seriously messed up, but only in that world and the levels within it. Everything else is fine. Would anybody have an Idea what I did wrong? Here are some screens: How it appears in LM OW editor How it appears in ZSNES In ZSNES, the level points aren't animated, either. BTW, the messed submap is Bowser's valley, specifically, and the events triggered were the castle-7 destruction and earthquake sequences from the same level, level 18. Also, the first of the "special world" events, "change OW colors" was activated, but in LM the colors don't change. |
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Karadur Fire Snake Level: 48 Posts: 836/1192 EXP: 786444 For next: 37099 Since: 11-02-04 From: Chatham, Ontario, Canada Since last post: 1 day Last activity: 15 hours |
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Are you sure you're saving the palettes after you modify them? If you haven't done that, click the 'Save RGBs to ROM' button in the 'Edit Overworld Colors and Palettes' window after you make the changes. If that's not it though, I'm not sure what the problem is I know this doesn't exactly pertain to the thread question, but that section of the overworld there looks pretty neat Good luck with fixing your problem |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 503/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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You are very limited with overworld palettes. It's best to only use palettes 5 through 8 (I think that's the range, someone correct me if I'm wrong) and only the first 8 colors of each palette. Using anything else is just asking for trouble. (edited by Juggling Joker on 02-21-05 04:21 PM) |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 70/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! Yes, i'm sure, because If I reopen the OW editor the palette changes are there. That still doesn't explain why the animated colour entries (red + yellow) were greyed out. Also, the only out-of-palette tiles are the earth tiles. Would those do it, because they use the status bar palette? (edited by Darkflight on 02-21-05 04:44 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3395/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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That's supposed to be Earth? It looks like a disco ball in both pics. | |||
Sketchie Mole Level: 28 Posts: 21/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Originally posted by HyperHacker Maybe Earth has become a disco ball due to Bowser's latest plans? And I take it World 8 is a part of your Super Mario Odyssey hack (just guessing here...) it looks really cool nonetheless. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 81/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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hey! Actually, BMF is the one doing SMO. this one is Chonicles of the mushroom Kingdom 1 Final vengeance. |
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Kario In Possession of a Stolen Shovel Level: 65 Posts: 1365/2082 EXP: 2321379 For next: 14249 Since: 03-15-04 From: Texas... Yeehaw! Since last post: 2 days Last activity: 17 hours |
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If it is part one, why is it Final Vengeance? | |||
Sketchie Mole Level: 28 Posts: 29/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Originally posted by Darkflight Oh, right... sorry... I feel dumb now. x_X;; Now it's TWO hacks I'm looking foward to. Whee! XD |
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XPeter Fuzz Ball Level: 42 Posts: 66/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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i found that if you use colours 8 to F on the overworld, those colours will use colours 8 to F on the palette of the last level you were in. e.g. if you use colour 6,9 on a rock on the OW and you set 6,9 to brown, and in a certain level, colour 6,9 is blue, then enter that level, come back out of the level, and the rock on the OW will be blue. does that help? (edited by peter_ac on 03-01-05 05:29 AM) (edited by peter_ac on 03-01-05 05:29 AM) |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 87/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey!Originally posted by Kario It all has to do with Bowser... (edited by Darkflight on 03-01-05 12:57 PM) |
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KATW King Yoshi "If you stare at something long enough, it can be funny." Level: 86 Posts: 2637/3959 EXP: 6087979 For next: 54128 Since: 03-15-04 Since last post: 7 hours Last activity: 5 hours |
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Originally posted by Kario*Coughfinalfantasycough* Just, giving an example. Yeah, overworld palettes are a pain to work with... 0-3 always come out extremely messed up, and... well... not how you would want them. The colors in Lunar Magic will only change for special world if you set the option to display them to. Theres a thing to check somewhere in the View menu.... |
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