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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by Keitaro

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Keitaro
Posted on 04-29-07 07:18 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 31287


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Its just funny because I never once heard that in the rules of the contest, but if you say that its been established as such for ALL contests then I suppose it would have been implied. Regardless...yea

Keitaro
Posted on 04-30-07 04:25 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 31417


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Besides, I didn't think you needed the national dex in your advance game to make the transfer, being as its one-way and holds no bearing on the status of your old game's Pokedex. In Sapphire, you get the national dex simply by trading a non-native Pokemon in to the cartridge, though (since you DID ask)

Keitaro
Posted on 05-01-07 12:01 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 31703


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Posted by Skreeny
Posted by Keitaro
In Sapphire, you get the national dex simply by trading a non-native Pokemon in to the cartridge, though (since you DID ask)
I'm fairly certain you have to link it to Fire Red/Leaf Green/Emerald(with national dex), actually. I transferred a few to my copy of Sapphire from Colosseum, and the dex didn't go along with them.
Colloseum works funny, its trading works a little bit differently and as such the programmers of the game didn't include the code which tells the game to enable to national dex.

Keitaro
Posted on 05-01-07 01:22 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 31731


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Emoleon would only be as such if it knew Fury Cutter

And for waterfall, doesn't Goldeen learn it naturaly? Just grab one of those I guess.

Keitaro
Posted on 05-02-07 05:15 AM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 32204


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Did anyone...you know, ask Supergun if he got the game or not?

Keitaro
Posted on 05-03-07 10:13 PM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 32631


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Posted by Dr. Mario
It's like he has your "boom boom" and he won't give it to you, so you're throwing a tantrum.

Keitaro
Posted on 05-04-07 12:34 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 32668


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Regirock is considered by some, for whatever reason, to be a "good" Pokemon. That doesn't mean you should use it.

For the love of god, it doesn't Some Pokemon are better off wasted.

Actualy, only Regirock is. Oh well.

Keitaro
Posted on 05-04-07 06:41 AM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 32792


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The bateries in your sarcasm detector have run dry. Your post can still be read, however sarcasm based events will no longer occur.

Keitaro
Posted on 05-05-07 02:10 AM, in Zelda 3 Prototype ROM available! Link | Quote | ID: 32978


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Posted by Celice
Why doesn't Okibi give us a screenshot, like a nice action shot or something--no still title screens or the like. I'm sure that'll settle some dust.

or can he
That can be easily faked? Maybe if he made an informative page like that SMB2 one, and I really don't see why it would kill him to do so....=\

Keitaro
Posted on 05-05-07 05:42 AM, in Hack Request: SMW,SML2 6 Golden coins Hack Link | Quote | ID: 33015


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I'd be willing to/am able to provide custom music for the hack(s) if neccesary. I had a few SML/2 tracks made up a while ago out of boredom that I never used. Eh.

Keitaro
Posted on 05-05-07 05:37 PM, in Hack Request: SMW,SML2 6 Golden coins Hack Link | Quote | ID: 33093


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Posted by Link2007
Posted by Keitaro
I'd be willing to/am able to provide custom music for the hack(s) if neccesary. I had a few SML/2 tracks made up a while ago out of boredom that I never used. Eh.


Wait, are you saying you know how to add different music into SMW? (besides the SMB 1 2 and 3 patches)
Erm, yep. That'd be the idea I've made my own half-functioning Yoshi's Island music patch (unreleased because as I said, it is currently only half functioning, and I don't want to release something that might mess up a hack. But others HAVE seen it if you aren't really believing me), and am easily capable of writing as well as adding custom music to SMW using the N-SPC engine as well as other N-SPC engine games ;x I've been at this stuff for a while now.

Keitaro
Posted on 05-06-07 05:15 PM, in SMB2 Music Patch! Link | Quote | ID: 33318


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Posted by Mattrizzle87
This could be why the patch isn't working for some people. Do ROMs not work in certain emulators when they have bad checksums? I don't know because I use ZSNES. When creating this patch I didn't alter the checksum, resulting in a bad one. When you save a level in LM, it corrects the checksum, meaning the ROM would work.

sirhax0r: I already tried that once, and it just plays the first note. I think the notes are stored as individual sound effects.

I believe that HAL created its own music for its games, so many of them, including KSS and Earthbound, don't use the N-SPC engine. Kirby's Dream Course is an exception to the rule, because it was originally created by Nintendo as Special Tee Shot. This means that the Bandai Satellaview version of Special Tee Shot most likely uses the N-SPC format. Zelda: LttP does use the N-SPC format. I found what most of the commands were through messing with that editor.

EDIT: Here is proof that I'm making progress on my next version of the patch; it's Yoshi's Cookie: VS. Music C played with SMAS instruments.
That's pretty cool, I really like YC's music ;x but um. KSS most definitely DOES use N-SPC...I made a KSS patch too a long time ago (I swear, the only reason why I know all this stuff) for practice purposes, but it was defunct due to the fact that none of the sound effects really worked that great after xD Earthbound I believe uses it as well.

Keitaro
Posted on 05-06-07 10:48 PM, in SMB2 Music Patch! Link | Quote | ID: 33399


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Any game by Square is going to use their own, obscure, retarded engine ;x

Keitaro
Posted on 05-07-07 12:20 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 33448


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Oh come on, it settles the long-lived argument of whether a tomato is a fruit or a vegitable.

It's a berry.

Yeup.

Way to go, Gamefreak.

Keitaro
Posted on 05-07-07 05:05 AM, in Pokemon Diamond and Pearl Link | Quote | ID: 33523


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.....wtf.

I was being a sarcastic asshole, I didn;t actualy expect that to be correct. Wow. Um. Yay.

Keitaro
Posted on 05-09-07 01:27 AM, in SMB2 Music Patch! Link | Quote | ID: 34015


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.....every SNES game uses the SPC, its the sound processor for the SNES >____>

(and yeah I'm aware of Wario Woods. But for the purposes of making a point...yeah)

Keitaro
Posted on 05-09-07 01:30 AM, in My DS Lite is starting to break.. I think Link | Quote | ID: 34017


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Nintendo doesn't "make it happen", it just does. That's just how electronics are. Over time and with use, it just...happens.

Keitaro
Posted on 05-09-07 02:01 AM, in Who reminds you of who? Link | Quote | ID: 34027


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Posted by Cat Justice
Trapster
-Reminds me of Brainy from Hey Arnold!


Rofl. Tha wins. Anyways, a few of my own.

Kawa
-Looks somewhat like this kid that used to go to my school who ironically was the polar opposite of Kawa in terms of personality (I believe he was stoned 95% of the time, I totaly wish I could be exaggerating this)

Cru-- CatJustice
-Its Junichi Okada! ;x

Acmlm
-A tiny little bit like my math teacher

Yoro
-REMINDZ ME UF ME LOLL1

Ziff
-forever associated in my mind with dancing Hitler

Keitaro
Posted on 05-09-07 07:33 AM, in SMB2 Music Patch! Link | Quote | ID: 34114


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I swear, he edited that HH its not what it said before ;

Keitaro
Posted on 05-09-07 09:54 PM, in Who reminds you of who? Link | Quote | ID: 34182


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....you're Wanko?

Oh. Okay.
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Main - Posts by Keitaro

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