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Main - Posts by Kiiro |
Kiiro |
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Red Paratroopa Level: 30 Posts: 41/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Of course this thread won't die...
SMA4 eCard Maker v0.01 : http://www.mediafire.com/?zmmotkymzmy It's not a Level Card Maker. It's for now, a Power-Up Card Maker. But there will be (i hope) a Level Card Maker made by myself. ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 42/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Just don't push Cancel when you click Make a Card.
But thanks anyway to make me know that bug. ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 43/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
SMA4 eCard Maker 0.03 (NEW VERSION !) :
http://www.mediafire.com/?gyd3iq40q2m Changelog : v0.02 + Support for Japan+ Region. + Support for Multi Item Card. (caitsith2's SMA4Tool doesn't make those) * Fixed Crash when Canceling the Save window. v0.03 + Support for Switch Card. + Added Deny World-e Option. ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 44/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
I have tested SMA4Tool, i did anything, it doesn't make Multi Item Card at all.
Same for Switch Cards. ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 45/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Okay, you got me there.
About the 1up card, i already know about getting 999ups, but it uses two bytes, i have a little problem about it (Hey, i'm a beginner ! I'm doing SMA4 eCard Maker as a warm up before the big thing, the Level Card Maker, which i will call it Solar Magic Advance.), however, about the Multi Effects Switch Card, i didn't know about that. Guess i'll redo the GUI for the 0.04. ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 46/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Solar Magic Advance 0.05 (SMA4 eCard Maker) :
http://www.mediafire.com/?mynjuljz0dr Changelog : v0.04 : + GUI Change (Level Editor Style) + Support for Demo Card. (Damn it! 3 hours just for something so simple!!) v0.04a (Bug Fix Release) : * Fixed Switch Card Making Process v0.05 : + Support for Multi Effects Switch Card. NEXT : Level Cards. ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 47/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Here's a blog i made to show how's going :
http://sma4ecard.blogspot.com/ ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 48/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Well, welcome to the best of ROM Hacking forums.
Maybe you could work on a better Level Card Editor, because i'm just a beginner ^^ Even though, i will still work on my Solar Magic Advance ^^ (I got the motivation for that, but school and stuff gets in the way...) But i have a little question, how did you play your hacked SMA4 on a GameBoy Player ? ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 49/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
eLevels are compressed to a e-Reader Card, that once read on SMA4, gets copied to the save (still compressed).
All you need about Level Cards is there : Some Tools : http://acmlm.kafuka.org:81/board/thread.php?pid=114053#114053 Uncompressed eLevels (Japanese Names) : http://caitsith2.net/ereader/sma4/elevel.rar eLevel Docs : http://acmlm.no-ip.org/archive3/thread.php?pid=117236&r=1 http://acmlm.kafuka.org:81/archive2/thread.php?id=10412 Outdated Compressor, but it have an Empty Level Card.BIN (you just need to replace bytes from the "ASR0" with the compressed level.) http://www.mediafire.com/?ntlvgnndgzj EDIT: All i used : A hex editor to make New Level Cards. ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 50/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Also, let me fix something about some docs :
From DJ Bouche's doc : Object Data: level header (not the ECL Exclusive one) e-card engine: ???? ?TTT xL xx Sx ZG xx AD BB TTT = Time Limit (01 50 = 150, 09 99 = 99) - From CaitSith2's docs : AABBBBBB CC DD EE FF A - Bank (2 bits) B - First Length (6 bits) C - Y (Kiiro's edit :NOT X) D - X (Kiiro's edit :NOT Y) E - Type F - Second Length (Only if 5 byte object type.) Enemy/Sprite types NN AA BB CC DD N - Bank (00 or 01) (Kiiro's add) A - Enemy/Sprite B - X C - Y D - Parameter, usually 0 for most purposes. However, for things like A coins, 0 is the first coin, 1 is the second, and so on. ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 51/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Not bad ^^
(I still didn't program the Level Card Editor yet... School...) ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 52/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
I didn't. I didn't try to make a real level card because of school... ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 53/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
New GUI (it's like 0.01 but better). EDIT: Video of Solar Magic Advance 0.1 WIP : http://www.youtube.com/watch?v=PxEHubSTWHI Some discovery : [e-switch related offsets] 0x0000073B e-switch effect flag 1 Format: 76543210 0: 1: Reduce Power meter to 1/2, shorter running distance to flying 2: Three 1-Ups spawn from blocks 3: Random Item box (When shrinking big to small, an item falls) 4: Slow down Timer 5: Enemies give you 4000 pts 6: Hitting Enemies with fireballs turns them into coins 7: Power down to Small when you get hurt 0x0000073C e-switch effect flag 2 Format: 76543210 0: 1: Double score on everything 2: Replace 1-Ups with 3-Up moon 3: Replace enemies with ones that are harder to deal with 4: Flying Platforms will save you from falling death twice 5: 6: 7: Switch Card: 8 = Power down to Small when you get hurt ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 54/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Solar Magic Advance 0.1 is released :
http://www.mediafire.com/?ujxtyminywo ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 55/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Level Card Support will be for later.
For now, the next thing i will work is the Multi Items Card, and Save Edit. About Luigi's Replays, it's supposed to be working. EDIT : Nevermind about what i said about eCoin, i didn't see that on your doc. ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 56/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
There's something that is interesting for me :
[e-switch related offsets] 0x0000073B e-switch effect flag 1 Format: 76543210 0: 1: Reduce Power meter to 1/2, shorter running distance to flying 2: Three 1-Ups spawn from blocks 3: Random Item box (When shrinking big to small, an item falls) 4: Slow down Timer 5: Enemies give you 4000 pts 6: Hitting Enemies with fireballs turns them into coins 7: Power down to Small when you get hurt I can't seem to get that effect on a Switch Card, well, i mean, i somehow got this effect, but there's something wrong, Random Item Box is there too. Effect 3e = Three 1-Ups spawn from blocks + Random Item box I can't seem to get that effect alone... ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 57/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Look at DJBouche's doc :
e-level New Exclusive Header Data: (Level Settings from CaitSith2's doc) 0 - Screen Y boundary (low) 2 - 4 - ? 6 - ? 8 - player Y start 9 - player X start A - screen Y start B - C - Object Set E - Music 10-1F - ? ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 58/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
The Music byte is actually very interesting. ^^
Anyway, i hope you can get anything on your experimental eLevel Editor ^^ ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 59/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
I rather see something like that :
Sprites List in the eLevel : - Goomba, B:0, S:72, X:14, Y:19, P:0 (0x1BA: 00 72 14 19 00) - Buzzy Beetle, B:0, S:70, X:16, Y:19, P:0 (0x1BF: 00 70 16 19 00) And Select one of that list, and edit it with a window showing all the things. But well, that's just what i did think of ^^ ____________________ My Website on Neocities |
Kiiro |
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Red Paratroopa Level: 30 Posts: 60/161 EXP: 157730 Next: 8139 Since: 01-06-08 Last post: 2531 days Last view: 322 days |
Main - Posts by Kiiro |
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