Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,501,379
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-29-24 02:50 PM
Guest: Register | Login

Main - Posts by Raccoon Sam

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33

Raccoon Sam
Posted on 03-04-09 01:04 AM, in Super Mario Kart Hacking Link | Quote | ID: 102096


Cobrat
Level: 56

Posts: 605/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
I'm guessing that the Component 'MSCOMCTL.OCX' or one of its dependencies isn't correctly registered as a file is missing or is invalid.
You should try this page.

____________________


Raccoon Sam
Posted on 03-04-09 02:58 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 102109


Cobrat
Level: 56

Posts: 606/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Posted by Parasyte


Parasyte? Mega Man 7? Mac executable?
This is too good to be true

Looks really good.

On the other hand;

This is driving me inssaanneee


____________________


Raccoon Sam
Posted on 03-04-09 08:16 PM, in gimmick! editor at a usable state Link | Quote | ID: 102139


Cobrat
Level: 56

Posts: 607/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
IPSes are fine as long as we're talking NES or SNES.
Unless I'm mistaken, NINJA isn't the only 'new' patching format anyway.

____________________


Raccoon Sam
Posted on 03-04-09 09:11 PM, in KompreSS 1.0.1 Link | Quote | ID: 102141


Cobrat
Level: 56

Posts: 608/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
HOLY
I fell off my chair when I read this! Thank you so much..!
Maybe the schema is used in Kirby's Dream Land 3 or some other HAL titles as well?
Either way, thank you. THANK YOU.

____________________


Raccoon Sam
Posted on 03-05-09 12:58 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 102189


Cobrat
Level: 56

Posts: 609/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
I love you, Parasyte.

____________________


Raccoon Sam
Posted on 03-06-09 03:55 PM, in NEW Super Metroid Hack: Endless Attack Link | Quote | ID: 102271


Cobrat
Level: 56

Posts: 610/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
BTS stands for 'Behind the Scenes'. It's a certain kind of a property set to a tile, to determine how it acts; as a slope, a breakable block, a bombable block, a spike, air, etc..

____________________


Raccoon Sam
Posted on 03-13-09 05:38 PM, in gimmick! editor at a usable state Link | Quote | ID: 102772


Cobrat
Level: 56

Posts: 611/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
I think those tiles are laid out the 'wrong way' again. Swap the rows to columns and columns to rows to get more conceivable results.

____________________


Raccoon Sam
Posted on 03-13-09 10:59 PM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 102789


Cobrat
Level: 56

Posts: 612/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
I'm liking that level design.

____________________


Raccoon Sam
Posted on 03-28-09 07:18 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 104178


Cobrat
Level: 56

Posts: 613/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
I guess it's time to look into Wario Land 4 now

____________________


Raccoon Sam
Posted on 03-31-09 12:23 PM, in Oracle of Ages level viewer Link | Quote | ID: 104315


Cobrat
Level: 56

Posts: 614/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Looks absolutely smashing. What are you coding it with?

____________________


Raccoon Sam
Posted on 03-31-09 05:17 PM, in Oracle of Ages level viewer Link | Quote | ID: 104325


Cobrat
Level: 56

Posts: 615/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Cross-platform, hooray..!

____________________


Raccoon Sam
Posted on 04-05-09 11:05 AM, in MissingNo in OpenPoké -- old or new? Link | Quote | ID: 104587


Cobrat
Level: 56

Posts: 616/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Left one looks better imo

____________________


Raccoon Sam
Posted on 04-07-09 08:57 PM, in Working on a GB disassembler Link | Quote | ID: 104718


Cobrat
Level: 56

Posts: 617/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Sounds very snazzy.
I'm also assuming you're going with wxWidgets with this one as well, which is a spark that might light the fire of cross-platform portability yet again.

____________________


Raccoon Sam
Posted on 04-11-09 01:34 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 104877


Cobrat
Level: 56

Posts: 618/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Posted by Ramon
What... the source? Why?

Are you not working on it anymore??


SNES9x team released the source to SNES9x's all versions, yet still continue on development.
Releasing the source not only does give people more freedom on altering the data of ZM or MF, but also gives everyone a chance to make the app better.

____________________


Raccoon Sam
Posted on 04-19-09 11:15 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 105473


Cobrat
Level: 56

Posts: 619/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
That's actually a good question. I made my old ZM hack's title screen by just editing the graphics, but I'd like to know where the tilemaps are so I could have it even bigger.


The title itself is compressed with LZ77, so try with either LZ77 Restructor, NLZ-GBA Advance, NLZ77 or UNLZ-GBA.

____________________


Raccoon Sam
Posted on 04-21-09 04:01 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 105626


Cobrat
Level: 56

Posts: 620/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Well, you can upload PNGs and GIFs and JPEGs and whatnot to http://www.imageshack.us and post the text string that has those [IMG] tags in it. It will result as an image.
I'd be glad to guide you through the process. Do you have AIM/MSN messenger? It'd be great to chat in real-time. If you don't have either of those, you should check out #jzd in irc.esper.net

____________________


Raccoon Sam
Posted on 04-21-09 10:39 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 105654


Cobrat
Level: 56

Posts: 621/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
RT's right. I live in Finland and I have a tight schedule..

____________________


Raccoon Sam
Posted on 04-22-09 02:24 PM, in A Mario64 Hack built from scratch (Progress Thread) Link | Quote | ID: 105709


Cobrat
Level: 56

Posts: 622/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Glad you 'fixed' the title screen background, but horizontal-vertical tiling is rarely good-looking.
I suggest (if you've got the original Photoshop file or whatever the thing is done with) you rotate is 45 degrees or so and make it tile better.. Diagonal tiling is often appealing and I think it'd look better.
The other tweaks look really amazing as well..! Your level designs are great too.

Keep it up!

Also, I'm guessing the charge bar is for a fire flower thing :>

____________________


Raccoon Sam
Posted on 04-23-09 11:03 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking (rev. 2 of 04-23-09 01:13 PM) Link | Quote | ID: 105763


Cobrat
Level: 56

Posts: 623/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Well, in very basic steps, this is what I did (unless my memory fails me.. that pic is old)

-First I got the MZM ROM
-Then I got NLZ-GBA Advance
-I used it to find and dump the graphics file of the MZM Title screen
-When I had the raw file on my desktop, I opened it in Tile Molester and edited it to look like that (I got the palette by dumping an OBJ.pal with VisualBoy Advance. Just open the palette viewer while in the title screen and you'll get the palette file with a click of a button.)
-Once I edited it to look ay-okay, I loaded it back to the ROM with NLZ-GBA Advance

Now, I think this is what I did, but I'm not exactly sure, so if the recompression fails, attempt to re-compress it again with NLZ77 and write to ROM with a hex editor.

____________________


Raccoon Sam
Posted on 04-25-09 03:37 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 105890


Cobrat
Level: 56

Posts: 624/672
EXP: 1380374
Next: 17802

Since: 02-19-07
From: Hi

Last post: 3471 days
Last view: 2702 days
Open terminal and write the following

java -jar shoop

Where shoop means the path to your tm.jar file.

____________________

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33


Main - Posts by Raccoon Sam

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 1.265 seconds. (330KB of memory used)
MySQL - queries: 135, rows: 167/167, time: 1.248 seconds.