Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,513,607
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 05-02-24 05:28 PM
Guest: Register | Login

Main - Posts by S100

Pages: 1 2

S100
Posted on 09-22-07 12:07 AM, in Metroid Disturbance beta release! Link | Quote | ID: 65991


Goomba
Level: 14

Posts: 1/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by interdpth
http://s93771610.onlinehome.us/Disturbance0.35.ips


New patch

Goes to Kraid

Not everything will stay as it is.

I swear there's to many damned beams.

Anyway.

Play. Should not be difficult.

link does not work

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 09-27-07 03:47 AM, in Metroid Disturbance beta release! (rev. 2 of 09-27-07 03:52 AM) Link | Quote | ID: 66525


Goomba
Level: 14

Posts: 2/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Delmaru
as soon as i find myself a zero mission rom im gonna try it
http://www.shadyroms.com/roms/GameboyAdvance/files/Metroid%20-%20Zero%20Mission%20(U)(Trashman).7z patch it to this ZM rom, before it fails to patch on you.

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 09-30-07 02:04 AM, in Metroid Disturbance beta release! (rev. 3 of 09-30-07 02:08 AM) Link | Quote | ID: 66701


Goomba
Level: 14

Posts: 3/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Delmaru
thanks, i always have troubles finding gba roms. idk why though.

np.

Links for disturbance do not work :/

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 09-30-07 02:11 AM, in Metroid Zero Mission Hack Patch Link | Quote | ID: 66702


Goomba
Level: 14

Posts: 4/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by interdpth
Another hack
http://s93771610.onlinehome.us/NoStarMenuWhenIG.ips

at the request of lreyome

This patch disables the start menu

By that

Whenever you collect an item

It'll just say the items name

Then continue the game



that one sucks because you have to turn on the item YOURSELF

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 09-30-07 02:21 AM, in A hack I'm working on... Link | Quote | ID: 66705


Goomba
Level: 14

Posts: 5/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
i theese'll be a great idea.

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 09-30-07 02:43 AM, in Problem Making a Patch Link | Quote | ID: 66709


Goomba
Level: 14

Posts: 6/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by flyingace24
OK, so I've been working on a project on Fire Emblem: Blazing Sword (FE7).

Here's the story:

Everything has been going smoothly so far. I was able to make patches before.

Now, while inserting graphics (I use unlz-gba) I have had problems with the images being too big. Before, I used to just chop off some pixels to make it fit, but that lowered the quality.

I then discovered how to use an expanded ROM. I then expanded the ROM from 16MB to 32MB. If the image was too big, I would just repoint it to somewhere else in the ROM.

Now, here is my problem. I can't make a patch (obvious from the topic title).

At first, I was using an unexpanded ROM (16MB). It said that I couldn't make a patch because I went beyond the 16MB. I thought that I should just expand the "unmodified" ROM to do it.

Well, that didn't work. It still said that I couldn't use any offset passed the 16MB mark (which is 0xFFFFFF in my ROM). It said that the IPS format isn't designed to go that far.

I used both Lunar IPS and WindHex32 to try and make the patch. Neither of them work. They even gave me the added bonus of corrupting my ROM and not allowing me to load it in VBA.

So my question is: Is there any way to make a patch with a 32MB ROM?

Without this, my project will have to go back to release v 0.1, and that's something that I don't want to do.

Thanks for your time.

Suggestion: Don't make a patch. Send GBA files for download instead.

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 09-30-07 09:48 PM, in Problem Making a Patch Link | Quote | ID: 66761


Goomba
Level: 14

Posts: 9/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Celice
Despite the necro; in's "unethical" (*snicker*) to be sending ROMs, quite the big no-no for actual finished hacks. Patches are the preferred way to do it.


big emphasis on "preferred". if you have problems making patches you should just then send the gba file. why is it preferred to make ips files anyway? that just means extra wok for both sides... (what if it doesn't successfully patch? that's what i mean mostly by the extra work part...)

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 09-30-07 09:52 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 66762


Goomba
Level: 14

Posts: 10/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Delmaru
Posted by Phenoix12
Does Zero Fission have a Instruction Manual or something, I can't figure it out!


LOL at 'figer". looks cool, might try to fool around with it someday. but then again, i haven't hacked much lately.

I have already fooled with it, it's much fun to use and mess around with... i also know how to do somethings with it. if you want to try my hack i can direct you to the link.

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 09-30-07 09:57 PM, in My Metroid Zero Mission Minihack (rev. 6 of 10-20-07 03:47 AM) Link | Quote | ID: 66763


Goomba
Level: 14

Posts: 11/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Muahahahahahahaah! You are to late for the link!
This project has died. it now Rests In Peace.
.___
/.....\
|RIP.|
|___|

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-06-07 02:48 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 67196


Goomba
Level: 14

Posts: 14/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Juice
When i changedbzero Fission into 1.46, the elevator in Norfair has a bug, it only goes up. It never reachs bringstar. And the craziest is that i never chnged that room. Do you guys also have this prob?

so have i, but you need to learn how to get around it. play my minihack for how to ecape elevator glitches.
When you enter and area, if the screen starts on the left and then shifts to the right, then you have yourself an elevator glitch :/

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-06-07 09:30 PM, in My Metroid Zero Mission Minihack Link | Quote | ID: 67218


Goomba
Level: 14

Posts: 15/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Grey Mario
This just seems like Generic Super Mario World "Hack" 14383928423 in M:ZM flavor judging by the screens and the description.
eh?

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-06-07 09:34 PM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 67219


Goomba
Level: 14

Posts: 16/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by interdpth
What's been going on with Zero Fission well
The release will be on Christmas for 2.0

Features

Little to no bugs
Different Languages will be supported
Will Draw Sprites from ROM
Will have a few level which will animate sprites
Music Player and Editor
New GUI
And lots more.

GUI?
How do you add enemies??
How do you add/remove water??
How do i fix the elevator gliiiiitcheeeees?! He comes and goes... (apearently).

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-06-07 09:40 PM, in Problem Making a Patch Link | Quote | ID: 67221


Goomba
Level: 14

Posts: 17/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Grey Mario
Posted by S100
Posted by Celice
Despite the necro; in's "unethical" (*snicker*) to be sending ROMs, quite the big no-no for actual finished hacks. Patches are the preferred way to do it.


big emphasis on "preferred". if you have problems making patches you should just then send the gba file. why is it preferred to make ips files anyway? that just means extra wok for both sides... (what if it doesn't successfully patch? that's what i mean mostly by the extra work part...)


illigal

... how about this: if you cant make a patch then send the file? if you can, then send the ips.
simple.

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-07-07 12:04 AM, in My Metroid Zero Mission Minihack Link | Quote | ID: 67229


Goomba
Level: 14

Posts: 18/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by koala_knight
I think he's saying that it looks like the many SMW hacks that only change level structure without having any graphical changes.

... it's a minihack. it only has minor changes to certain rooms. and half major.

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-07-07 12:07 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 67230


Goomba
Level: 14

Posts: 19/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Grey Mario
Posted by S100
Posted by interdpth
What's been going on with Zero Fission well
The release will be on Christmas for 2.0

Features

Little to no bugs
Different Languages will be supported
Will Draw Sprites from ROM
Will have a few level which will animate sprites
Music Player and Editor
New GUI
And lots more.

GUI?
How do you add enemies??
How do you add/remove water??
How do i fix the elevator gliiiiitcheeeees?! He comes and goes... (apearently).


Graphical User Interface.
Hmm, enemy placement mode?
What about water placement mode?
LOL WUT

2.Kind of... i think.
3.Not sure but there should be... hopefully.
4.My mini hack has elevator glitches :/

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-10-07 02:04 AM, in Problem Making a Patch Link | Quote | ID: 67369


Goomba
Level: 14

Posts: 20/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Grey Mario
Posted by S100
Posted by Grey Mario
Posted by S100
Posted by Celice
Despite the necro; in's "unethical" (*snicker*) to be sending ROMs, quite the big no-no for actual finished hacks. Patches are the preferred way to do it.


big emphasis on "preferred". if you have problems making patches you should just then send the gba file. why is it preferred to make ips files anyway? that just means extra wok for both sides... (what if it doesn't successfully patch? that's what i mean mostly by the extra work part...)


illegal

... how about this: if you cant make a patch then send the file? if you can, then send the ips.
simple.
stop yelling at me i get the point.

...If you can't then send gba. and ok already i get the point sending gba file is illegal. but he cant make a patch. if he could then he should. if he can't then sending the gba file would make everything much easier. i'm saying you don't have to send gba file instead of ips if you cant make an ips. geez i need to elaborate moar. i'm saying it would make everything easier if he sent the gba file if he cant make an ips. k? case closed end of story.

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-10-07 02:12 AM, in My Metroid Zero Mission Minihack Link | Quote | ID: 67373


Goomba
Level: 14

Posts: 21/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by Grey Mario
Posted by Skreeny
I don't think that's what he meant at all. I think it's the "I put random things in random places and call it good" thing that also leads to the use of invisible stuff.


Exactly.

... i never called it good. i just want to make mini hacks of metroid ZM. This is my very first mini hack. I decided to play around w/ zero Fission to add Invisible blocks and some other small edits to it. i'm not that good at mini hacks but i'll get there. Tell me what you think. i dont think you'll like it though. i like my placement of invisi blocks in the first room.

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-10-07 02:18 AM, in Problem Making a Patch Link | Quote | ID: 67375


Goomba
Level: 14

Posts: 22/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by oiraM yerG
...

I don't speak japaneese damnit!!! I KNOW we will NOT get along well EVER.
leave me alone, just leave me alone. PLEASE just leave me alone!
*sigh* i heard. fine don't send a .gba file.(i should have said this earlier) just leave me alone.

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-16-07 12:54 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 67779


Goomba
Level: 14

Posts: 23/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by interdpth
GUI?
How do you add enemies??
How do you add/remove water??
How do i fix the elevator gliiiiitcheeeees?! He comes and goes... (apearently).


1.What you use to interface with ZF
2.It's a tile.
3.No clue, probably door related.

1.inteface? hm...
2.Where?
3. But didn't you fix it in the first room in disturbance? Then tell me!
Can you make me a missle door hack? (five instead of one)

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!

S100
Posted on 10-20-07 03:22 AM, in Zero Fission/Metroid Zero Mission and Fusion Hacking Link | Quote | ID: 68097


Goomba
Level: 14

Posts: 24/27
EXP: 10928
Next: 2143

Since: 09-22-07
From: Somewhere, in Johto

Last post: 6039 days
Last view: 6037 days
Posted by interdpth
Zero Fission is dead.

Now
FZF is being coded in C.

Updates come slowly and no I will not release the final VB version.

Maybe I might I don't know.

FZF=?
C?
You stoped working on ZF? ;(
I really can ask ALOT of questions :/

____________________
I has a siggy to u no.
Lol, n00bspeak.
Space Jump ftw!
Pages: 1 2


Main - Posts by S100

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.238 seconds. (328KB of memory used)
MySQL - queries: 131, rows: 163/163, time: 0.228 seconds.