Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by supertails61

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supertails61
Posted on 09-16-07 10:11 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 65510


Red Paragoomba
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The spinner would be a cool item, it would be a tiny bit like Wario's Chopper. The Dominion Rod would be awesome too!

So, do you guys like the menus, from what we have seen? They look a little brighter, kinda like the ones in Kirby Air Ride.

supertails61
Posted on 09-16-07 10:14 PM, in Introduce yourself here! Don't clog up General Chat... Link | Quote | ID: 65511


Red Paragoomba
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Might as well introduce myself...

I'm from SMW Central as well, and am pretty good with porting songs for SMW hacks, and using Lunar Magic in general.

supertails61
Posted on 09-19-07 02:07 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 65724


Red Paragoomba
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Are you going to remember the names or win/loss records of the people you play anyway? The fact that Brawl has Wi-Fi at all is great, and it looks very fun indeed. I especially like that you can beat up Sandbag while waiting for an opponent.

supertails61
Posted on 09-19-07 02:10 AM, in Amansa Land Link | Quote | ID: 65725


Red Paragoomba
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Ever since you showed us this hack, little to no actual levels have been revealed at all. The overworld looks good (except for the no secret exits on world 1, which I mentioned multiple times) and the sprite is okay, but we haven't seen any serious progress.

I recommend you take some time to work more on the hack itself for a few days, then there will be a lot more to show us.

supertails61
Posted on 09-19-07 02:13 AM, in Mario's Lost World Link | Quote | ID: 65726


Red Paragoomba
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Part of what made the hack so good was how each level felt very different, and wasn't Generic Level 1, Filler Level, etc.

supertails61
Posted on 09-19-07 02:35 AM, in Amansa Land Link | Quote | ID: 65729


Red Paragoomba
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Relying on custom sprites heavily in a hack isn't good though. Just keep that in mind.

supertails61
Posted on 09-19-07 02:47 AM, in Biggest disappointments Link | Quote | ID: 65732


Red Paragoomba
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Yoshi's Story
What would be a great sequel to Yoshi's Island was ruined by the too-easy gameplay and final boss. Collecting fruit instead of actually completing levels is bad.

Donkey Konga/2
A poor man's DDR with cheap plastic bongos. Yipee.

Wario Ware Touched!
Weakest installment of the series. It had the least amount of micros and they were too similar from within a specific genre.

supertails61
Posted on 09-19-07 02:51 AM, in Wii codes and Gamertags Link | Quote | ID: 65734


Red Paragoomba
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Wii: 4160-4751-3987-0229

If someone adds me, send me a message and I'll give you my Strikers code.

supertails61
Posted on 09-19-07 05:45 AM, in Biggest disappointments Link | Quote | ID: 65757


Red Paragoomba
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I would have to agree on Partners in Time as well. It was extremely linear (no sidequests except for ONE minigame) graphics improved very little, music was okay, and it was way too short.

supertails61
Posted on 09-21-07 12:35 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 65921


Red Paragoomba
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I was thinking that as well. How are they going to show the different worlds coming together?

Anyway, Piplup looks cool. It makes me think that we'll get a 4th gen Pokemon playable. Lucario's the favorite, but who knows what we'll get.

supertails61
Posted on 09-22-07 12:41 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 65993


Red Paragoomba
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The Shadow Moses stage can be seen in one of the trailers I believe, or else it's just a screenshot.

Now, they've got all the announced newcomers and veterans out of the way. That means that any other character announced will be a newcomer, or a veteran who was not confirmed until now.

supertails61
Posted on 10-04-07 06:33 PM, in Zelda: Phantom Hourglass Link | Quote | ID: 67061


Red Paragoomba
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I have it and beat the first dungeon. It's pretty fun so far, but the dungeon was kinda easy. Sailing has improved a lot though.

supertails61
Posted on 10-04-07 06:34 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 67062


Red Paragoomba
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Landmaster Tank, eh? It would be funny to see it vs Giga Bowser!

supertails61
Posted on 11-17-07 07:30 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 70240


Red Paragoomba
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The interview saying that G&W and the Ice Climbers were removed was a hoax anyway, and it has been proven wrong with the announcement of the Ice Climbers. I see no reason why Game & Watch shouldn't return, he had a great, original moveset and was fun to use.

supertails61
Posted on 12-02-07 08:50 PM, in What do you want for Christmas? Link | Quote | ID: 71064


Red Paragoomba
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Super Smash Bros. Brawl.

Oh wait...

supertails61
Posted on 12-31-07 09:45 PM, in The Tale of Elementia Link | Quote | ID: 72478


Red Paragoomba
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This is my hack! I actually started it way back in March, but anyway, I plan on releasing a demo of the first world February 3rd.

It has:

Custom Music
ExGFX
Custom Blocks
Custom Sprites
Custom Levels/OW (duh)

The story... well, Mario goes to Peach's castle of course, and finds it strangely empty...

Peach's room in the castle. It holds a secret...

Another room.

Huh? What is this place?

And what is this book? The Tale of Elementia, of course!

Awakening Hill, where the adventure begins.

Mushroom Woods. The red mushrooms are bouncy!

Treetops. You're at the forest floor right now...

But you can climb the sky!

Underground area.

Earth Temple. At the end of each world is an Elemental Temple, instead of your generic castle levels.

Inside the Earth Temple.



OW, with just a couple levels revealed.

supertails61
Posted on 12-31-07 09:49 PM, in SMWC -----> Nightfall Link | Quote | ID: 72479


Red Paragoomba
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It's an admin prank. Boom.dk did this on purpose, and he says he'll have it back to normal tomorrow.

supertails61
Posted on 01-01-08 05:03 AM, in Biggest disappointments Link | Quote | ID: 72501


Red Paragoomba
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To tell you the truth, I still haven't finished TP. What really bothered me was that you rarely used the items outside of their dungeons. You couldn't ride around Hyrule Field with the spinner easily, since it loses it's power, you couldn't use the Dominion Rod outside of dungeons IIRC, and the bosses were too easy.

supertails61
Posted on 01-01-08 05:05 AM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 72502


Red Paragoomba
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Yeah, it's a bit disappointing to have no updates this week, but we'll know the whole roster, in what, 3 weeks, when it launches in Japan.

supertails61
Posted on 01-01-08 05:07 AM, in Super Mario & The Staff of Dreams [SS] [56K] [VIDEO] Link | Quote | ID: 72503


Red Paragoomba
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The underwater beams look nice though, even though they're not done. I love the grass level graphics, especially the rocks. I'm certainly going to be checking this out more.
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Main - Posts by supertails61

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