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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by DarthRiko

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DarthRiko
Posted on 02-01-08 02:24 AM, in Tell me I'm good. Link | Quote | ID: 75809


Red Koopa
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Fine, I will make a thread that has pictures that really are better.

DarthRiko
Posted on 02-01-08 02:25 AM, in My Art (rev. 2 of 02-01-08 02:26 AM) Link | Quote | ID: 75810


Red Koopa
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Click and Click

The second isn't up-to-date, but still works.

DarthRiko
Posted on 02-01-08 02:36 AM, in My Art Link | Quote | ID: 75814


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Most of that is because of my mechanical pencil, I never am good at faces though.

Mechanical pencils = fail.

DarthRiko
Posted on 02-01-08 02:39 AM, in ASM Hack\Custom Block\Custom Sprite request thread Link | Quote | ID: 75817


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huh?

DarthRiko
Posted on 02-01-08 02:43 AM, in My Art Link | Quote | ID: 75820


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I just tried to scan in an updated version of the second one, but it didn't look good on-screen, so trust me, the second one is a lot better now.

DarthRiko
Posted on 02-01-08 02:46 AM, in urartsal Link | Quote | ID: 75823


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I will rise up a legion of undead llamas and claim this planet as my own!

DarthRiko
Posted on 02-01-08 03:39 AM, in ASM Hack\Custom Block\Custom Sprite request thread (rev. 2 of 02-01-08 03:40 AM) Link | Quote | ID: 75838


Red Koopa
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Huh, no! What I want is:

1. A block pretty much like the sensitive block (no-bounce)

2. Doesn't break when Mario touches it

3. Breaks instantly when any other sprite does

Another good comparison would be the sprite breakable block, only different.


Wait, who are you talking to?

DarthRiko
Posted on 02-01-08 04:32 AM, in ASM Hack\Custom Block\Custom Sprite request thread Link | Quote | ID: 75852


Red Koopa
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it is your number two I don't like. I want an actual block, not a sprite.

DarthRiko
Posted on 02-05-08 10:30 PM, in My Art Link | Quote | ID: 76418


Red Koopa
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Posted by YD
hm well it's no amanda land




For some reason, I can't see the pic.

DarthRiko
Posted on 02-06-08 05:00 AM, in ASM Hack\Custom Block\Custom Sprite request thread Link | Quote | ID: 76460


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I still need a custom sprite breakable block.

DarthRiko
Posted on 02-06-08 01:27 PM, in My Art Link | Quote | ID: 76488


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Ummm..... That is an old picture. Look at something new.



These don't have the newer me GFX, but that is because of an accidental override of them, thus deleting them completly.


DarthRiko
Posted on 02-06-08 10:16 PM, in My Art (rev. 2 of 02-06-08 10:18 PM) Link | Quote | ID: 76527


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Does anyone not know that it is icegoom's work? I assumed you all knew that, but I guess that is what I get for coming here.

Assume nothing.

As for what you said Blackhole, what commotion? I see no bashing here? Except maybe YD involving some of my oldest custom GFX.

DarthRiko
Posted on 02-08-08 12:06 AM, in My Art Link | Quote | ID: 76655


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Posted by YD
to hell with you and your insulting of darthriko's work which is not actually her work at all

lol wut?

I'm confused...

DarthRiko
Posted on 02-08-08 03:19 AM, in My Art Link | Quote | ID: 76694


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What?

DarthRiko
Posted on 02-08-08 03:26 AM, in My Art Link | Quote | ID: 76697


Red Koopa
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I'm still lost.

DarthRiko
Posted on 02-12-08 06:17 AM, in Generic SMW screenshot thread Link | Quote | ID: 77396


Red Koopa
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(prepare for a long post)

I has a new level to show off.

"House of Disgruntled Thwomps"

This level features Thwomps that are 4x and even 9x the size of the original Thwomps.



^^Yep. There they are.^^


^^Ooh, ouch.. I guess they are instant kill if you get caught underneath.^^


^^The original looks tiny now.^^


^^O-SH**^^


^^Boss level.^^

I made the map16 completly myself. Standing on the grass tile makes you Weed Mario. The lava tile (not shown) kills you. The acid (poison) tile acts like the black pirahna plants. You slip around on the ice tiles (took a bit of creative block tool work to do). And you fall throught the empty tiles and stand on the normal ones. There are invisible "no-Mario" blocks preventing you from going to the other side, and I made some part of the tiles do the same so nobody could possible get over there. The Birdo's take 5 hits to kill, each. I plan to make it 7 or 10 in the future. I'll let you figure out how to kill them. *coughweedcough*

Oh, dang, I forgot to mention, the fire flower is now a pot leaf.

DarthRiko
Posted on 02-13-08 07:45 PM, in Generic SMW screenshot thread Link | Quote | ID: 77612


Red Koopa
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Yes, they are layer 2.

I fixed the pallete, now they use the same colors as the normal Thwomps.



Ya think I would have the ability to actually make any custom sprites? For the record, I fail at ASM.

DarthRiko
Posted on 02-13-08 07:47 PM, in Super Paper Mario: End of Chapter 1 Link | Quote | ID: 77613


Red Koopa
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Posted by ArBeWhat
Posted by Grey Mario
Why the hell is this thread not locked yet?


...Oh, wait, it's so we can laugh at the pointlessness of it.


It isn't ever a good idea to write a story about a gam.


That was about a game, that was the game.

DarthRiko
Posted on 02-18-08 12:28 AM, in Generic SMW screenshot thread Link | Quote | ID: 78115


Red Koopa
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Posted by Heian
How about making separate letters for the word "SCORE" that lean to the right? Then you'd have a little more symmetry in the status bar.

Ummm, because there can really only be one style font, and flipping X axis doesn't always work.

And on the the main post.

My most recent project: Super Paper Mario.


There are more ground tile than what is shown, like slopes, etc. Those Koopas are ibz10g's, all the rest was made by me, GFX wise.

DarthRiko
Posted on 02-18-08 01:35 AM, in Generic SMW screenshot thread Link | Quote | ID: 78118


Red Koopa
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They were brighter a while back, they have the right palette this time, I made sure of that.
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Main - Posts by DarthRiko

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