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BounderTower
Posted on 02-25-07 02:40 AM, in Super Mario Bros. Pop Art Link | Quote | ID: 6919


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Mario makes it cool. It could have been a mosaic of multicolored turds.

If i may suggest, your mosaic would be infinitely more win if you replaced each can with screens from the game

BounderTower
Posted on 02-25-07 06:49 PM, in Not 20 Questions - Videogame edition Link | Quote | ID: 7463


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Is it Crusader of Centy?

BounderTower
Posted on 02-26-07 08:14 AM, in Mrew. Link | Quote | ID: 7824


Red Koopa
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Since: 02-19-07
From: Texxshuss

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*dangles a piece of string in front of Tina

BounderTower
Posted on 02-26-07 11:07 PM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8034


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Does this game have an American release?

BounderTower
Posted on 02-27-07 07:30 PM, in The ONO Thread Link | Quote | ID: 8418


Red Koopa
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Since: 02-19-07
From: Texxshuss

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85. When the horn on the bus gets stuck and it's BWAAAAAAAHHHHHHHHHHHHHH ad headacheum for the rest of the ride.

BounderTower
Posted on 02-27-07 09:34 PM, in My Music - Assorted Tracks (2003 - 2006) Link | Quote | ID: 8467


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Nice work Most of these ambient tunes would fit in nicely in an Earthbound, Super Metroid, or Chrono Trigger setting, though they don't sound exactly like anything from those games.

My favorites are Parallel, Outside in Roflmaomg, Alone, Klnewfew!, 12MeMIE, and Blinds.

For improvements, I'd suggest having that "woop woop woop" sound in A Cat called Demento Bob (the one that gets louder toward the end) do something else. By the end of the track it gets annoying, and having it grow in volume as well as end with it just maximizes that annoyance. I'd say experiment with having it fade in and out, and don't let it get so loud by the end.

Parts of Klnewfewtwo! are a bit repetitive, but I'm not sure what to suggest about that. It sounds good otherwise.

Alone could stand to have some variation in the flurries of notes that repeat throughout most of the track. And perhaps soften their volume just a bit so it doesn't interrupt the atmosphere of loneliness when they sound off.

The opening steel drum (?) sounds in Terry Wogan seem to be recorded through a low-quality device with a noticeable static hiss that suddenly disappears and reappears when they do. Sometimes that sort of thing is deliberate, and maybe that's the case here, but if that could be remedied, I think it would improve the overall sound.

I think I'll be cleaning my house today with this on the ol' iPod.

BounderTower
Posted on 02-27-07 09:43 PM, in Horrible image captions! Link | Quote | ID: 8474


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Posted by Sparx
xD The second one made me crack up. Those commercials for that life alert... wow. What old person would actually say that? And, I think it's fake how that old lady says "All senior citizens should have life alert." all slow... ha...



That woman looks exactly as though she's reading the words one by one from a cue card.

That second pic is great. Especially because the front of the vehicle makes a perfect D: face

BounderTower
Posted on 02-27-07 11:19 PM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8530


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Does the game have a one-word title?

BounderTower
Posted on 02-27-07 11:34 PM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8535


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Is it Traysia?

BounderTower
Posted on 02-28-07 05:45 PM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8618


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Okay!

Ready, set, go.

BounderTower
Posted on 02-28-07 06:19 PM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8624


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Was it released only on a Nintendo console?
Yes

BounderTower
Posted on 02-28-07 07:50 PM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8638


Red Koopa
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Since: 02-19-07
From: Texxshuss

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was it released on a portable?

Nope

BounderTower
Posted on 03-01-07 04:04 AM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8923


Red Koopa
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Since: 02-19-07
From: Texxshuss

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was it released on snes? Yep
Was it first party? Nope
Was it released on NES? No
Was it released on the Nintendo 64? Negative
Was it a platformer? No
Was it 3D? No
Is it popular? Nope

BounderTower
Posted on 03-01-07 04:15 AM, in What screen resolution do you use? Link | Quote | ID: 8933


Red Koopa
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Since: 02-19-07
From: Texxshuss

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1280x800 Represent!

I am resolute.

BounderTower
Posted on 03-01-07 04:18 AM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8936


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Is it an RPG? Yeah
Is it part of a series? Nope
Is it made by Capcom? Negative

BounderTower
Posted on 03-01-07 04:28 AM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8943


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Is it made by Square? Nope
Is it made by Atlus? Nope

BounderTower
Posted on 03-01-07 04:41 AM, in Subcon - Dream Log Link | Quote | ID: 8951


Red Koopa
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Since: 02-19-07
From: Texxshuss

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For lack of a dream log of my own...

Last night I dreamed I was Amaterasu (Okami) without painting abilities - just the leaf-bursting double jumps. But I could triple jump instead.

The scenery alternated between tiny barren sandy islands in the ocean and a seemingly endless multi-level platform mansion with okami-style treasure chests scattered everywhere. To go between these areas, I had to triplejump up to swirling sprites suspended in the sky, some individual and some tiled out in a hexagon shape. I felt compelled to get as much treasure as possible while absentmindedly interacting and shrugging off various butlers, bodyguards, etc.

I haven't played Okami in several days and I wasn't thinking about it either. This was after a long night of helping my friend move furniture out of his apartment.

BounderTower
Posted on 03-01-07 04:43 AM, in Not 20 Questions - Videogame edition Link | Quote | ID: 8952


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Was it made in the year 1993? Nope
Was it made by a Japanese company? Yep

(be back in a few hours, helping a friend move)

BounderTower
Posted on 03-01-07 06:41 AM, in Not 20 Questions - Videogame edition Link | Quote | ID: 9001


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Is it made by a now-defunct company? *checks* No
Was it made between the years 1991-1992? Yes

BounderTower
Posted on 03-01-07 07:02 AM, in Not 20 Questions - Videogame edition Link | Quote | ID: 9019


Red Koopa
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Since: 02-19-07
From: Texxshuss

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Was it released in the U.S.? Affirmative
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Main - Posts by BounderTower

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