| |||
Views: 88,543,752 |
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search | 05-06-24 02:50 AM |
|
Guest: Register | Login |
Main - Posts by flyingace24 |
flyingace24 |
| ||
Newcomer Level: 5 Posts: 1/3 EXP: 407 Next: 122 Since: 07-14-07 From: Staples Center Last post: 6140 days Last view: 5647 days |
OK, so I've been working on a project on Fire Emblem: Blazing Sword (FE7).
Here's the story: Everything has been going smoothly so far. I was able to make patches before. Now, while inserting graphics (I use unlz-gba) I have had problems with the images being too big. Before, I used to just chop off some pixels to make it fit, but that lowered the quality. I then discovered how to use an expanded ROM. I then expanded the ROM from 16MB to 32MB. If the image was too big, I would just repoint it to somewhere else in the ROM. Now, here is my problem. I can't make a patch (obvious from the topic title). At first, I was using an unexpanded ROM (16MB). It said that I couldn't make a patch because I went beyond the 16MB. I thought that I should just expand the "unmodified" ROM to do it. Well, that didn't work. It still said that I couldn't use any offset passed the 16MB mark (which is 0xFFFFFF in my ROM). It said that the IPS format isn't designed to go that far. I used both Lunar IPS and WindHex32 to try and make the patch. Neither of them work. They even gave me the added bonus of corrupting my ROM and not allowing me to load it in VBA. So my question is: Is there any way to make a patch with a 32MB ROM? Without this, my project will have to go back to release v 0.1, and that's something that I don't want to do. Thanks for your time. ____________________ If history is to change, let it change. If the world is to be destroyed, so be it. If my fate is to die, I must simply laugh! -Magus, Chrono Trigger |
flyingace24 |
| ||
Newcomer Level: 5 Posts: 2/3 EXP: 407 Next: 122 Since: 07-14-07 From: Staples Center Last post: 6140 days Last view: 5647 days |
Thanks for the suggestions. I'll try both of those methods.
sirhax0r, would something like the IPS Patcher work with a UPF, PPF, etc? Or is there another tool that I (and everyone else who would want to play) would have to have? Thanks for the input. EDIT: Well, I'm having a problem with Ninja. It makes my ROM 2GB and doesn't make any changes at all. I am using PPF format. EDIT2: I'm trying to use two patches, but I have no idea how to even create to separate ones. I know how to apply them, but how do I make them? (I'm using StealthPatch to apply them). ____________________ If history is to change, let it change. If the world is to be destroyed, so be it. If my fate is to die, I must simply laugh! -Magus, Chrono Trigger |
flyingace24 |
| ||
Newcomer Level: 5 Posts: 3/3 EXP: 407 Next: 122 Since: 07-14-07 From: Staples Center Last post: 6140 days Last view: 5647 days |
Actually, the two patches method works just fine.
I couldn't get the PPF format to work properly. Thanks for the suggestions everyone. ____________________ If history is to change, let it change. If the world is to be destroyed, so be it. If my fate is to die, I must simply laugh! -Magus, Chrono Trigger |
Main - Posts by flyingace24 |
© 2005-2023 Acmlm, blackhole89, Xkeeper et al. |
MySQL - queries: 41, rows: 56/56, time: 0.254 seconds. |