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Please chime in on a proposed restructuring of the ROM hacking sections.
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Main - Posts by GreyMaria

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GreyMaria
Posted on 11-19-07 08:55 PM, in SMB3 workshop Updated by Hukka! Link | Quote | ID: 70391

>implying even the Japanese understand the Japanese
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Where's hukka been, anyways? It's about time we got an update or even news on what's been going on.

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GreyMaria
Posted on 11-19-07 09:00 PM, in mario Adventure and Powerpak Link | Quote | ID: 70392

>implying even the Japanese understand the Japanese
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Uh, why would you want to play the game on a real NES? It'd just be arghghghg, moreso than emulating it.

(By the way, I seem to have lost my copy of MA. Can someone link me to it, please?)

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GreyMaria
Posted on 11-19-07 09:06 PM, in Tower of spatula~ Link | Quote | ID: 70393

>implying even the Japanese understand the Japanese
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I'd say sign me up, but it's the middle of a school week.

Set me up for some Flooded Caverns level action during Thanksgiving Break (Nov. 22/23/24/25). Provided I get provided some graphics, I should be able to make a couple of good levels out of them.

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GreyMaria
Posted on 11-19-07 09:07 PM, in Help With Nintendo Presents Logo! Link | Quote | ID: 70394

>implying even the Japanese understand the Japanese
Level: 105

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Posted by Showboo
With Lunar Magic Extract GFX then open up YY-CHR and edit GFX00.bin. There. That easy.


You could have checked the username color of the original poster before posting.



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GreyMaria
Posted on 11-19-07 09:10 PM, in Not 20 Questions - Videogame edition (rev. 2 of 11-19-07 09:11 PM) Link | Quote | ID: 70395

>implying even the Japanese understand the Japanese
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Yoshi's Cookie.

Wait, scratch that.

Wario's Woods.

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GreyMaria
Posted on 11-20-07 02:12 AM, in The Valkyrie sword? Link | Quote | ID: 70423

>implying even the Japanese understand the Japanese
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Posted by Guitar Hero
This is why you should never buy items.


Jedi Training Helmet.

Xkeeper's Goggles.

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GreyMaria
Posted on 11-20-07 08:52 PM, in I just took a spoonful of alpha-vegetable soup. Link | Quote | ID: 70472

>implying even the Japanese understand the Japanese
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Aren't you a sexually confused Peach?

* Grey Megatron is shot for a really bad joke

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GreyMaria
Posted on 11-20-07 08:52 PM, in Why hasn't this forum been renamed to Spatula yet? Link | Quote | ID: 70473

>implying even the Japanese understand the Japanese
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If you ask me, "Sexy Catgirls" sounds all the more random.

But that's just me, heh.

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GreyMaria
Posted on 11-20-07 09:23 PM, in Super Mario Galaxy Link | Quote | ID: 70480

>implying even the Japanese understand the Japanese
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Posted by ShadowTails
but I'll be damned if any of them aren't fun.


Bowser 3 in M64.

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GreyMaria
Posted on 11-21-07 10:09 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 70532

>implying even the Japanese understand the Japanese
Level: 105

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Posted by regoR
where the fuck is my Shadow Mario skin.


hey guys im shadow mario and i would have a different moveset than mario cause i use this cool paintbrush to do this awesome graffiti its so rad check it out

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GreyMaria
Posted on 11-23-07 05:03 AM, in Orange box Link | Quote | ID: 70584

>implying even the Japanese understand the Japanese
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Orange Box is on my to-get list.

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GreyMaria
Posted on 11-23-07 08:48 AM, in Super Mario Galaxy (rev. 2 of 11-23-07 08:49 AM) Link | Quote | ID: 70588

>implying even the Japanese understand the Japanese
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Is your nunchuck's connector corroded, or its wiring bent too far in one direction, or chewed through by mice?

Also, check to see how low your Wiimote's batteries are, the quality of your sensor bar cable, and if there's anything that would interfere with the infrared.

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GreyMaria
Posted on 11-23-07 07:14 PM, in Super Smash Bros. Brawl Thread Link | Quote | ID: 70600

>implying even the Japanese understand the Japanese
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Posted by Ailure
Shadow Mario was a concept they used in Super Mario Sunshine yes? :/

Heh, maybe I should get around buying that game used somewhere...


Correct.

Also, if they ever include Bowser Junior, he better use E. Gadd's paintbrush and be able to transform into Shadow Mario.

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GreyMaria
Posted on 11-28-07 01:18 AM, in I'm back and stuff Link | Quote | ID: 70806

>implying even the Japanese understand the Japanese
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here is a large clue-by-four to let you know that The Red Snifit ran off to jul2 for a while.

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GreyMaria
Posted on 11-30-07 01:23 AM, in Nostalgia... or something (new scheme) Link | Quote | ID: 70925

>implying even the Japanese understand the Japanese
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Ah, memories.

...

Okay I'm bored.

Seriously though, nice job. I thought we'd gone back in time when I switched to this scheme.

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GreyMaria
Posted on 12-06-07 11:13 PM, in Animation Modify or Edit Link | Quote | ID: 71305

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He's not following instructions at all.

He's using that easter egg in LM that lets you VIEW but not EDIT the animation data and Mario frames.

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GreyMaria
Posted on 01-14-08 09:13 PM, in Yeah, what's the default font size? Link | Quote | ID: 73511

>implying even the Japanese understand the Japanese
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Some of us might want to know the default for when they screw it up and don't remember the default size.



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GreyMaria
Posted on 01-14-08 09:14 PM, in Need help with ExAnimation. (rev. 3 of 01-14-08 09:30 PM) Link | Quote | ID: 73512

>implying even the Japanese understand the Japanese
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Um, lemme go fire up Lunar Magic and remember how to use ExAnimation.



I'll edit the post with a semi-usable description of how to use it.

edit:

Entry ##: Not Used/Normal/POW Activated/Silver POW Activated/ON-OFF Activated This lets you choose which of your available 20 ExAnimation settings you want to use.

Not Used/Normal/POW Activated/Silver POW Activated/ON-OFF Activated Here you choose which kind of animation it is: with Not Used it's not an active ExAnimation; Normal, you have up to 16 frames of animation (but who uses THAT many?); and the rest use frames 0-8 for the ON/No POW status, and 9-16 for the OFF/Active POW status, depending on which you pick.

Palette/A whole bunch of arrangements Oh my god what a mess. I'm not gonna describe every bit of it here. Palette lets you choose palette animation, use SNES RGB values instead of tiles. You can select a destination palette slot from 0 (note that every first color in each row is for display in LM only) to FF (that's 255 in decimal, making a 16 by 16 grid). Mouse over a color in the palette to see its SNES RGB value. For example, the green of the bushes is SNES RGB 0320 (note that this is a hexadecimal number.) For all the arrangements, the best way to learn these is to experiment.

Frame Copy buttons Press these to fill every frame of the current ExAnimation entry with repetitions of the first 1, 2, 4, or 8 frames.
Destination Choose a tile to put the animation's top-left corner on. 0-1FF is for Static Object animations (that's stuff like the BG and the bushes and the ground) and 200-3FF is all sprite tiles.

Frames 1-8 and 9-16 You can put together your own animations here. For example, if you've loaded an ExAnimation ExGFX into Lunar Magic, you can choose from tiles 580-657 (why 657? I don't know.) which will be your ExAnimation ExGFX's location. The default animation tiles (unless you've edited them, but they're still in this spot) are between 400-57F. You can see these pages in 8x8 Edit Mode by using CTRL+SHIFT+PageDown.

And that's all... I hope.

edit 2: minor formatting

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GreyMaria
Posted on 01-14-08 09:30 PM, in Yeah, what's the default font size? Link | Quote | ID: 73514

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Yay, thanks.

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GreyMaria
Posted on 01-14-08 09:32 PM, in The board2 Winter Mosts - Discussion Link | Quote | ID: 73515

>implying even the Japanese understand the Japanese
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You know, if I win the title for Most Changed, I'll have a heart attack.

Also, another reason there's no parked car categories: I'd be the one hit by the car... and driving it too.

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Main - Posts by GreyMaria

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