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Main - Posts by Ailure

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Ailure
Posted on 06-13-08 07:31 PM, in Daily quotes Link | Quote | ID: 85088

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Why do you insist that the human genetic code is "sacred" or "taboo"? It is a chemical process and nothing more. For that matter -we- are chemical processes and nothing more. If you deny yourself a useful tool simply because it reminds you uncomfortably of your mortality, you have uselessly and pointlessly crippled yourself.

Chairman Sheng-ji Yang
"Looking God in the Eye"


From Alpha centauri. I love that game.

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Ailure
Posted on 06-13-08 07:48 PM, in Introduce yourself here! Don't clog up General Chat... Link | Quote | ID: 85090

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So are you an actual DJ, or did you pick that title because it sounded cool?

Well, welcome anyway!

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Ailure
Posted on 06-15-08 10:12 PM, in very Noob layout question Link | Quote | ID: 85169

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Uhm, HTML code in general?

Just look for a HTML guide on the net, there's plenty of them.

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Ailure
Posted on 06-15-08 10:15 PM, in OpenPoké - Starter monsters Link | Quote | ID: 85170

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The chart seems to be for Ruby and Sapphire.

I know for sure that the balance is drastically difference in the later games compared to the earlier games. So some of the confusion could be that people are adjusted to different generations of Pokémon.

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Ailure
Posted on 06-15-08 10:22 PM, in Sonic 1 Megamix Link | Quote | ID: 85171

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Yeah, the last half of that level felt kind of empty without no enemies other than the Eggman boss.

Marble zone might be my least favorite Sonic level ever, but I see that the level design isn't at least as annoying.

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Ailure
Posted on 06-15-08 10:25 PM, in 1-letter Swap Link | Quote | ID: 85172

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FILES

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Ailure
Posted on 06-15-08 11:28 PM, in Spore creature creator (rev. 2 of 06-15-08 11:30 PM) Link | Quote | ID: 85174

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The trial version was "leaked" earlier (technically, it was included with some PC magazine, and the installation binary was spread on the net) and I had some fun with it earlier today.

So far I made a naga-like creature, something that looks like a cyclops yeti and a creature that resembles Slowpoke in his thumbnail.


A Grönnoks, the nagalike creature.

A Seti which was my attempt at a bipedal creature (Resembles a robot from one of Will Wright's older games...), if you take screenshots against a black background it becomes a transparent PNG image. Sadly it's not cut out automatically.

For being a trial, it's pretty fun to play around in... even if quite limited. Only carnivore mouths are there, and there's not too many parts you can play with.

The creatures feels more like blobs than polygon models, so attached limbs actually merge together with the main body in a fluid way. The animation is great too, although you have to remember that creatures without legs walks kinda funny. I had to tweak my Grönnoks a little bit, until his legless walking didn't look so ridiculous.

One neat feature I didn't find out until this creature creator was that the game also generate young versions of said creature. Like this.

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Ailure
Posted on 06-15-08 11:34 PM, in Odd Tastes in Music Link | Quote | ID: 85175

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Surprisingly, I seen quite a few music videos that seems to have originated from Asien.



As I recall, the original version didn't have those subtitles. xD

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Ailure
Posted on 06-15-08 11:59 PM, in Generic SMW screenshot thread Link | Quote | ID: 85177

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It looks ok for me, although it looks like sand is mixed into that ground. Which might be intended.

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Ailure
Posted on 06-16-08 04:57 PM, in Spore creature creator Link | Quote | ID: 85198

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Posted by NSNick
Well, only the creature creator is out now. I believe in the full game, you can play from a single cell scale, evolving all the way up to galaxy-spanning civilizations.
What's been covered in Spore really makes me thinks it's a mix of his earlier games, and various others. I think Will Wright took some aspects into Simearth into Spore, but in a much less dry way.

In Simearth, you control a planet. Usually a common goal is to make sure life survives, make sure it turns sentient and starts a civilization and then make it advance into the space age. Spore is similar, but with the difference that you (at least in the beginning) have more control of the creatures themselves than a planet as whole. Then supposedly, powerful terraforming tools is available later in the game.

The art direction of the game changed drastically during it's devolopment.

Compare this with this.

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Ailure
Posted on 06-16-08 07:42 PM, in 1-letter Swap Link | Quote | ID: 85199

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KILLER

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Ailure
Posted on 06-17-08 03:59 PM, in Spore creature creator Link | Quote | ID: 85257

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Posted by Kawa
Working title wasn't SimEverything for nothing
Hehe, true.

I believe Will wright stated he didn't want to fall into calling every game he does "Simsomething". "The sims" was probably their first simulation game that wasn't called "Simsomething"... although it was called Simpeople in some part of the world apparently. oO

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Ailure
Posted on 06-18-08 04:25 PM, in Firefox 3 RC2 is out! (rev. 2 of 06-18-08 04:25 PM) Link | Quote | ID: 85295

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Yeah, the servers might just be overloaded or something got same error myself earlier.

Just get it manually.

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Ailure
Posted on 06-18-08 04:31 PM, in Spore creature creator Link | Quote | ID: 85297

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Well, most things are PNG... expect for that spore also saves a smaller (in terms of resolution and size) JPG file of any photos you take (which is probably more suitable for screenshots with lots of complicated details, like in my first post).

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Ailure
Posted on 06-18-08 10:38 PM, in Why the hell does XP need to update everytime I shutdown? Link | Quote | ID: 85313

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Some updates needs to be applied before others, and some updates needs to be restarted as they are applied.



So you probably just behind in terms of updating.

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Ailure
Posted on 06-18-08 11:06 PM, in Performing absolute removal of bonus stars? [ASM] [SPRITE] [QUESTION] Link | Quote | ID: 85314

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Use something else than the goal tape for the "end of the level" object?

Like the (?) green orb. Might even replace it's graphics with something, but from the sounds of it the mechanics of the goal tape is pointless for you.

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Ailure
Posted on 06-20-08 12:10 AM, in Spore creature creator Link | Quote | ID: 85383

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Trapster, one of the default skins in the game is Purple. No idea if that's the one Kawa selected, but might be.

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Ailure
Posted on 06-25-08 10:01 AM, in Summer has arrived - how's it treating you? Link | Quote | ID: 85873

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I like the sunlight, darkness makes me depressed. I do keep my room dimly lit ironically, but at least having a hint of it being bright outside makes me happy. Artificial light in darkness is uncomfortable for me...

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Ailure
Posted on 06-25-08 10:03 AM, in board2 Town Square: Typos leave me bothered Link | Quote | ID: 85874

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So anyone else who plays a obsessive amount of Team Fortress 2?



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Ailure
Posted on 06-25-08 10:06 AM, in Brings back memories Link | Quote | ID: 85876

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Posted by blackhole89
I'd say the green brick background actually looks kind of cool.

This hack was before my time, though... I only entered the ROM hacking boat around 2003. Not that palette/graphics hacks were entirely extinct back then.
1999-2001 for me. I have a feeling it's earlier than later even... I was mostly playing around with the SMB3 editor that Lincolnsoft made in my really early days.

...I also remember that I accidentally found the unused bonus game in SMB3... and I didn't recognize it until years later when some other hacker found it again and made it less glitchy.

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Main - Posts by Ailure

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