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Please chime in on a proposed restructuring of the ROM hacking sections.
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Trax
Posted on 09-22-09 04:33 AM, in Games you liked contrary to popular opinion. Link | Quote | ID: 115796


Yellow Stalfos
Level: 71

Posts: 909/1145
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Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
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Zelda II ...

Trax
Posted on 09-22-09 05:02 AM, in Red Falcon, Contra editor (Formerly "Contra hacks...") Link | Quote | ID: 115799


Yellow Stalfos
Level: 71

Posts: 910/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
For those who are eagerly awaiting for news on the progress of the editor, I'm not letting you down, although the challenges are getting more difficult, if not annoying. I'm currently trying to uncover enough data to make a total level conversion. Every level in Contra have their share of differences, and this makes level swapping very difficult, unless you are satisfied with glitchy details...

I managed to convert level 2 into another level 1, minus these:

- Random running men are not generated.
- Boss Bomb Turrets don't turn to their "destroyed" tile counterpart when they are destroyed.
- The boss palettes used for color cycling are not modified correctly.

I'm sure these are all correctable. But that's just for level 2. Every other levels have hard-coded (thus hard to customize) code and variables.

The good news is that I finally mastered and coded the alternate graphics for ALL levels, not just the indoor ones. Of course, the data is located somewhere, else it would be too easy. So the boss screens can be edited at ease now that the graphics make sense either way:


Now only the palettes need some adjustements for levels other than 1, 2 and 4...


Trax
Posted on 09-24-09 05:02 AM, in Myers-Briggs Type Indicator Link | Quote | ID: 115996


Yellow Stalfos
Level: 71

Posts: 911/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Contrary to (American) popular belief, introversion is not an undesirable trait...
Popular belief offset mixes introversion with shyness, which is an incorrect assumption...

Trax
Posted on 09-28-09 02:38 AM, in The General Project Screenshot/Videos Thread... Link | Quote | ID: 116272


Yellow Stalfos
Level: 71

Posts: 912/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
By the way, Stifu, can you explain the AI edition process in more details? It's intriguing...
How does the AI works? Each zone can lead to a set of possible behaviors?

Trax
Posted on 10-02-09 11:43 PM, in Why does Nintendo do what they do? Link | Quote | ID: 116482


Yellow Stalfos
Level: 71

Posts: 913/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
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This is because of the difference between both systems. Nintendo and Famicom don't have the same specs, and they don't use the same ROM support. The Nintendo uses cartridges, the Famicom uses disks...

And it pains me to say this, but somethimes modifications are of policital nature. In other words, stupid nature...

Trax
Posted on 10-11-09 08:41 AM, in 100+ Posts A Day! Link | Quote | ID: 116914


Yellow Stalfos
Level: 71

Posts: 914/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Actually, there's not THAT much NES hacking in here, besides Mario 3 and Megaman...

Trax
Posted on 10-12-09 06:54 AM, in A Link to the Past - Master Quest Release! Link | Quote | ID: 117029


Yellow Stalfos
Level: 71

Posts: 915/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Or simply use Ze Bucket...

Trax
Posted on 10-24-09 06:01 PM, in Happy Birthday, blackhole89! Link | Quote | ID: 117904


Yellow Stalfos
Level: 71

Posts: 916/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
I feel quite the opposite...
The last 5 years of my life where quite an adventure...
And it has just begun...

At least, Blackhole is one of the few people for which I'd agree to happy-birthdize on the forum...

Trax
Posted on 11-01-09 05:47 PM, in The Board 2 Summer Mosts - Results Link | Quote | ID: 118532


Yellow Stalfos
Level: 71

Posts: 917/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Heh, this thread reminds me the Lemon Prizes Contest during the High School Prom. No matter how you perceived people or how the votes were casted, there was only a few people raking all the prizes, some that didn't fit at all, for no apparent reason other than because they knew each other...

That was (is) a weird phenomenon...

Trax
Posted on 11-01-09 07:53 PM, in Red Falcon, Contra editor (Formerly "Contra hacks...") Link | Quote | ID: 118542


Yellow Stalfos
Level: 71

Posts: 918/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Alright, after quite some time, the second level of Contra hacked using Red Falcon. Sorry for the wait, guys...

Although I couldn't find a way to avoid the Boss Glitch that prevents additional rooms to be added, I decided to create an insane level. And frankly, it's just too hard. This is anything but fair...

You still start with 8 lives, first extra life at 10,000. The following extra lives are earned after 30,000 points, as usual. The 20-lives code is the same. The intro screen and the ending credits were altered...

The difficulty level is ridiculous. You need patience and quick reflexes to pass through it. And you're truly a champion if you can manage to finish the Outpost (new name for Base 1) while keeping any special weapon, which implies you don't lose any lives...

The editor still has a few imperfections, but is functional for Outdoor and Indoor levels. An official version will see the day eventually...

I made two IPS patches for this version of the hack. One has only the second level hacked (2), the first left unchanged. This is so you can try the second level without having to go through the first one. But if you want to play the real deal, another patch is available (12), which is the cumulative work...

Download: Contra Two-Level Demo
ROM used to create patch: Contra (U) [!].nes

Comments and questions are welcome!


Trax
Posted on 11-01-09 09:46 PM, in Happy Halloween! Link | Quote | ID: 118546


Yellow Stalfos
Level: 71

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EXP: 3035812
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Since: 07-06-07
From: Québec

Last post: 3627 days
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Posted by Arbe
Stop being a whiny loser. No-one likes you.

This is projection, right?

Trax
Posted on 11-05-09 03:16 AM, in Red Falcon, Contra editor (Formerly "Contra hacks...") Link | Quote | ID: 118821


Yellow Stalfos
Level: 71

Posts: 920/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
No, it's really hard, and I admit it's just too much, even for me...
I'll see what's more annoying and release another version, more balanced...
And maybe a video of it to show that it's at least possible to reach the boss...

Trax
Posted on 11-07-09 03:33 AM, in Posting your real name thread Link | Quote | ID: 118959


Yellow Stalfos
Level: 71

Posts: 922/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Nice to meet you, Manuel...

Trax
Posted on 11-14-09 02:35 AM, in Red Falcon, Contra editor (Formerly "Contra hacks...") Link | Quote | ID: 119366


Yellow Stalfos
Level: 71

Posts: 926/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Alright, even I was quickly getting annoyed by my own level, so here it is...
Second release of the two-level demo, with less cruelty and more fun...

Download: Contra Two-Level Demo
ROM used to create patch: Contra (U) [!].nes

Let me know what you think of it...

Trax
Posted on 11-14-09 05:09 AM, in Testing the formatting options... Link | Quote | ID: 119372


Yellow Stalfos
Level: 71

Posts: 927/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
It can in Safari as well...

Trax
Posted on 11-16-09 04:59 AM, in Red Falcon, Contra editor (Formerly "Contra hacks...") Link | Quote | ID: 119484


Yellow Stalfos
Level: 71

Posts: 928/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Here it is, a video of the second level completed by me...
I managed to get to the last room without being hit, but I got killed 3 times by the Boss...
Check it out...

Video of Second Level

My final hack will probably have only one indoor level, the first one will be converted to a horizontal or vertical scrolling level, with possibly mixed graphics or totally new ones...

Trax
Posted on 12-12-09 01:57 AM, in Do you like snow? Link | Quote | ID: 122202


Yellow Stalfos
Level: 71

Posts: 930/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
We got 35 cm yesterday...
Way to kickstart winter for good !

Trax
Posted on 12-17-09 03:13 AM, in How's The Weather? Link | Quote | ID: 123178


Yellow Stalfos
Level: 71

Posts: 932/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
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About -14 C today, not too much wind, but we're not used to it so it felt cold a little...

Trax
Posted on 01-03-10 02:31 AM, in Q:\ Appeared out of nowhere... (I now know why) Link | Quote | ID: 124889


Yellow Stalfos
Level: 71

Posts: 933/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
I thought it was Q...

Trax
Posted on 01-05-10 11:37 PM, in Epic Edit - Super Mario Kart track editor Link | Quote | ID: 125078


Yellow Stalfos
Level: 71

Posts: 935/1145
EXP: 3035812
Next: 131302

Since: 07-06-07
From: Québec

Last post: 3627 days
Last view: 2879 days
Is it possible to just... download the entire source code folder, instead of downloading each file individually?
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Main - Posts by Trax

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