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Main - Posts by CKY-9K |
CKY-9K |
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Pokey Level: 57 Posts: 21/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
I hacked it all through-out a live hex editor.
I did use an ASM document to reference where the music 'hotspots' are, and then I caught on to how it worked. The release is ment to show what different features are in the game. I'm alright at hacking, but I'm not a pro at ASM and all. The release isn't supposed to really show 'how different the levels are'. The first level was modded like that as an into level. Graphic-wise, I editted some of the TSA data, palette, tiles of coarse, and I even rearranged some of the tiles that sprites use. I don't know. If it was a plain mario hack, then you people probably would think it's ok. ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 22/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
To be honest, that's exactly where I got the "eat my shit" idea. From that scene where he's learning to drive. ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 23/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 24/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
Thank you all for changing your minds. ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 25/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
He's right.
Each frame of the game that the fireball is on bowser's hit box collects as a hit. You can kill him with 1 fireball. I'm not going to change it, I'm probably going to change the castles though. ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 26/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
Posted by Squash Monster The only way I can think of making it do that, is to use the score popup effects. ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 27/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
You guys got to remember I'm not even completely finished with the tracks, or levels. ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 28/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
I wasn't even actually trying to fully change the levels originally.
But I'll make it into a level hack later on. ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 29/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
When ASM hacking, people wanna show off what they know about configuring it to their liking, while when these people don't want to just level design, because they think it's too simple, most likely because they are just opening a program level editor which does all the work for them. ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 30/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
I wish I knew how to program... programs, like that!
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CKY-9K |
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Pokey Level: 57 Posts: 31/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
Yeah, well I did a little more updates
The fists are reduced from 64 frame intervals to 32 frames, and as you can see in the video, they come out much faster, and a little bit faster going down but not as fast coming out. And the animation in my sig is the redo of it. I'm probably going to try to edit more enemy attributes later on. Holy crap, I wish I knew how to use my own custom space for music storage because that would be much more easier for making music. ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 32/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
I don't like this guy.... He's mean... ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 33/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
Why does it stay on the screen? When it scrolls does the head do like a parallax effect? ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 35/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
Melodic guitar riffs.
brb new strings, hopefully. (dead serious) ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 36/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
Now why the fuggin heck isn't there a StarTropics editor yet?
This game is an ass. It has a death level... Now what level is the satanic freak hitler poltraguist head in? ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 37/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
Evil satanic hitler head.
I'm scared ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 38/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
CKY-9K |
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Pokey Level: 57 Posts: 39/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
LOL what the FUCK? ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 40/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
Nice work! ____________________ |
CKY-9K |
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Pokey Level: 57 Posts: 41/693 EXP: 1431152 Next: 54776 Since: 06-27-07 From: cKy Last post: 216 days Last view: 124 days |
How can I add filters to FCEU? ____________________ |
Main - Posts by CKY-9K |
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