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Main - Posts by CKY-9K

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CKY-9K
Posted on 03-22-08 09:22 PM, in Weird... (Zelda II) Link | Quote | ID: 80805


Pokey
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Since: 06-27-07
From: cKy

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Posted by Hamtaro126
I know why the L and stuff is locking up your game, If you go to $200 in the RAM in FCEUXD or NNNESTERJ, You will see that editing it will also lock up the game, Therefore, It uses Sprite 0 (just like SMB1) for the Status bar.

That is why I tried to add an IRQ to SMB using 4-screen Mirroring, But adding an IRQ is too hard for me, Because the routine that NESDEV gave me does not work.

(and if possible, I could give SMB2USA using SMB3's statusbar stuff, But as with above, It's too hard for me to implent)



I JUST SAID THAT YOU FUCKING FAGGOT

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CKY-9K
Posted on 03-22-08 10:57 PM, in Speech program for windows Link | Quote | ID: 80814


Pokey
Level: 57

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Since: 06-27-07
From: cKy

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Where are the speech modules located on my computer? Like Microsoft Sam, or should I say, the satanic freak voice.

And how can I add some more speech modules?

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CKY-9K
Posted on 03-31-08 05:47 AM, in The NEW General Project Screenshot / Video Thread EX Omega Supreme++ Link | Quote | ID: 81237


Pokey
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Posted by The Kins
Posted by Hapi-San

'sup guys
well if we're going to play that kind of game






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CKY-9K
Posted on 04-01-08 01:41 AM, in Someone unblocked YouTube from the school computers! ('_') Link | Quote | ID: 81287


Pokey
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From: cKy

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That dog is fucking awesome.

I haven't heard at all but is there and new Futurama episodes yet.

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CKY-9K
Posted on 04-01-08 01:52 AM, in My Fester's Quest hack, James LaBrie's Quest Link | Quote | ID: 81291


Pokey
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From: cKy

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As all of you know I created a Fester's Quest terrain editor for all 3 maps,

Overworld
Sewer
Alien Ship

and there was a palette editor as the last page.


After a long break from hacking anything I decided to come back to my main Fester hack.

I found some data around $01b210 of the last boss's tile layout.

Decided to turn it into this:



Beware of the scientologists.

I just came up with a good idea. I'm gonna make the boss enty a closet. LOL

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CKY-9K
Posted on 04-03-08 01:59 AM, in Ultimate SMB3 Editor (Coming soon...) Link | Quote | ID: 81409


Pokey
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This will never be finished.

Just like the new CKY album.

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CKY-9K
Posted on 04-08-08 01:43 PM, in Mario vs. Airman Rom Hack - video Link | Quote | ID: 81635


Pokey
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This is unreal.

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CKY-9K
Posted on 04-08-08 01:44 PM, in Today I had a weird dream. Link | Quote | ID: 81636


Pokey
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Posted by ArBeWhat the Pretty Cool
Posted by Ailure
I just had a strange dream.




Sweden was never a nation.


Your mother.

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CKY-9K
Posted on 04-09-08 06:25 PM, in Game Genie Code List Link | Quote | ID: 81676


Pokey
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Made a "shit your pants" quality code for Super Mario Bros

PASLLGLA

The equivelant to that SMB deluxe gameshark code that can make you fly (it was like 010202C0 or something)

Pressing A activates some flag that says the player jumped right? Well whenever you were detected to have jumped (not dropped or anything like that) then you'll float gravityless and are able to control mario with the control pad.

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CKY-9K
Posted on 04-09-08 09:14 PM, in Mario vs. Airman Rom Hack - video (rev. 3 of 04-09-08 11:01 PM) Link | Quote | ID: 81682


Pokey
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That second video sucks, because it's another boring "hidden shit"/"glitch abuse" hack.

The Yoshi one is goddamn ridiculous (in a good way) like how the status switches to the bottom and there's verticle scrolling.

The Megaman one is still the best although I'm sick of talking about megaman.


Just beat Evolution2

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CKY-9K
Posted on 04-12-08 12:17 AM, in Mario vs. Airman Rom Hack - video (rev. 3 of 04-12-08 04:52 PM) Link | Quote | ID: 81774


Pokey
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I think there might be some type of japanese patch floating around that allows a "verticle mode"





What the fuck is the menu supposed to do in Mario vs. Airman?

Also I'm jeleous of Japanese hackers. Those kids act like they took algebra on Mario physics or something.

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CKY-9K
Posted on 04-13-08 11:15 PM, in Mario vs. Airman Rom Hack - video Link | Quote | ID: 81851


Pokey
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For some reason the second version of the hack doesn't work.

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CKY-9K
Posted on 04-17-08 03:08 AM, in VST wavetable Link | Quote | ID: 81976


Pokey
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Anything known for a digital wavetable in a VST?

like, Gameboy's channel 3.

4-bit wavetable with 32 steps.

A quantisizer is simular but the timing is still the same as the applied Hertz.

I never understood how hard it would be to have a table with a grid and bars to represent the wave.

I got a new version of FL studio and there's this SynthMaker thing, and I saw an LFO step sequencer, but I modified it for the wave-table to be an actual wave. But it's restricted for FL studio.

Also when I enter "8" as the verticle steps, it applies it positive and negative so it makes it 16, but the problem is that it's actually 17 because the center counts too, so really it's 0-16, which is actually 17 numbers.

But there's an option on it called "positive" where you only have a positive side and no negative end, but then the interface becomes confusing.

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CKY-9K
Posted on 04-18-08 01:30 AM, in Game Genie Code List Link | Quote | ID: 82007


Pokey
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Posted by frantik
discovered this one on accident while rom hacking. kinda fun actually


SMB1:

ANLGGA - causes mario to fall more slowly when you hold the jump button while falling


bullshit it's not working.

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CKY-9K
Posted on 04-18-08 06:15 AM, in Dark Mario Official Preview Link | Quote | ID: 82013


Pokey
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You stole my title.

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CKY-9K
Posted on 04-18-08 06:08 PM, in Tell us what's in your Vault Link | Quote | ID: 82021


Pokey
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By that I mean, if you have shit that you never finished or have finished, hacks, whatever, tell us.

Here's my list:
Fucked up Mario Bros
Super Hick Bros
Borat
Super Anarchy Bros
JackAss/Landspeed/Super Margera Bros
Debug Mario Bros 3
Speed Mario Bros 3
Drunk Mario Bros 3
C-64 Mario Bros
Fester Quest hack

If I remember anymore I'll put them up.

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CKY-9K
Posted on 04-19-08 04:32 AM, in what rockman hack is this? anyone know Link | Quote | ID: 82057


Pokey
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Enough with the fucking megaman hacks.

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CKY-9K
Posted on 04-19-08 04:25 PM, in what rockman hack is this? anyone know Link | Quote | ID: 82079


Pokey
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Posted by PSlugworth
Posted by CKY-2K
Enough with the fucking megaman hacks.


Yeah, GOD KNOWS what we really need are more SMB and Pokemon hacks and translations of boring RPGs that maybe two dozen people are interested in playing.


Yes. More Mario.

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CKY-9K
Posted on 04-20-08 08:48 PM, in Tell us what's in your Vault Link | Quote | ID: 82145


Pokey
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Oh yeah. I just remembered.

I made a SMB hack that will once and for all end the "Turn SMB1 into the SMB3 look" thing. It's the best one out of all who tried, trust me. No more bullshit. Every single thing is resonating with the feel of SMB3. I even made a version with SMB3 animation.

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CKY-9K
Posted on 04-21-08 02:03 AM, in SMB1 Lakitu palette help Link | Quote | ID: 82153


Pokey
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Since: 06-27-07
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I need help with some stupid confusing color setup that deals with the Lakitu's palette.



$686b is the start of the palette data for enemies. They are assigned their palette by the numbers given.

from the start it's:

01 02 03 02 01 01 03 03 03 01 01 02 02 21 01 02 01 01 02 FF 02 02 01 01 02 02 02

And at $687c is the Lakitu palette, which is 01. I changed it to 03.

However in the picture I showed you, the corners seem to not change.

I think it's caused by some gay routine for how it mirrors the lakitu cloud, but I don't get it. It's assigned in a confusing way. I'm not too good at ASM, but as how I editted this and all I'm pretty good at finding small values.

I don't understand how it's assigned. Can someone please help?
There's an SMB Disassembly and all but like I said I'm not good with ASM besides maybe using it as a refference of what to edit.

I'm one of those "wing it" type of guys.

Please help. Pretty please?

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Main - Posts by CKY-9K

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